abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

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Misterx81
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1511 Post by Misterx81 » 19 Sep 2021 16:21

@Austin.S Can you tell me what i have to fix in the def for the correct tyre position ?

Thank you for your Help
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Austin.S
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1512 Post by Austin.S » 20 Sep 2021 04:46

@Misterx81 I only fixed Alcoa wheels.

Edit the values of tire_shift in abas_alcoa_9.sii and abas_alcoa_1125.sii to 0.026 and -0.03, respectively.
For rear wheels, change the value to -0.00488

The files can be found in def\vehicle\f_disc (front wheels) and def\vehicle\r_disc (rear wheel).
ALLCASH
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1513 Post by ALLCASH » 25 Sep 2021 14:47

@Austin.S Please tell me, what values to write for the rest of the disks?
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Gamma
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1514 Post by Gamma » 07 Dec 2021 00:13

@Austin.S really good info. i have tryed and works properly! thanks!!!!
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Polarlicht
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1515 Post by Polarlicht » 08 Dec 2021 19:47

Austin.S wrote: 20 Sep 2021 04:46 @Misterx81 I only fixed Alcoa wheels.

Edit the values of tire_shift in abas_alcoa_9.sii and abas_alcoa_1125.sii to 0.026 and -0.03, respectively.
For rear wheels, change the value to -0.00488

The files can be found in def\vehicle\f_disc (front wheels) and def\vehicle\r_disc (rear wheel).
I tried it myself. Works pretty well. But there is still a gap by like 1mm if you look carefully. But easily fixed.
Don't tell Abass, but i like SCS tyres more than his current tyre packs :oops:
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Polarlicht
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1516 Post by Polarlicht » 09 Dec 2021 12:43

Just a shame that all ingame tyres have different tyre shifts. How does one solve this problem?
@rookie_one and @xXCARL1992Xx had fixes for tyre shift. Which work for the front tyres, but rear tyres still have either a gap or clip into the rim,
depending on the model, brand and if its a xx70xx or xx80xx tyre!
There is no consistency between SCS' no-name, Michelin, GY tyres :roll:
#BlameSCS :evil:
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Ruward
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1517 Post by Ruward » 09 Dec 2021 15:44

@Polarlicht I hate that too. I didnt expect the SCS and DLC tyres to have different offset's, do you see gaps with the SCS wheels?
Greetings oet Grunn!
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xXCARL1992Xx
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1519 Post by xXCARL1992Xx » 09 Dec 2021 19:56

Polarlicht wrote: 09 Dec 2021 12:43 Just a shame that all ingame tyres have different tyre shifts. How does one solve this problem?
@rookie_one and @xXCARL1992Xx had fixes for tyre shift. Which work for the front tyres, but rear tyres still have either a gap or clip into the rim,
depending on the model, brand and if its a xx70xx or xx80xx tyre!
There is no consistency between SCS' no-name, Michelin, GY tyres :roll:
#BlameSCS :evil:
i dont know wich values i used when i made the post but some time later i adjusted them for me, try -0.0025 for every rear disc of the mod, then it should fit SCS, Michelin and Goodyear tires, dont know about galimims thought
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Ruward
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Re: abasstreppas wheelpack 3.0 [Old pack has got updated pmg-files for 1.37]

#1520 Post by Ruward » 09 Dec 2021 19:57

@Polarlicht Ah ok, I got confused for a second. I just make sure to use 50k tires with his rims and SCS tires with SCS rims.
Greetings oet Grunn!
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