[REL] ProMods v2.68

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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
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MirM
Posts: 392
Joined: 19 Sep 2014 02:49

Re: [REL] ProMods v2.62

#5511 Post by MirM » 05 Aug 2022 13:15

@Zizu

Yes.
For the future, add the following topic to your bookmarks - https://www.promods.net/viewtopic.php?f=42&t=29618

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Zizu
Posts: 510
Joined: 03 Aug 2017 07:39

Re: [REL] ProMods v2.62

#5512 Post by Zizu » 05 Aug 2022 14:45

MirM wrote: 05 Aug 2022 13:15 @Zizu

Yes.
For the future, add the following topic to your bookmarks - https://www.promods.net/viewtopic.php?f=42&t=29618

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Sorry, I'm using the translator.
AkePhoe wrote: 05 Aug 2022 13:11 Do it this way, from top to button:

promods ME def
promods ME assets
promods 262 def
promods 262 map
promods 262 model 1
promods 262 model 2
promods 262 model 3
promods 262 media
promods 262 assets
Thank you.
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Underscore_101_
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Location: Netherlands
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Re: [REL] ProMods v2.62

#5513 Post by Underscore_101_ » 05 Aug 2022 15:02

From a Promods admin this is the Recommended load order.
https://promods.net/viewtopic.php?t=19865

def
map
media
model 3
model 2
model 1
assets

It's what I've always used and put ME in the same order above that, never had any issues, though for map combos this may not be the best order.
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Pengu
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Location: Hamburg, Germany

Re: [REL] ProMods v2.61

#5514 Post by Pengu » 05 Aug 2022 15:11

...And does it mean that 'Finnmark' from 'some-thing et al.' will be implemented (since several cities and areas in that amazing video are covered by 'Finnmark' so far?
Garrington_Levy wrote: 28 Jul 2022 16:52 Most likely yes, considering he is now a part of the development team.
Obviously not. The area southern finnmark in western Norway is not covered by Promods 2.62. I edited finnmark manifest, and it works with ETS21.45 and Promods 2.62 w/o errors so far.
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Frate
Posts: 144
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Re: [REL] ProMods v2.62

#5515 Post by Frate » 05 Aug 2022 15:39

A new version of Finnmark released yesterday. He removed the merged areas but no other changes:
https://www.promods.net/viewtopic.php?f=42&t=37501
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Pengu
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Re: [REL] ProMods v2.62

#5516 Post by Pengu » 05 Aug 2022 15:42

THX a lot! :-))
AD1975UK
Posts: 7
Joined: 18 Jul 2022 10:46

Re: [REL] ProMods v2.62

#5517 Post by AD1975UK » 06 Aug 2022 10:09

Ive had terrible trouble with this version. My map is missing roads and in game i have missing road textures...anyone else?
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Trucker_71
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Re: [REL] ProMods v2.62

#5518 Post by Trucker_71 » 06 Aug 2022 11:25

@AD1975UK Maybe they pushed it out the door too quick to please all the whiners & moaners. (?)
AD1975UK
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Re: [REL] ProMods v2.62

#5519 Post by AD1975UK » 06 Aug 2022 17:43

I’ve just loaded up another profile with only promods 2.62 and the map doesn’t show Iceland or Ireland and some cities are missing. I have roads back but no information. Also ferry routes are missing.

Anyone have same?
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stummer
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Joined: 11 Feb 2014 23:01
Location: Hesse, Germany

Re: [REL] ProMods v2.62

#5520 Post by stummer » 08 Aug 2022 08:25

@AD1975UK please post the content of your game.log.txt (you can upload it e.g. on pastebin.com. This way we can check if the game shows errors.
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