Virtual Speditor Program - Job scheduler program (Upd. 24.10.2023)

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room217au
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Re: Virtual Speditor Program - Job scheduler program (Upd. 03.12.2022)

#2601 Post by room217au » 12 Dec 2022 09:09

@xyzan Using my owned (mod) trailer with VS 2.18 and my own 146 mapset I get the error showing in the attached image.
Where it says "map file", does it mean the exported map from using MapTool ? I get same error when using MapSet that comes with VS 2.18
I had populated the cargo.fil with mod trailer's data, as per readme file. I have also added def/cargo and def/company info to the trailer mod.
I always get this red error. Do you know why?
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000244.jpg
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xyzan
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Re: Virtual Speditor Program - Job scheduler program (Upd. 03.12.2022)

#2602 Post by xyzan » 12 Dec 2022 09:26

This error means, that there are no proper cooridantes in MapFiles (from MapTool) for given company. There may be several reasons. Usually it happens, when tool cannot get coordinates from map files. There are some companies, that are delivery only - they won't have 'pickup' point - so, most probably there won't be possibility to load in that company. It has nothing to your moded trailer.
It can be either company, that you cannot load or unload in. Or, it can be new format on SCS side, and tool cannot handle it (so, it cannot add coordinates to mapFile) or there is an error in tool... Are there any other company in that city you can take load from? That is kind of workaround ;)
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room217au
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Re: Virtual Speditor Program - Job scheduler program (Upd. 03.12.2022)

#2603 Post by room217au » 12 Dec 2022 10:27

ok, thanks for the info :) Cheers.
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akm81
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Re: Virtual Speditor Program - Job scheduler program (Upd. 03.12.2022)

#2604 Post by akm81 » 13 Dec 2022 22:50

where is wheel loader job over lowbed?
flotob842
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Re: Virtual Speditor Program - Job scheduler program (Upd. 03.12.2022)

#2605 Post by flotob842 » 14 Dec 2022 14:06

I'm using the Ver for 1.46 aswell, but have the problem that the virtual sped doesn't find the companies. I always get the error, that the company doesn't exist.
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xyzan
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Re: Virtual Speditor Program - Job scheduler program (Upd. 03.12.2022)

#2606 Post by xyzan » 14 Dec 2022 14:15

@akm81 Cargoes are the same, as in game currently. So, if some cargoes are not available on whole map, then, unfrotunately, you won't have them in Speditor. Workaround for this is to wait some time, they will appear.
@flotob842 Are you sure you are selecting correct map? Make sure you select correct map for ETS or ATS. And, if you have map mods, you need correct mapSet.
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Re: Virtual Speditor Program - Job scheduler program (Upd. 03.12.2022)

#2607 Post by flotob842 » 14 Dec 2022 15:46

@xyzan yep playing on vanilla map and selecting ETS146 in the dropdown menu
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xyzan
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Re: Virtual Speditor Program - Job scheduler program (Upd. 03.12.2022)

#2608 Post by xyzan » 14 Dec 2022 15:49

Can you post some cities and companies that causes the problems?
are you sure, you are using the newest Speditor? As old speditor may not load new mapSets.
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xyzan
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Re: Virtual Speditor Program - Job scheduler program (Upd. 03.12.2022)

#2609 Post by xyzan » 14 Dec 2022 21:55

@room217au I've created new mapSet, and this one worked. Exactly same route. So, something must be wrong with the file. I will reupload full Speditor as well. Meanwhile, please, check attachement.
mapSet_ATS146.txt
(426.7 KiB) Downloaded 41 times
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room217au
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Re: Virtual Speditor Program - Job scheduler program (Upd. 03.12.2022)

#2610 Post by room217au » 14 Dec 2022 22:58

@xyzan Thanks for that :)
Getting 'game change detected' everytime I create job with VS using new MapSet.
Trailer is attached, VS saves job as normal, but truck always returned to home garage when I start game.
Clearly I am doing something wrong lol
If you suck at playing the trumpet, that's probably why.
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