Virtual Speditor Program - Job scheduler program (Upd. 24.03.2026)

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xyzan
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Re: Virtual Speditor Program - Job scheduler program (Upd. 08.04.2025)

#3151 Post by xyzan » 31 Jul 2025 18:08

I've updated the tool. Links are corrected in first post, and you can download it here:
https://www.adrive.com/public/KKPEea/Sp ... Toolv3.zip

Here is updated Speditor for 1.55 - it contains new mapSets for ATS and ETS 1.55 - no more functional changes
https://www.adrive.com/public/cGbgXW/Vi ... or2_19.rar

Have fun.
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ThunderSky
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Re: Virtual Speditor Program - Job scheduler program (Upd. 08.04.2025)

#3152 Post by ThunderSky » 03 Aug 2025 07:04

xyzan wrote: 31 Jul 2025 18:08
prepare yourself for coaches update, custom multi drop bus stops :lol:
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xyzan
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Re: Virtual Speditor Program - Job scheduler program (Upd. 08.04.2025)

#3153 Post by xyzan » 04 Aug 2025 07:49

I'm completly not isterested in buses. I'm not going to buy this DLC, so... NOPE :) Unless multidrops will come to Trucks as well. I will look into it and try to implement something, if possible. My hopes are that 'that' update won't turn upside down current Speditor. Which is very likely...
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Stocki
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Re: Virtual Speditor Program - Job scheduler program (Upd. 08.04.2025)

#3154 Post by Stocki » 17 Aug 2025 11:10

Quick question, unfortunately I couldn't find anything about this.

When I export my map in the map editor and then run it through the map tool, it shows me the files, but no companies.

I added a few custom companies and wanted to create a new map_set.

Do I have to export the map in a specific way to get the company data, or am I just doing something wrong? Unfortunately, I couldn't find anything about this in the readme file.


Thanks.
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D4NTRUCK
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Re: Virtual Speditor Program - Job scheduler program (Upd. 08.04.2025)

#3155 Post by D4NTRUCK » 29 Aug 2025 14:21

Does this tool allow us to use DLC trailers? Like the "Schmitz Cargobull Trailer Pack"
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xyzan
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Re: Virtual Speditor Program - Job scheduler program (Upd. 08.04.2025)

#3156 Post by xyzan » 29 Aug 2025 17:47

@Stocki here is tutorial. You have to export map with this specific command in editor.

@D4NTRUCK Generally yes. For owned trailer, you can use any trailer of the type - so curtain trailer will allow you to use any trailer. For Freight Market - you can change trailer when picking up a cargo -like usual.
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D4NTRUCK
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Re: Virtual Speditor Program - Job scheduler program (Upd. 08.04.2025)

#3157 Post by D4NTRUCK » 31 Aug 2025 16:38

OK. I reread the Readme, and I'd rather discard the own trailer mode since it has a bug.
Beyond that, my question was about being able to use custom trailers from our fleet (and how).
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xyzan
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Re: Virtual Speditor Program - Job scheduler program (Upd. 08.04.2025)

#3158 Post by xyzan » 31 Aug 2025 18:06

What bug does it have? I'm using it everytime I'm playing ETS (like since I've wrote problem) and I haven't encountered bug that would discard me from using it... If you can describe, maybe I will be able to fix.

What do you mean by "custom trailers from our fleet"? I've understood it as owned trailer... But as you've stated, this is not how you understand this.
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D4NTRUCK
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Re: Virtual Speditor Program - Job scheduler program (Upd. 08.04.2025)

#3159 Post by D4NTRUCK » 31 Aug 2025 19:13

"Bare in mind, that GPS won't lead you to your point. It is known bug, and I cannot do anything with it at the moment. You pick up cargo, and drive normaly."

I'm using a translator. This is probably making it difficult for me to understand the instructions.
I have this trailer (from DLC and personalized), and I'd like to know how to select it. How to identify it in Speditor.
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xyzan
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Re: Virtual Speditor Program - Job scheduler program (Upd. 08.04.2025)

#3160 Post by xyzan » 01 Sep 2025 09:32

GPS is not pointing to load cargo - you can find flag on map, but it does not lead you to load your trailer. When you load trailer, GPS works normally.

You do not select trailer in Speditor, you select cargo. If you know what cargo you can load to the trailer - I you just select the cargo, and this trailer will appear. In Speditor, you do not choose the trailer - game does it. This is how this system works. Cargo is attached to trailer.
Thus it is better to work with owned trailers - as there Speditor adds a load to your current trailer - so, you can actually load everything to every trailer type ;)

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