Virtual Speditor Program - Job scheduler program (Upd. 27.06.2026)

Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
User avatar
nIGhT-SoN
Posts: 390
Joined: 20 Dec 2012 15:00
Location: Romania

Re: Virtual Speditor Program

#61 Post by nIGhT-SoN » 10 Feb 2016 15:19

I want to point out that in Esbjerg you can't take a trailer from Container Port. I've created such a job from Esbjerg Container Port to Szczecin, trailer was generated in Freight Market also on the map but there is no point to get the trailer, I mean an active point where you hit enter and Take Job.

Here is a picture on the Freight Market: http://i.imgur.com/LRhNOwo.png

I drove the whole city trying to find it thinking the gps was misleading me, but couldn't find it.

LE: Same goes wit Marina in the same city.

LE 2: Could a .txt file be generated with the added trips? Something that would look like this:

Code: Select all

-------------------------------------------------------------------------
Nr.|From                 |Destination           |Cargo
-------------------------------------------------------------------------
 1 |Esbjerg (Agronord)   |Brussel (EuroAcres)   |Beef Meat
 2 |Brussel (EuroAcres)  |Geneve (SellPlan)     |Carrots
 3 |Geneve (SellPlan)    |Katowice (Stokes)     |Ice Cream
 4 |                     |                      |
 5 |                     |                      |
 6 |                     |                      |
 7 |                     |                      |
This would help when you set more trips and you want to remember them and also when you are using it for a VTC to give it to the driver so he knows what he should take and deliver. :D
User avatar
xyzan
Posts: 2532
Joined: 30 Jan 2015 19:36
Location: Warsaw, Poland

Re: Virtual Speditor Program

#62 Post by xyzan » 11 Feb 2016 09:42

Thanks for your report. However I'm not sure if I'll be able to fix it. Those are companies that have fake job's in save (generated by game). Companies have jobs, however you cannot pickup. I've filtered companies that have no jobs at all (Lidl in Berlin on ProMods map for example). But I cannot recognize if they have jobs assigned. I will look how to fix it, but as far as I know it is not promising.

I can generate such a file. Meantime you can sort your job marked by pickup time (desc) and all added jobs will be at the beginning of that list.
User avatar
nIGhT-SoN
Posts: 390
Joined: 20 Dec 2012 15:00
Location: Romania

Re: Virtual Speditor Program

#63 Post by nIGhT-SoN » 12 Feb 2016 11:50

Is there a way to choose the type of trailer too? Just to make it feel like you own that trailer. :mrgreen:
User avatar
xyzan
Posts: 2532
Joined: 30 Jan 2015 19:36
Location: Warsaw, Poland

Re: Virtual Speditor Program

#64 Post by xyzan » 12 Feb 2016 14:25

You need to add mod with stand alone trailer. Game has some algorithms to select trailer. In game, you have job for cargo, not the trailer. Game takes one of the trailer that is assigned to that cargo.
You can add mod with trailer, add special cargo to it (ie. 5,10,15t), and fill cargo.fil to add that cargo to program - it will not have to be in market then - I'm driving this way :) If you give also 'empty' cargo, you can drive from spedition to pick up load with empty trailer :D
jordix
Posts: 761
Joined: 19 May 2014 16:57

Re: Virtual Speditor Program

#65 Post by jordix » 12 Feb 2016 16:53

I do exactly that got standalone trailer with 8 different tonnages including an empty one, so to make it more interesting I can do multi drops, this tool is the coolest addition I`ve seen in Virtual Trucking yet, and believe me I`ve seen it all, started with Hard Truck 15 yeast ago :) Btw if adding more loads make sure you assign them to companies as well otherwise Route Maker wont see them
Last edited by morrelo on 14 Feb 2016 10:14, edited 1 time in total.
Reason: Removed unnecessary quote [2.4]
User avatar
nIGhT-SoN
Posts: 390
Joined: 20 Dec 2012 15:00
Location: Romania

Re: Virtual Speditor Program

#66 Post by nIGhT-SoN » 12 Feb 2016 17:56

I must say I'm confuse :? I don't really know what you guys are talking about. :lol:
jordix
Posts: 761
Joined: 19 May 2014 16:57

Re: Virtual Speditor Program

#67 Post by jordix » 13 Feb 2016 00:56

Basically a standalone trailer adds a standalone load or a weight for that matter, sometimes its more than one, you can also add more so you can haul the same trailer which weighs say 3 tons as an empty or 23 tons as a fully loaded one, you can also add few weights in between, lets say you go to Munich with fully loaded trailer, then next drop you go to Ulm with less weight and then to Frankfurt with even less, and after that you can go home with an empty one, if you find a suitable standalone trailer pm me and I`ll be more than happy to add different weights for you, so you can then use Route Maker to simulate multidrop
Last edited by morrelo on 14 Feb 2016 10:14, edited 1 time in total.
Reason: Removed unnecessary quote [2.4]
User avatar
nIGhT-SoN
Posts: 390
Joined: 20 Dec 2012 15:00
Location: Romania

Re: Virtual Speditor Program

#68 Post by nIGhT-SoN » 13 Feb 2016 09:17

Ah, I see. You are not carrying any cargo, just the weight. Appreciate the explanation.
jordix
Posts: 761
Joined: 19 May 2014 16:57

Re: Virtual Speditor Program

#69 Post by jordix » 13 Feb 2016 09:40

no problem buddy, yeah you can say that although you can still call that cargo :)
Last edited by morrelo on 14 Feb 2016 10:14, edited 1 time in total.
Reason: Removed unnecessary quote [2.4]
User avatar
Andy_GTI
Posts: 542
Joined: 24 Sep 2013 11:18
Location: UK

Re: Virtual Speditor Program

#70 Post by Andy_GTI » 13 Feb 2016 09:50

I'm dying to try this out, but it scares the hell out of me thinking I'll break the game beyond repair if I do something wrong :D

Return to “Others”

Who is online

Users browsing this forum: CCBot [Bot], MleczkoWTubce, OAI-SearchBot [Bot]