Only mod that can in some way be in "collision" is grass 2.61 and spruce improved, but they are loaded with less priority than NewSummer.grimes wrote: ↑10 Aug 2022 10:53 @XesXand - Make sure any maps you're using are up to date and don't mix this mod with other graphics mods, having said that I checked out the 1.44 version of RusMap with this mod and there were no issues, you can copy your game log to pastebin and I'll check it out if I have time.
And it all works great 90 % of map.
But I tried loading your mod without them, same result.
As I said it all works great in Scandinavia, all of the base map, infact in all areas except in my case
- small parts of Iberia
- some cities in Rusmap
My opinion is that the SCS engine (10 years old) just can't handle everything all the time.
90% map works very well (5-10 fps drop) , but some places in russia - Uralsk and some other cities cause below 30 fps and random ctd's.
Without the mod still crappy FPS but no ctd.
BTW
great mod, using all your mods all the time, that's why i write this, because I don't know is it just in my case or something else.
EDIT - i drove to Khromtau just to prove that...
Code: Select all
00:04:49.350 : Sector force finished.
00:04:50.538 : <ERROR> Vegetation position pool was depleted! (17290 of 12288; quad size: [80.75, 112.902]) Expect missing vegetation! uid: 0x365D6BBCB3402952
00:04:50.539 : <ERROR> Detail vegetation texture: /material/terrain/grass_dry_shrubs1_it.tobj, Density: 14
00:04:50.541 : <ERROR> Vegetation position pool was depleted! (20328 of 12288; quad size: [79.2813, 121.484]) Expect missing vegetation! uid: 0x365D6BBCB3402952
00:04:50.541 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_wild1_sfr.tobj, Density: 15
00:04:50.543 : <ERROR> Vegetation position pool was depleted! (21750 of 12288; quad size: [87.2188, 131.563]) Expect missing vegetation! uid: 0x365D6BBCB3402952
00:04:50.544 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_wild1_sfr.tobj, Density: 15
00:04:50.546 : <ERROR> Vegetation position pool was depleted! (23811 of 12288; quad size: [98.6406, 141.703]) Expect missing vegetation! uid: 0x365D6BBCB3402952
00:04:50.546 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_wild1_sfr.tobj, Density: 15
00:04:50.548 : <ERROR> Vegetation position pool was depleted! (25110 of 12288; quad size: [107.672, 146.73]) Expect missing vegetation! uid: 0x365D6BBCB3402952
00:04:50.549 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_wild1_sfr.tobj, Density: 15
00:04:50.550 : <ERROR> Vegetation position pool was depleted! (15525 of 12288; quad size: [79.7031, 89.5977]) Expect missing vegetation! uid: 0x365D6BBCB3402952
00:04:50.551 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_wild1_sfr.tobj, Density: 15
00:04:50.552 : <ERROR> Vegetation position pool was depleted! (15371 of 12288; quad size: [78.1719, 96.2109]) Expect missing vegetation! uid: 0x365D6BBCB3402952
00:04:50.553 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_wild1_sfr.tobj, Density: 15
00:04:50.555 : <ERROR> Vegetation position pool was depleted! (18213 of 12288; quad size: [83.375, 101.113]) Expect missing vegetation! uid: 0x365D6BBCB3402952
00:04:50.556 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_wild1_sfr.tobj, Density: 15
00:04:50.557 : <ERROR> Vegetation position pool was depleted! (19511 of 12288; quad size: [91.8906, 103.406]) Expect missing vegetation! uid: 0x365D6BBCB3402952
00:04:50.558 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_wild1_sfr.tobj, Density: 15
00:04:50.560 : <ERROR> Vegetation position pool was depleted! (21282 of 12288; quad size: [100.359, 103.75]) Expect missing vegetation! uid: 0x365D6BBCB3402952
00:04:50.560 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_wild1_sfr.tobj, Density: 15
00:04:50.568 : <ERROR> Vegetation position pool was depleted! (16471 of 12288; quad size: [87.4844, 71.3164]) Expect missing vegetation! uid: 0x365D6BBCB3402952
00:04:50.569 : <ERROR> Detail vegetation texture: /material/terrain/forest_undergrowth_blke.tobj, Density: 12
00:04:50.570 : <ERROR> Vegetation position pool was depleted! (15012 of 12288; quad size: [99.9063, 70.582]) Expect missing vegetation! uid: 0x365D6BBCB3402952
00:04:50.571 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_wild1_sfr.tobj, Density: 15
00:04:51.110 : <ERROR> Vegetation position pool was depleted! (35074 of 12288; quad size: [107.594, 106.348]) Expect missing vegetation! uid: 0x365D6BBCE9003551
00:04:51.110 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_tall_sfr.tobj, Density: 12
00:04:51.113 : <ERROR> Vegetation position pool was depleted! (19552 of 12288; quad size: [87.8906, 69.5977]) Expect missing vegetation! uid: 0x365D6BBCE9003551
00:04:51.114 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_tall_sfr.tobj, Density: 12
00:04:51.122 : <ERROR> Vegetation position pool was depleted! (31958 of 12288; quad size: [117.594, 102.836]) Expect missing vegetation! uid: 0x365D6BBCE9003551
00:04:51.123 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_tall_sfr.tobj, Density: 12
00:04:51.126 : <ERROR> Vegetation position pool was depleted! (16434 of 12288; quad size: [92.0469, 65.2891]) Expect missing vegetation! uid: 0x365D6BBCE9003551
00:04:51.126 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_tall_sfr.tobj, Density: 12
00:04:51.132 : <ERROR> Vegetation position pool was depleted! (28158 of 12288; quad size: [123.5, 100.828]) Expect missing vegetation! uid: 0x365D6BBCE9003551
00:04:51.133 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_tall_sfr.tobj, Density: 12
00:04:51.137 : <ERROR> Vegetation position pool was depleted! (14257 of 12288; quad size: [94.5938, 65.8359]) Expect missing vegetation! uid: 0x365D6BBCE9003551
00:04:51.138 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_tall_sfr.tobj, Density: 12
00:04:51.144 : <ERROR> Vegetation position pool was depleted! (26510 of 12288; quad size: [123.859, 100.047]) Expect missing vegetation! uid: 0x365D6BBCE9003551
00:04:51.144 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_tall_sfr.tobj, Density: 12
00:04:51.146 : <ERROR> Vegetation position pool was depleted! (13584 of 12288; quad size: [93.7031, 68.043]) Expect missing vegetation! uid: 0x365D6BBCE9003551
00:04:51.146 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_tall_sfr.tobj, Density: 12
00:04:51.154 : <ERROR> Vegetation position pool was depleted! (30313 of 12288; quad size: [117.297, 100.227]) Expect missing vegetation! uid: 0x365D6BBCE9003551
00:04:51.155 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_tall_sfr.tobj, Density: 12
00:04:51.157 : <ERROR> Vegetation position pool was depleted! (15691 of 12288; quad size: [87.4844, 70.1719]) Expect missing vegetation! uid: 0x365D6BBCE9003551
00:04:51.158 : <ERROR> Detail vegetation texture: /material/terrain/grass_semidry_tall_sfr.tobj, Density: 12
00:04:51.916 : <WARNING> [instancing] Dropped 6231 instances of '/model2/vegetation/grass/grass_dry/grass_semidry_narrow_14fr.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:04:51.926 : <WARNING> [instancing] Dropped 30378 instances of '/model2/vegetation/grass/grass_dry/grass_semidry_narrow_14fr.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:04:52.951 : <WARNING> [instancing] Dropped 43963 instances of '/model2/vegetation/grass/grass_dry/grass_semidry_narrow_14fr.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:04:52.960 : <ERROR> [unit] File '<../../def.scs | >/def/sign/template/gas_fr_eco.sii':
00:04:52.960 : <ERROR> [unit] The unit '_nameless.8644.6480' of type 'sign_template_board_binding' has dangling pointer (to 'sign_board.129') in the attribute named 'linked_board'.
00:04:52.960 : <ERROR> [unit] File '<../../def.scs | >/def/sign/template/gas_fr_eco.sii':
00:04:52.960 : <ERROR> [unit] The unit '_nameless.8644.63f0' of type 'sign_template_board_binding' has dangling pointer (to 'sign_board.130') in the attribute named 'linked_board'.
00:04:52.960 : <ERROR> [unit] File '<../../def.scs | >/def/sign/template/gas_fr_eco.sii':
00:04:52.960 : <ERROR> [unit] The unit '_nameless.8644.6660' of type 'sign_template_board_binding' has dangling pointer (to 'sign_board.131') in the attribute named 'linked_board'.
00:04:52.960 : <ERROR> [unit] File '<../../def.scs | >/def/sign/template/gas_fr_eco.sii':
00:04:52.960 : <ERROR> [unit] The unit '_nameless.8644.6720' of type 'sign_template_board_binding' has dangling pointer (to 'sign_board.131') in the attribute named 'linked_board'.
00:04:52.960 : <ERROR> [unit] File '<../../def.scs | >/def/sign/template/gas_fr_eco.sii':
00:04:52.960 : <ERROR> [unit] The unit '_nameless.8644.65a0' of type 'sign_template_board_binding' has dangling pointer (to 'sign_board.130') in the attribute named 'linked_board'.
00:04:52.960 : <ERROR> [unit] File '<../../def.scs | >/def/sign/template/gas_fr_eco.sii':
00:04:52.960 : <ERROR> [unit] The unit '_nameless.8644.6780' of type 'sign_template_board_binding' has dangling pointer (to 'sign_board.129') in the attribute named 'linked_board'.
00:04:52.960 : <ERROR> [unit] File '<../../def.scs | >/def/sign/template/gas_fr_eco.sii':
00:04:52.960 : <WARNING> [unit] The pointer to 'sign_board.129' looks like dangling pointer.
00:04:52.960 : <ERROR> [unit] File '<../../def.scs | >/def/sign/template/gas_fr_eco.sii':
00:04:52.960 : <WARNING> [unit] The pointer to 'sign_board.130' looks like dangling pointer.
00:04:52.960 : <ERROR> [unit] File '<../../def.scs | >/def/sign/template/gas_fr_eco.sii':
00:04:52.960 : <WARNING> [unit] The pointer to 'sign_board.131' looks like dangling pointer.
00:04:52.960 : <ERROR> load_unit_tree() - Failed to load unit tree from file (/def/sign/template/gas_fr_eco.sii)
00:04:52.960 : <ERROR> Missing sign template definition sign_templ.678
00:05:03.790 : <ERROR> [traffic_vehicle_chain] Unable to find vehicle data 'traffic.p3008.event'!
00:05:03.790 : <ERROR> [parked_vehicle] "Unable to parse allowed vehicle definition!" [167120.5;230.0;-42566.6]
00:05:03.790 : <ERROR> [parked_vehicle] "No suitable vehicle model found!" [167120.5;230.0;-42566.6]
00:05:04.598 : <ERROR> Maximum water level count (3) exceeded!
00:05:04.598 : <ERROR> Current levels: 228.257813 209.335938 210.050781 vs 196.585938
00:05:04.598 : Failed to register water level for item: 0x365d6bbcf84015d1
00:05:07.332 : pause
00:06:44.062 : pause
00:06:47.969 : <WARNING> [instancing] Dropped 13470 instances of '/model2/vegetation/grass/grass_dry/grass_semidry_narrow_14fr.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:06:55.174 : <ERROR> Void kdop volume detected! uid:0x39ECA77031800000
00:06:55.300 : <WARNING> [instancing] Dropped 2348 instances of '/model2/vegetation/grass/grass_dry/grass_semidry_narrow_14fr.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:06:55.500 : <ERROR> Void kdop volume detected! uid:0x39ECA77031800000
00:06:56.329 : <WARNING> [instancing] Dropped 10795 instances of '/model2/vegetation/grass/grass_dry/grass_semidry_narrow_14fr.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:06:56.506 : <WARNING> [instancing] Dropped 95003 instances of '/model2/vegetation/grass/grass_dry/grass_semidry_narrow_14fr.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:06:57.363 : <WARNING> [instancing] Dropped 46877 instances of '/model2/vegetation/grass/grass_dry/grass_dry_darker1_25fr.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
with new summer - 66-80 fps
with new summer and extreme grass - 50 fps that goes gradually below 30 and then CTD.
arrays_base_impl.h(573): ?index_of@?$array_t@Udx11_buffer_storage_t@prism@@@prism@@QEBA_KQEBUdx11_buffer_storage_t@2@@Z: Iterator outside array boundaries.
in translation - it overloads the game on certain areas.
will try to drive more with new summer and no extreme grass.
EDIT 2 - all working great again...
only thing i did not load is extreme grass addon.
For me that mod is causing framedrop and CTD's in Russia.
New Summer v4.9 WITHOUT extreme grass is working great !