I have the same problem as Daemon.
The game crashes just before Hilltop, and kicks you to desktop. Both the Summer and Winter versions do the same.
[REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.59.2.0s Winter Hotfix & Summer Map 8 June 2026
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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Sarel
- Posts: 3
- Joined: 31 May 2026 14:17
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BicycleBill327
- Posts: 35
- Joined: 22 Dec 2020 01:17
Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.58.1.4s Winter Update 21 Mar 2026
Well, it's not my imagination. SCS versions came out about every 4 months but now are releasing in less than 3. It's a miracle HawkBS is still finding time to keep this map going. To address CTD's, this version is not compatible with 1.59. Also if you are getting CTD's while playing in 1.58 open your game log, copy the last 20-30 lines and paste in Google Search. The AI will quickly find the errors causing your crash.
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hawkbs
- Posts: 1332
- Joined: 28 Aug 2014 07:52
- Location: Gold Coast, QLD, Australia
Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.59.2.0s Winter Northstar Island & Ice Road Update! 7 June 20
Winter Map Update - Northstar Island and Ice Road!
Brought up to date with current game version 1.59.2.0.s
HOTFIX for CTD by Hilltop and Prudhoe Bay Hotel
Please replace the included defs file with this one https://drive.google.com/file/d/1PdQliF ... sp=sharing
Added in Northstar Island and Ice road to it.
[ external image ]
Please note: Northstar Island has changed many times with buildings being added to it. This is just one picture and may not reflect
what it looks like today or ingame.
Northstar Island
an offshore artificial oil production facility in the Arctic Ocean—was frequently featured in Season 3 and Season 4 of Ice Road Truckers on the History channel.
The drivers from Carlile Transportation routinely hauled heavy, oversized equipment to and from the island across the ocean's sea ice.
The facility served as a primary destination in several specific episodes across these seasons, most notably:
Season 3
The third season focused heavily on Alaska's North Slope, where Northstar Island was one of the main delivery points for heavy equipment and vital supplies.
Episode 2: "Rookie Run" (Aired June 7, 2009) — Features early-season runs making deliveries out onto the Arctic Ocean ice to Northstar.
Episode 3: "Canadian Invasion" (Aired June 14, 2009) — Follows drivers tackling the treacherous haul out on the sea ice to the island.
Season 4
The fourth season continued the Alaskan routes, with the island appearing throughout as drivers battled melting conditions late in the year.
Episode 1: "Breaking Through" (Aired June 6, 2010) — The season premiere highlights the rush to get critical loads across the ocean ice to the oil rigs at Northstar Island.
Episode 3: "Facing Down The Blow" — Highlights the grueling runs out to the island before spring melt arrives
Northstar Island is a 5-acre (20,000 m2) artificial island in the Beaufort Sea, 12 miles (19 km) northwest of Prudhoe Bay, Alaska and 6 miles (9.7 km) north of the Alaska coast.
The island was created to develop the Northstar Oil Pool, which is located approximately 12,500 feet (3,800 m) below the seabed. The oil pool was discovered on January 30, 1984 by Royal Dutch Shell.
Initial Operations (2001–2014): First oil was produced in October 2001. Throughout this period, the island was operated by BP Exploration (Alaska) Inc., with ownership primarily held by BP (98%) and Murphy Oil (2%).
Current Ownership & Operations (2014–Present): In November 2014, BP transferred its ownership and the operatorship of the Northstar asset to Hilcorp Alaska, LLC. Hilcorp continues to manage the site's federal and state-regulated producing wells.
There is a really cool pdf here about Northstar containing alot more images and information https://www.offshorenorge.no/globalasse ... -derek.pdf
Unfortunately time being a major constraint on this project due to real life, there are still alot of things incomplete here mainly between Prudhoe Bay and the Western Dock area. I have had to fill in the land so I could release this as it is.
Currently there is some pipeline from water treatment facilities that is incomplete or missing, also Flow Station 1 is missing as well as Central Compression Plant. Although these were not in the series they are along the route.
There may be some tiny gaps in terrain however they will be corrected in the future as well as adding in the missing Plants and Pipeline.
There is also a slight tiny issue with part of the wall at Northstar I am aware of so please dont post about that I will align it when I can.
This one was not easy and alot more work than anticipated due to the land and ocean areas, also prefabs that I kept falling through while testing.
I have also been working on the Special Transport Missions and have successfully got the escort vehicles working, however I have not had the time to fix the routes so this is left out of this version
The cracking Ice sounds included on the ice road will be updated as soon as I can remember how to FMOD. As some of you might know Ice on frozen lakes and oceans can make some very very eerie sounds
besides the sound of ice cracking. I have recordings of this eerie sound from multiple sources and wish to include it at a further point in the updates. For now though the old Ice Cracking sounds have been used.
Summer Map Users
I have NOT updated the Summer Map to version 1.59 as yet.
It is only compatible with game version 1.58. Please either Backpatch to Game Version 1.58 in Steam or wait for me to release the next update.
You will CRASH TO DESKTOP if you try use the Summer Map on Game Version 1.59++
Im not answering this again re the Summer Map. I have posted many times about Major Game Updates breaking the map and SCS also mentions it about mods breaking with updates.
Maps will be updated when I have time to do so. These are both rather large projects.
Alternatively, use the Winter Map as I will be concentrating more on that than Summer as I will be adding in more Offshore Oilrigs and Nuiqsut next. All Ice Roads.
As usual any problems please post in this thread and include your game.log.txt.
Download from Truckymods here https://truckymods.io/american-truck-si ... er-version
Brought up to date with current game version 1.59.2.0.s
HOTFIX for CTD by Hilltop and Prudhoe Bay Hotel
Please replace the included defs file with this one https://drive.google.com/file/d/1PdQliF ... sp=sharing
Added in Northstar Island and Ice road to it.
[ external image ]
Please note: Northstar Island has changed many times with buildings being added to it. This is just one picture and may not reflect
what it looks like today or ingame.
Northstar Island
an offshore artificial oil production facility in the Arctic Ocean—was frequently featured in Season 3 and Season 4 of Ice Road Truckers on the History channel.
The drivers from Carlile Transportation routinely hauled heavy, oversized equipment to and from the island across the ocean's sea ice.
The facility served as a primary destination in several specific episodes across these seasons, most notably:
Season 3
The third season focused heavily on Alaska's North Slope, where Northstar Island was one of the main delivery points for heavy equipment and vital supplies.
Episode 2: "Rookie Run" (Aired June 7, 2009) — Features early-season runs making deliveries out onto the Arctic Ocean ice to Northstar.
Episode 3: "Canadian Invasion" (Aired June 14, 2009) — Follows drivers tackling the treacherous haul out on the sea ice to the island.
Season 4
The fourth season continued the Alaskan routes, with the island appearing throughout as drivers battled melting conditions late in the year.
Episode 1: "Breaking Through" (Aired June 6, 2010) — The season premiere highlights the rush to get critical loads across the ocean ice to the oil rigs at Northstar Island.
Episode 3: "Facing Down The Blow" — Highlights the grueling runs out to the island before spring melt arrives
Northstar Island is a 5-acre (20,000 m2) artificial island in the Beaufort Sea, 12 miles (19 km) northwest of Prudhoe Bay, Alaska and 6 miles (9.7 km) north of the Alaska coast.
The island was created to develop the Northstar Oil Pool, which is located approximately 12,500 feet (3,800 m) below the seabed. The oil pool was discovered on January 30, 1984 by Royal Dutch Shell.
Initial Operations (2001–2014): First oil was produced in October 2001. Throughout this period, the island was operated by BP Exploration (Alaska) Inc., with ownership primarily held by BP (98%) and Murphy Oil (2%).
Current Ownership & Operations (2014–Present): In November 2014, BP transferred its ownership and the operatorship of the Northstar asset to Hilcorp Alaska, LLC. Hilcorp continues to manage the site's federal and state-regulated producing wells.
There is a really cool pdf here about Northstar containing alot more images and information https://www.offshorenorge.no/globalasse ... -derek.pdf
Unfortunately time being a major constraint on this project due to real life, there are still alot of things incomplete here mainly between Prudhoe Bay and the Western Dock area. I have had to fill in the land so I could release this as it is.
Currently there is some pipeline from water treatment facilities that is incomplete or missing, also Flow Station 1 is missing as well as Central Compression Plant. Although these were not in the series they are along the route.
There may be some tiny gaps in terrain however they will be corrected in the future as well as adding in the missing Plants and Pipeline.
There is also a slight tiny issue with part of the wall at Northstar I am aware of so please dont post about that I will align it when I can.
This one was not easy and alot more work than anticipated due to the land and ocean areas, also prefabs that I kept falling through while testing.
I have also been working on the Special Transport Missions and have successfully got the escort vehicles working, however I have not had the time to fix the routes so this is left out of this version
The cracking Ice sounds included on the ice road will be updated as soon as I can remember how to FMOD. As some of you might know Ice on frozen lakes and oceans can make some very very eerie sounds
besides the sound of ice cracking. I have recordings of this eerie sound from multiple sources and wish to include it at a further point in the updates. For now though the old Ice Cracking sounds have been used.
Summer Map Users
I have NOT updated the Summer Map to version 1.59 as yet.
It is only compatible with game version 1.58. Please either Backpatch to Game Version 1.58 in Steam or wait for me to release the next update.
You will CRASH TO DESKTOP if you try use the Summer Map on Game Version 1.59++
Im not answering this again re the Summer Map. I have posted many times about Major Game Updates breaking the map and SCS also mentions it about mods breaking with updates.
Maps will be updated when I have time to do so. These are both rather large projects.
Alternatively, use the Winter Map as I will be concentrating more on that than Summer as I will be adding in more Offshore Oilrigs and Nuiqsut next. All Ice Roads.
As usual any problems please post in this thread and include your game.log.txt.
Download from Truckymods here https://truckymods.io/american-truck-si ... er-version
Last edited by hawkbs on 07 Jun 2026 20:34, edited 1 time in total.
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Sarel
- Posts: 3
- Joined: 31 May 2026 14:17
Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.59.2.0s Winter Northstar Island & Ice Road Update! 7 June 20
I have asked before, there is a 3 hour day and a 5 hour day. Which one to use, and what is the difference. Thx for a great map!
Last edited by Sarel on 07 Jun 2026 09:32, edited 1 time in total.
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hawkbs
- Posts: 1332
- Joined: 28 Aug 2014 07:52
- Location: Gold Coast, QLD, Australia
Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.59.2.0s Winter Northstar Island & Ice Road Update! 7 June 20
Ok without those two files you have the normal 10 hr day in Alaska dated for 27 Feb. (Towards the end of the Ice Road Season)Sarel wrote: 07 Jun 2026 09:27 I have asked before, there is a 3 hour day and a 5 hour day. Which one to use, and what is the difference. Thx for a great map!
The 3 Hour day is set to 16 Dec (Around the start of the ice Road Season)
The 5 hr Day is set to 14 Jan. (Mid Season for Ice Roads)
I cant recall the year but the weather is set for those days via https://www.timeanddate.com/weather/usa/fairbanks for the year I did them. ( I think it is 2021/22)
The weather is different for each. However the Sunrise and Sunset times are real for each.
It is upto you which one to use.
You can go without using either of those two files and have the 10 hr day or if you like a challenge then try one of the others.
If you choose the 3 or 5 hr day then it must sit above the defs file.
The longest day of the year in Fairbanks, Alaska, features nearly 22 hours of daylight, peaking at about 21 hours and 50 minutes on the summer solstice (June 20 or 21).
In contrast, the shortest day, during the winter solstice in December, has exactly 3 hours and 41 minutes of daylight.Fairbanks' extreme daylight swings are a direct result of its high latitude (approximately 64.8° N),
which sits just south of the Arctic Circle.Summer Solstice (Longest Day)Daylight Hours: ~21 hours, 50 minutesMidnight Sun: For about 70 days between May and July,
Fairbanks experiences a "midnight sun" where the sun doesn't fully set, allowing for 24-hour usable light.Winter Solstice (Shortest Day)Daylight Hours: 3 hours, 41 minutesCivil Twilight:
Because of twilight and refraction, residents still get around 6 hours of visible lighting during the shortest days of the year.
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MirM
- Posts: 510
- Joined: 19 Sep 2014 02:49
Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.59.2.0s Winter Northstar Island & Ice Road Update! 7 June 20
@hawkbs
Thank you for the new version of the map. The map also works on version 1.60.xx BETA.
By the way, I managed to determine the cause of the crash in Hilltop.
Note: Please disable automatic translation of the English page, as the translator removes "//" characters in the translated text.
The error is in the file -> "Dalton_Elliot_Hwy_Winter_Defs_1.59.2.0s.scs" ->
path: \def\world\model.dalton.sii
Three entries have a double character // in the path:
model_desc: "/model/sign/company_logos//hilltop/hilltop_sign.pmd"
model_desc: "/model/sign//dalton/pbhotel.pmd"
model_desc: "/model/sign//dalton/pbsign.pmd"
Simply change it to a single / and the crashes will stop.
You can do this yourself by opening "Dalton_Elliot_Hwy_Winter_Defs_1.59.2.0s".scs" with app "7zip"
and then go to: \def\world\model.dalton.sii
Edit this file with F4 and search [ Ctrl+F] for the // ( duble /) character and change it to / ( single /).
Do this only in the paths given above, do not change ANY OTHER paths!
Save the changes to the "model.dalton.sii" file and to Dalton_Elliot_Hwy_Winter_Defs_1.59.2.0s.scs
---
Sorry, I'm using a translator
Thank you for the new version of the map. The map also works on version 1.60.xx BETA.
By the way, I managed to determine the cause of the crash in Hilltop.
Note: Please disable automatic translation of the English page, as the translator removes "//" characters in the translated text.
The error is in the file -> "Dalton_Elliot_Hwy_Winter_Defs_1.59.2.0s.scs" ->
path: \def\world\model.dalton.sii
Three entries have a double character // in the path:
model_desc: "/model/sign/company_logos//hilltop/hilltop_sign.pmd"
model_desc: "/model/sign//dalton/pbhotel.pmd"
model_desc: "/model/sign//dalton/pbsign.pmd"
Simply change it to a single / and the crashes will stop.
You can do this yourself by opening "Dalton_Elliot_Hwy_Winter_Defs_1.59.2.0s".scs" with app "7zip"
and then go to: \def\world\model.dalton.sii
Edit this file with F4 and search [ Ctrl+F] for the // ( duble /) character and change it to / ( single /).
Do this only in the paths given above, do not change ANY OTHER paths!
Save the changes to the "model.dalton.sii" file and to Dalton_Elliot_Hwy_Winter_Defs_1.59.2.0s.scs
---
Sorry, I'm using a translator
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hawkbs
- Posts: 1332
- Joined: 28 Aug 2014 07:52
- Location: Gold Coast, QLD, Australia
Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.59.2.0s Winter Northstar Island & Ice Road Update! 7 June 20
Thanks for the find. Strange as I havent touched that file in years (Prudhoe Bay Hotel was added in 2016/17 and Hilltop in about 2018/19) and it never caused a crash before. I will investigate immediately though and rectify for the next release.MirM wrote: 07 Jun 2026 11:52 @hawkbs
Thank you for the new version of the map. The map also works on version 1.60.xx BETA.![]()
By the way, I managed to determine the cause of the crash in Hilltop.
Note: Please disable automatic translation of the English page, as the translator removes "//" characters in the translated text.
The error is in the file -> "Dalton_Elliot_Hwy_Winter_Defs_1.59.2.0s.scs" ->
path: \def\world\model.dalton.sii
Three entries have a double character // in the path:
model_desc: "/model/sign/company_logos//hilltop/hilltop_sign.pmd"
model_desc: "/model/sign//dalton/pbhotel.pmd"
model_desc: "/model/sign//dalton/pbsign.pmd"
Simply change it to a single / and the crashes will stop.
You can do this yourself by opening "Dalton_Elliot_Hwy_Winter_Defs_1.59.2.0s".scs" with app "7zip"
and then go to: \def\world\model.dalton.sii
Edit this file with F4 and search [ Ctrl+F] for the // ( duble /) character and change it to / ( single /).
Do this only in the paths given above, do not change ANY OTHER paths!
Save the changes to the "model.dalton.sii" file and to Dalton_Elliot_Hwy_Winter_Defs_1.59.2.0s.scs
---
Sorry, I'm using a translator
Edit: changed for the next release and added the info to both Summer and Winter on Truckymods pages.
Also
Last edited by hawkbs on 07 Jun 2026 12:17, edited 1 time in total.
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MirM
- Posts: 510
- Joined: 19 Sep 2014 02:49
Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.59.2.0s Winter Northstar Island & Ice Road Update! 7 June 20
@hawkbs
A crash in Hilltop was reported in version 1.58.xx, but I hadn't noticed the double "/" in the game.log before.I avoided the place as much as possible.
It wasn't until today, when I crashed in Hilltop, that I was looking at the game.log and realized
the cause. 
---
Sorry, I'm using a translator.
A crash in Hilltop was reported in version 1.58.xx, but I hadn't noticed the double "/" in the game.log before.I avoided the place as much as possible.
It wasn't until today, when I crashed in Hilltop, that I was looking at the game.log and realized
---
Sorry, I'm using a translator.
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BicycleBill327
- Posts: 35
- Joined: 22 Dec 2020 01:17
Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.59.2.0s Winter Northstar Island & Ice Road Update! 7 June 20
Looking forward to the new maps, but will be staying in version 1.58 until Hawkbs is able to update the summer map and with 1.60 coming soon the poor guys got his work cut out for him. I've been a fan of this map for years and play it every weekend. 
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hawkbs
- Posts: 1332
- Joined: 28 Aug 2014 07:52
- Location: Gold Coast, QLD, Australia
Re: [REL]Dalton and Elliot Hwy Extreme 1:1 Scale ATS Ver 1.59.2.0s Winter Northstar Island & Ice Road Update! 7 June 20
The Summer Map will be coming within the next hour. Also published a fix for the CTD for Winter. Link in the release post and on first page.BicycleBill327 wrote: 07 Jun 2026 14:15 Looking forward to the new maps, but will be staying in version 1.58 until Hawkbs is able to update the summer map and with 1.60 coming soon the poor guys got his work cut out for him. I've been a fan of this map for years and play it every weekend.![]()
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