New version of ConverterPIX has been released.
https://github.com/mwl4/ConverterPIX/pull/49
HashFS v2 is now supported.
Cubemap textures are automatically disassembled. All textures are automatically converted to DDS non-DXT10 format, due to Blender missing support for them. Unless you use -ddsDxt10 cmd line option.
Cheers
ConverterPIX - Game formats to middle formats
-
mwl4
- Posts: 91
- Joined: 25 Dec 2012 16:06
- Location: Poland
-
Dotec
- Posts: 1601
- Joined: 20 Dec 2012 15:52
- Location: Stuttgart, Germany
-
AmirMahdavi
- Posts: 167
- Joined: 16 Feb 2017 13:03
- Location: Gilan, Iran
-
mwl4
- Posts: 91
- Joined: 25 Dec 2012 16:06
- Location: Poland
Re: ConverterPIX - Game formats to middle formats
Another update has been released.
Changelog:
- Fixed saving corrupted DDS files (only headers were written) in directory list mode.
- Fixed overwriting DDS files in source directory.
- Ensuring that TOBJ file has set color space and nocompress attributes basing on DDS format.
Changelog:
- Fixed saving corrupted DDS files (only headers were written) in directory list mode.
- Fixed overwriting DDS files in source directory.
- Ensuring that TOBJ file has set color space and nocompress attributes basing on DDS format.
-
damienrcollyer
- Posts: 11
- Joined: 22 Jan 2019 11:59
Re: ConverterPIX - Game formats to middle formats
Hi, can anyone help with an error on import? I get an "ConverterPIX crashed or encountered error! Standard output returned" when trying to import. Tried with numerous mods and get the same issue. Tried reinstalling blender and still the same. Any help would be great fully received.
-
Madkine
- Global moderator
- Posts: 21809
- Joined: 08 Oct 2018 16:35
- Location: Australia
Re: ConverterPIX - Game formats to middle formats
@damienrcollyer Are you using the just released version or an earlier one?
---------------------------------------------------------------------------------------------
WoT Profile
ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
WoT Profile
ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
-
damienrcollyer
- Posts: 11
- Joined: 22 Jan 2019 11:59
Re: ConverterPIX - Game formats to middle formats
Version 2.1 with blender 3.2.2Madkine wrote: 20 Apr 2024 01:12 @damienrcollyer Are you using the just released version or an earlier one?
-
Dotec
- Posts: 1601
- Joined: 20 Dec 2012 15:52
- Location: Stuttgart, Germany
Re: ConverterPIX - Game formats to middle formats
@mwl4 looks like it's not possible anymore to import 1.49 models.
For example I was able to import the new kenworth t680_2022 model from the 1.50 ats base.
Then I set the game back to 1.49 and I get this error
[ external image ]
For example I was able to import the new kenworth t680_2022 model from the 1.50 ats base.
Then I set the game back to 1.49 and I get this error
[ external image ]
-
Sunrise84
- Posts: 6
- Joined: 13 Nov 2021 15:08
Re: ConverterPIX - Game formats to middle formats
I have exactly the same problem as you.
Suddenly ConverterPIX stopped working for 2 days...
You can't even import base models from 1.49....
Strangely enough, some of my "old mods" (old... created in February 2024) can be imported fine or an error appears in the 3D blender window itself....
Suddenly ConverterPIX stopped working for 2 days...
You can't even import base models from 1.49....
Strangely enough, some of my "old mods" (old... created in February 2024) can be imported fine or an error appears in the 3D blender window itself....
You do not have the required permissions to view the files attached to this post.
Who is online
Users browsing this forum: CCBot [Bot]