ConverterPIX - Game formats to middle formats

Post any tutorial and tools you might find it useful for other creators.
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mwl4
Posts: 91
Joined: 25 Dec 2012 16:06
Location: Poland

Re: ConverterPIX - Game formats to middle formats

#281 Post by mwl4 » 26 Apr 2024 00:06

ConverterPIX has received another update.

Changelog:
- Updated help
- Updated readme
- Added --find-model-animations mode

Code: Select all

--find-model-animations <model_path>
            mode: finds and prints all matching animations file path to model (model_path is relative to base, without extension)

Code: Select all

Z:\SteamLibrary\steamapps\common\American Truck Simulator>converter_pix.exe -b base.scs -b base_share.scs --find-model-animations /model/mover/characters/models/workers/m_service_gardener_old

 ******************************************
 **        Converter PMX to PIX          **
 **       Copyright (C) 2024 mwl4        **
 ******************************************

/model/mover/characters/animations/man/idle/angry_man.pma
/model/mover/characters/animations/man/idle/cros_hand_01.pma
/model/mover/characters/animations/man/idle/hand_back_01.pma
/model/mover/characters/animations/man/idle/idle_dance.pma
/model/mover/characters/animations/man/idle/leaning_01.pma
/model/mover/characters/animations/man/idle_sitting/sitting_01.pma
/model/mover/characters/animations/man/idle_sitting/sitting_02.pma
/model/mover/characters/animations/man/sport/man_dribble.pma
....

Code: Select all

Z:\SteamLibrary\steamapps\common\American Truck Simulator>converter_pix.exe -b base.scs -b base_share.scs -b dlc_freightliner_cascadia2019.scs --find-model-animations /vehicle/truck/freightliner_cascadia2019/interior/anim/anim

 ******************************************
 **        Converter PMX to PIX          **
 **       Copyright (C) 2024 mwl4        **
 ******************************************

/vehicle/truck/freightliner_cascadia2019/interior/anim/adblue_i.pma
/vehicle/truck/freightliner_cascadia2019/interior/anim/adblue_p.pma
/vehicle/truck/freightliner_cascadia2019/interior/anim/air_i.pma
/vehicle/truck/freightliner_cascadia2019/interior/anim/air_p.pma
/vehicle/truck/freightliner_cascadia2019/interior/anim/automat_st.pma
/vehicle/truck/freightliner_cascadia2019/interior/anim/battery_p.pma
/vehicle/truck/freightliner_cascadia2019/interior/anim/button_4way.pma
/vehicle/truck/freightliner_cascadia2019/interior/anim/dif_lck_btn.pma
/vehicle/truck/freightliner_cascadia2019/interior/anim/eng_brk_i.pma
/vehicle/truck/freightliner_cascadia2019/interior/anim/eng_brk_st.pma
.....
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Schumi
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Location: Cherepovets/Russia

Re: ConverterPIX - Game formats to middle formats

#282 Post by Schumi » 26 Apr 2024 04:51

@mwl4 Thank you for updated
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Morini78
Posts: 14
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Re: ConverterPIX - Game formats to middle formats

#283 Post by Morini78 » 26 Apr 2024 08:12

AmirMahdavi wrote: 25 Apr 2024 20:30 @Morini78
pixupdate.jpg

@damienrcollyer
do you add all base_share, base_vehicle, ... to archive list on import?
thanks for the reply I tried the update but I always get errors, can you explain how to add the base_share, base_vehicle in the archives?
Thank you
Fe
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AmirMahdavi
Posts: 167
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Location: Gilan, Iran

Re: ConverterPIX - Game formats to middle formats

#284 Post by AmirMahdavi » 26 Apr 2024 08:35

@mwl4 thank you

@Morini78 check this https://github.com/simon50keda/Converte ... usage-tips
add base.scs, base_share.scs, base_vehicle.scs to extra archive
Morini78
Posts: 14
Joined: 15 Jun 2022 13:50

Re: ConverterPIX - Game formats to middle formats

#285 Post by Morini78 » 26 Apr 2024 15:26

AmirMahdavi wrote: 26 Apr 2024 08:35 @mwl4 thank you

@Morini78 check this https://github.com/simon50keda/Converte ... usage-tips
add base.scs, base_share.scs, base_vehicle.scs to extra archive
thanks for your suggestions, I have done everything but I always have problems during the export phase, I can't post the photo this is the message: "the massconversion ended with ERRORs, check the mass convert log file: <conversion_tools>\bin\win_x86\mass_convert.log"

if I go to check the mass_convertere file this is what I read:
<C:/Users/pc/Desktop/Conversion tool/linked_bt_a7adae2383ce6078756694e613fc8fb28c174b8b | >/vehicle/truck/upgrade/sideskirts/sideskirt_plate.pit: error saving output material file /vehicle/truck/upgrade/sideskirts/sideskirt_plate_default1.mat
*** WARNING *** : Expected rcfs_device_t::perform_conversion() to be true, but it is not.
Last edited by Madkine on 27 Apr 2024 23:03, edited 1 time in total.
Reason: Removed broken image tags (again) - use the preview to see if your tags actually work.
Morini78
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Re: ConverterPIX - Game formats to middle formats

#286 Post by Morini78 » 27 Apr 2024 13:34

I'm using game version 1.49 Blender version 3.6.0
tunning6000
Posts: 24
Joined: 01 Feb 2018 17:41

Re: ConverterPIX - Game formats to middle formats

#287 Post by tunning6000 » 02 May 2024 02:14

Hi.
I keep getting this warning when I want to import a model into Blender, I have everything up to date

viewtopic.php?t=329504
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Madkine
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Re: ConverterPIX - Game formats to middle formats

#288 Post by Madkine » 02 May 2024 05:54

Saying you have everything up to date is not helpful, be precise with version numbers.
For example up to date blender = 4.1, but you should be using 3.3 or 3.6.
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tunning6000
Posts: 24
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Re: ConverterPIX - Game formats to middle formats

#289 Post by tunning6000 » 03 May 2024 02:07

Sorry bro
I use version 1.50 and blender 2.9.2 but I also tried blender version 3.6 and it still did the same thing
asqhalt
Posts: 38
Joined: 23 Jun 2022 21:29

Re: ConverterPIX - Game formats to middle formats

#290 Post by asqhalt » 05 May 2024 21:04

is there any way to use an older version of this?
https://imgur.com/a/dDJ0CUw
This happens whenever I try to import an older truck (ie. 1.44 or older). This did not happen a month ago, I could import these just fine. I'm not sure why the latest version doesn't allow me to import old stuffs anymore?

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