Signs On Your Truck & Trailer [ver: 1.0.3.35] [13.08.2023]
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
- Ludo Diabolo
- Posts: 1148
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- Location: French, Calais
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Re: Signs On Your Truck & Trailer[ver: 1.0.0.40] [19.12.2021]
Thanks to you for the update
ETS2:promods + Middle-East Add-On + TGS / ATS:promods Canada
SORRY MY ENGLISH, I'M FRENCH.
SORRY MY ENGLISH, I'M FRENCH.
Re: Signs On Your Truck & Trailer[ver: 1.0.0.40] [19.12.2021]
@Franz Meersdonk earlier he said that first you need to contact the original author of the mod
Re: Signs On Your Truck & Trailer[ver: 1.0.0.40] [19.12.2021]
Google translator | Greetings and cheers | Keep truckin'
[ external image ] [ external image ] [ external image ]
Discord: tobrago#1504
Everything will be okay in the end, and if it`s not okay, it`s not the end.
[ external image ] [ external image ] [ external image ]
Discord: tobrago#1504
Everything will be okay in the end, and if it`s not okay, it`s not the end.
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- Posts: 1
- Joined: 18 Jan 2021 11:45
Re: Signs On Your Truck & Trailer[ver: 1.0.0.40] [19.12.2021]
The rear stickers cannot be seen on the New Actros 2019
Re: Signs On Your Truck & Trailer[ver: 1.0.0.40] [19.12.2021]
@GruenBandit You have to forward that question to the authors of that truck.
Google translator | Greetings and cheers | Keep truckin'
[ external image ] [ external image ] [ external image ]
Discord: tobrago#1504
Everything will be okay in the end, and if it`s not okay, it`s not the end.
[ external image ] [ external image ] [ external image ]
Discord: tobrago#1504
Everything will be okay in the end, and if it`s not okay, it`s not the end.
Re: Signs On Your Truck & Trailer[ver: 1.0.0.40] [19.12.2021]
Hi tobrago, first thanks for your hard work. Love your mod!
Second, there are some missing suitable_for[] in the defs for the Actros 2014. I guess they are meant for separating the regular cabins from the 8x4. The following locator-defs are affected:
f_signs_a (shape1 and 2 are nearly the same)
f_signs_b (same as above)
f_signs_c (same as above)
f_signs_d (suitable_for missing)
r_signs (same as above)
That's it. Not a big problem, just a little annoying
Second, there are some missing suitable_for[] in the defs for the Actros 2014. I guess they are meant for separating the regular cabins from the 8x4. The following locator-defs are affected:
f_signs_a (shape1 and 2 are nearly the same)
f_signs_b (same as above)
f_signs_c (same as above)
f_signs_d (suitable_for missing)
r_signs (same as above)
That's it. Not a big problem, just a little annoying
Re: Signs On Your Truck & Trailer[ver: 1.0.0.40] [19.12.2021]
Hi @MatzeH Thank you for your feedback. I would ask you if you can take a picture of the problem you are describing. I will try to fix the problems as soon as possible, if there are any. Happy New Year.
- When reporting errors, be sure to include the following:
- Show complete >game.log< file
- Show a picture of the problem
- Brief description of the problem
Google translator | Greetings and cheers | Keep truckin'
[ external image ] [ external image ] [ external image ]
Discord: tobrago#1504
Everything will be okay in the end, and if it`s not okay, it`s not the end.
[ external image ] [ external image ] [ external image ]
Discord: tobrago#1504
Everything will be okay in the end, and if it`s not okay, it`s not the end.
Re: Signs On Your Truck & Trailer[ver: 1.0.0.40] [19.12.2021]
Sure, here you go:
https://imgur.com/a/WlwlIRX
As i said, there are suitable_for[] entries in the defs missing.
Happy New Year
Edit: got it sorted out (kind of):
- f_signs_a, f_signs_b, f_signs_c: for all of them, get rid of shape2.sii since they use the same models
- f_signs_d, r_signs: add suitable_for[] definitions for both, shape1.sii and shape2.sii, since shape2 uses locator-model for the 8x4 cabin
https://imgur.com/a/WlwlIRX
As i said, there are suitable_for[] entries in the defs missing.
Happy New Year
Edit: got it sorted out (kind of):
- f_signs_a, f_signs_b, f_signs_c: for all of them, get rid of shape2.sii since they use the same models
- f_signs_d, r_signs: add suitable_for[] definitions for both, shape1.sii and shape2.sii, since shape2 uses locator-model for the 8x4 cabin
-
- Posts: 1
- Joined: 31 Dec 2021 17:06
Re: Signs On Your Truck & Trailer[ver: 1.0.0.40] [19.12.2021]
Is any posiblity to make this mod compatible with the DAF XG reworked (the 2021 one). That mod was like 1 week on the bests of steam workshop. I think it could be a very good option.
Great mod BTW it makes the game more inmersive.
Great mod BTW it makes the game more inmersive.
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