ATS/ETS2 Local Radio

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Pootsz
Posts: 6
Joined: 23 May 2024 06:56

Re: ATS/ETS2 Local Radio

#451 Post by Pootsz » 23 May 2024 07:05

From Australia just started playing. So immersive and wondered if something like this was possible to make it more so. Sure enough. Donation sent. Thanks 🍺
sc0rpi0n_88
Posts: 1
Joined: 31 May 2022 12:23

Re: ATS/ETS2 Local Radio

#452 Post by sc0rpi0n_88 » 24 Jun 2024 19:39

LuzikSebastian wrote: 05 May 2024 22:00 The mod is currently working hard... it crashes the game... does anyone have this problem?
Same thing for me since today. No matter which version. Nothing has changed in the game and every time I open the browser the game crashes, strangely enough Steam does too.
Aipom
Posts: 2
Joined: 19 Sep 2022 22:49

Re: ATS/ETS2 Local Radio

#453 Post by Aipom » 24 Jun 2024 22:44

• Remove support for 32-bit versions of ATS and ETS2
Why.
RomanZuk
Posts: 2
Joined: 15 Jan 2024 15:30

Re: ATS/ETS2 Local Radio

#454 Post by RomanZuk » 31 Jul 2024 01:38

ETS 1.50 Tried everything suggested on your site my friend, yet my status remains "simulator not running" and the game does not show the SDK use prompt. Any fix?
-=Jegge=-
Posts: 121
Joined: 23 Jun 2018 15:29
Location: Denmark

Re: ATS/ETS2 Local Radio

#455 Post by -=Jegge=- » 06 Aug 2024 17:10

If anyone are having problems getting the SlimDX.dll error message, downloading and installing the Microsoft Visual C++ 32bit (vcredist_x86.exe) version solved the problem for me ;)

Get it here: https://www.microsoft.com/en-us/downloa ... x?id=26999
parisko345
Posts: 15
Joined: 05 May 2021 15:25

Re: ATS/ETS2 Local Radio

#456 Post by parisko345 » 22 Aug 2024 06:44

Does anyone have a problem with the coverage? Large parts of Italy and Spain are missing for me as well as the whole country of Portugal. Here's a screen showing the map coverage

<blockquote class="imgur-embed-pub" lang="en" data-id="a/ovoqsgM" data-context="false" ><a href="//imgur.com/a/ovoqsgM"></a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script>
Last edited by Madkine on 22 Aug 2024 07:53, edited 1 time in total.
Reason: Removed broken image tags - use the preview to see if your tags actually work.
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The_Kazoo_Meme
Posts: 169
Joined: 14 Aug 2019 06:53
Location: Slovenia

Re: ATS/ETS2 Local Radio

#457 Post by The_Kazoo_Meme » 07 Dec 2024 10:59

Greece update soon?
:D
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LATrucker
Posts: 723
Joined: 19 May 2018 17:01

Re: ATS/ETS2 Local Radio

#458 Post by LATrucker » 13 Dec 2024 19:27

Local Radio is compatible with the Greece DLC since Wednesday.
It was in fact already compatible with almost 90% of the DLC, but some new cities were missing.

I've added special stations for Crete, most probably I'll do so too for Rhodes and Chios in the next few days.
User avatar
LATrucker
Posts: 723
Joined: 19 May 2018 17:01

Re: ATS/ETS2 Local Radio

#459 Post by LATrucker » 20 Dec 2024 20:56

Winterland is, like last year, compatible with Local Radio too!
And this year, there're also stations for the ones who don't like to listen to christmas music all the time.

Have fun! :)
amensar
Posts: 5
Joined: 25 Dec 2024 14:56

Re: ATS/ETS2 Local Radio

#460 Post by amensar » 26 Dec 2024 00:39

This tool is absolutely fantastic and so immersive! I wanted to ask if there’s currently a way to make it work automatically when opening the game, without needing to manually launch the .exe, website, and game separately. My brother, who is disabled, uses this mod, and simplifying the process would really help him.

I did try creating a script to automate the process (I’m not an expert), where it opens the .exe, then the website, and finally the game. However, I still had to manually click on the website and choose a radio station to get it playing. Is there any way to streamline this so the tool just works upon opening the game? Thank you for your hard work on this amazing project!

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