[REL] Poland Rebuilding 2.4.2 [1.37.xx]

Posts: 80
Joined: 19 Jul 2019 12:05

Re: [REL] Poland Rebuilding 2.4.2 [1.37.xx]

#671 Post by 2113770961 » 09 Jun 2020 04:46

Hi,sir .What is PM246-PR242-RM21-RC connected?

User avatar
Posts: 3
Joined: 18 Sep 2019 09:58

Re: [REL] Poland Rebuilding 2.4.2 [1.37.xx]

#672 Post by sickrun » 09 Jun 2020 06:32

Michaleczeq wrote:
08 Jun 2020 19:40
@sickrun Which version of map you have?
And do you use connectors made strictly to PM (without PR support)?


After few messages I recived, I conclude that road connections are mainly problematic. Simply - there are not compatible with PR yet. Wait few days for the authors to adapt them to PR.

And finally. Before you report any problems with broken roads, crashes, etc. please, check that on only PM + PR combo, without other maps/road connections.
I used exactly the loading order proposed on the site http://polandrebuilding.pl/en/download/ ... ing-2-4-2/ without other map modes besides those there.
"Life's a bitch, life's a whore
Nothing less and nothing more"

- Iced Earth - My Own Saviour -

Posts: 563
Joined: 10 Sep 2018 18:48

Re: [REL] Poland Rebuilding 2.4.2 [1.37.xx]

#673 Post by marcoli690 » 09 Jun 2020 10:04

MG Mike
Posts: 221
Joined: 10 Jun 2018 10:48

Re: [REL] Poland Rebuilding 2.4.2 [1.37.xx]

#674 Post by MG Mike » 09 Jun 2020 11:36

Hi there,

A big THANK You!! for the update! Now I can haul again on the imo best polish map on ETS2.

Your cities are looking very realistic for me and lovely and full of detail. Although I have never been in Poland, but the way the cities are built especially Gdansk or Scerrezin (sorry if wrong spelled, I know the german name Stettin) or Plenty of others looks pretty good. More living areas.. And I also like that there are some companies with difficult ways to reach by small roads to them and so on..

Nice idea with border controls at German Pllisg border now..

Keep up the good work!

User avatar
Posts: 142
Joined: 17 Sep 2017 15:38
Location: Sussex England

Re: [REL] Poland Rebuilding 2.4.2 [1.37.xx]

#675 Post by bogdac » 10 Jun 2020 07:43

Many thanks for the update :)

User avatar
Posts: 5
Joined: 03 Feb 2019 13:02

Re: [REL] Poland Rebuilding 2.4.2 [1.37.xx]

#676 Post by Maksef » 10 Jun 2020 18:17

The front and back walls do not have collisions (Elblag)

Posts: 13
Joined: 02 Apr 2018 08:44

Re: [REL] Poland Rebuilding 2.4.2 [1.37.xx]

#677 Post by ecki » 11 Jun 2020 17:59

Fantastic map! Congratulation! Better than ProModS' Version, and
by far better than SCS.

User avatar
Posts: 17
Joined: 14 Jan 2020 19:35

Re: [REL] Poland Rebuilding 2.4.2 [1.37.xx]

#678 Post by klopps » 12 Jun 2020 11:22

Hello im having a problem with this map where cars just have purple squares on their license plates https://cdn.discordapp.com/attachments/ ... 849_00.png
also another bug is that it crashes after a bridge close to kielce https://cdn.discordapp.com/attachments/ ... 946_00.png and the truck starts to fall off the map https://cdn.discordapp.com/attachments/ ... 018_00.png

User avatar
Posts: 89
Joined: 12 Dec 2013 23:02
Location: Poland, Sanok

Re: [REL] Poland Rebuilding 2.4.2 [1.37.xx]

#679 Post by Michaleczeq » 12 Jun 2020 14:22

@klopps 1) Purple squares is caused by RM connector. There is unnecessary old file in there that override our oryginal file. Only what you need to do is remove it from RC. Go to \material\ui\lp\poland and remove decal_mid.dds file. That it's all.
2) If you fall of the map please check RC (i guessing) from RoEx. You probably have more broken roads in souther-east. Disable it and check this fragment of map again.

User avatar
Posts: 17
Joined: 14 Jan 2020 19:35

Re: [REL] Poland Rebuilding 2.4.2 [1.37.xx]

#680 Post by klopps » 12 Jun 2020 17:43

Okay thanks for the info ill try it out

edit: it worked, appeaarantly the issue was that i forgot the roex 2.3-promods 2.46-poland rebuilding 2.4.2 rc

Post Reply

Return to “Maps”

Who is online

Users browsing this forum: No registered users and 3 guests