Fliegl SDS350 Mega v2.3 (18.10.2022) [1.44+]

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m1keY
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Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)

#342 Post by m1keY » 03 Aug 2019 07:43

just had an error in gamelog (NOT using the Steam workshopversion) , not seen it mentioned so it might not be a big issue...more than the line in gamelog :P
2.13:

Code: Select all

<ERROR> Tried to get mass ratio for trailer 0 but it is not defined - returning 0. (trailer def: trailer_def.obel.sds350.mega)
small typo, missing inside that file, easyfix...... :arrow: mass_ratio[]: 1

from:

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SiiNunit
{
trailer_def : trailer_def.obel.sds350.mega
{
	gross_trailer_weight_limit: 35000
	chassis_mass: 	6500
	body_mass: 10
	length: 13.7
	axles: 3
	volume: 100
	body_type: curtainside
	chain_type: single

	mass_ratio: 1
}
}
to:

Code: Select all

SiiNunit
{
trailer_def : trailer_def.obel.sds350.mega
{
	gross_trailer_weight_limit: 35000
	chassis_mass: 	6500
	body_mass: 10
	length: 13.7
	axles: 3
	volume: 100
	body_type: curtainside
	chain_type: single

	mass_ratio[]: 1
}
}
LexSteele
Posts: 11
Joined: 14 Dec 2013 11:24
Location: Ordu, TURKEY

Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)

#343 Post by LexSteele » 05 Aug 2019 22:51

@Obelihnio, thanks a lot for this magnificent trailer mod.

Although you'd said that the trailer was not in ai traffic, I'd have a trial for the traffic.
Although everything is allright in the traffic_storage_semi_trailer.obel_sds350.sii, obel_sds350_traffic.sii, obel_sds350b_traffic.sii and game.log.txt files there is no Fliegl trailer in the ai traffic(spawn_ratio parameter is 11.0) with no other active mods. Is the reason of this is the "rich content" in the obel_sds350.sii and obel_sds350b.sii files?
Thibault078
Posts: 175
Joined: 22 Dec 2017 18:06

Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)

#344 Post by Thibault078 » 09 Oct 2019 12:43

Hi Obelihnio , i found to small bug with your Fliegl. First and quite an annoying one when we want to play a liitle Roleplay advanced coupling does'nt work cause your trailer is a bit too low for a lot of SCS Truck ... we have to be in low-deck/chassis mod as proof trailer seem clipped in my scania rear wheel.
[ external image ]
and second one but minor ... your SAF cover of wheel axle seem broken on right side of trailer.
[ external image ]

link to bigger picture here:
https://i.imgur.com/j8CP8sPm.png
https://i.imgur.com/Hjw8Ohqm.png
Sogard3
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Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)

#345 Post by Sogard3 » 09 Oct 2019 13:26

@Thibault078

This trailer is made for 4x2 low deck trucks with 295/60 tyres.
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zippe
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Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)

#346 Post by zippe » 09 Oct 2019 13:31

Sogard was faster with the answer than me :D

@Thibault078 this is a lowdeck trailer so you have to use a lowdeck truck and lowdeck tires 295/60,like Sogard mentioned!!! ;)

if you use lowdeck truck and tires there is no clipping
[ external image ][ external image ]

and advanced coupling works too if you use the right truck and tires :D
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ItzHonzula
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Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)

#347 Post by ItzHonzula » 31 Jan 2020 12:01

Hi, how is it with 1.36 compatibility? Thanks :)
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LAFAYET47
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Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)

#348 Post by LAFAYET47 » 31 Jan 2020 12:30

trailer mod usually works fine in 1.36, no changes were made since 1.35
pyrusfusiondragonoid
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Joined: 12 Feb 2017 15:28

Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)

#349 Post by pyrusfusiondragonoid » 30 May 2020 17:50

can you update this trailer for 1.37 please ?
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Csabee
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Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)

#350 Post by Csabee » 31 May 2020 00:01

The workshop version is compatible with 1.37..
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