Fliegl SDS350 Mega v2.3 (18.10.2022) [1.44+]
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)
Mod works fine on 1.37. I updated the description to match that.
The only thing you will get are harmless warnings about brace sound definitions.
The only thing you will get are harmless warnings about brace sound definitions.
Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)
Hi , try remove all content from trailer definitions (mudflap , r_bumper.....etc) keep just defs for wheels , paintjob and chassisLexSteele wrote: ↑05 Aug 2019 22:51 @Obelihnio, thanks a lot for this magnificent trailer mod.
Although you'd said that the trailer was not in ai traffic, I'd have a trial for the traffic.
Although everything is allright in the traffic_storage_semi_trailer.obel_sds350.sii, obel_sds350_traffic.sii, obel_sds350b_traffic.sii and game.log.txt files there is no Fliegl trailer in the ai traffic(spawn_ratio parameter is 11.0) with no other active mods. Is the reason of this is the "rich content" in the obel_sds350.sii and obel_sds350b.sii files?
traffic_trailer : traffic.trailer.obel_sds350
{
accessories[]: .traffic.obel_sds350.tchassis
accessories[]: .traffic.obel_sds350.trwheel0
accessories[]: .traffic.obel_sds350.trwheel1
accessories[]: .traffic.obel_sds350.trwheel2
accessories[]: .traffic.obel_sds350.paint_job
spawn_ratio: 1.0
cargo_mass: 22000
company_paint_job: true
}
vehicle_accessory: .traffic.obel_sds350.tchassis
{
data_path: "/def/vehicle/trailer/obel_sds350/chassis.sii"
}
vehicle_wheel_accessory: .traffic.obel_sds350.trwheel0
{
offset: 0
data_path: "/def/vehicle/t_wheel/sava_mega.sii"
}
vehicle_wheel_accessory: .traffic.obel_sds350.trwheel1
{
offset: 2
data_path: "/def/vehicle/t_wheel/sava_mega.sii"
}
vehicle_wheel_accessory: .traffic.obel_sds350.trwheel2
{
offset: 4
data_path: "/def/vehicle/t_wheel/sava_mega.sii"
}
vehicle_paint_job_accessory: .traffic.obel_sds350.paint_job
{
data_path: "/def/vehicle/trailer/obel_sds350/company_paint_job/default.sii"
}
You still gonna have some yellow warnings about cables but ...you'll have traffic
Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)
thx man i'm using this mod on 1.40 works perfect
holland trucker
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- Posts: 178
- Joined: 22 Dec 2017 18:06
Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)
Seem like the mod is dead on obelihnio side ... will be great if JuseeTV can rework it like he do for the Schmitz S.KO . . .
Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)
I dont think so, JuseeTV is not a big fan of mega trailers.
Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)
please update 1.41
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- Posts: 178
- Joined: 22 Dec 2017 18:06
Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)
Hello obelihnio , the mod is not compatible anymore since v1.39 / v1.40 ... will be good to have it reworked for v1.43 .
Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)
Hello im using that mod and have something like 250 hours game and now cant use my save coz this mod is not campatible with new update,can someone update this MOD please
i think this MOD also gone from steam workshop
i think this MOD also gone from steam workshop
Last edited by Sandorr82 on 29 Jan 2022 00:14, edited 1 time in total.
Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019)
Obelihnio hasn't been on the forums since October so I think there's not much of a chance of an update.
WoT Profile
ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
Re: Fliegl SDS350 Mega - Rework v2.13 (03.06.2019) [work resumed]
Hey guys i recently came back back to ETS so the mod will be restarting development.
I have the trailer updated to work on 1.44 ATM, but I have to finish up all changes before I release the updated mod, so I won't give a release time-frame right now.
Things that are mostly done are:
The last bigger change I have left right now are completely redone Ecopoint 1 lamps. These were never accurate so I've decided to build a completely new model with accurate dimensions.
I still have to make the sidemarkers, make a new light mask and replace the old lamps plus bake new AO for the bumpers.
[ external image ]
[ external image ]
I have the trailer updated to work on 1.44 ATM, but I have to finish up all changes before I release the updated mod, so I won't give a release time-frame right now.
Things that are mostly done are:
- Huge def update to make the trailer have proper Fliegl branding
- Mod will support the Trailer Desktop configurator
- Multiple small fixes to 3D parts
- The side tarpaulin clamps are completely rebuilt (they were used to break randomly during exporting
- Rear door locks are are rebuilt for the same reason.
- The rear doors are split from the base and now have a glossy/matte version like the side tarpaulin
- Some general work on materials.
The last bigger change I have left right now are completely redone Ecopoint 1 lamps. These were never accurate so I've decided to build a completely new model with accurate dimensions.
I still have to make the sidemarkers, make a new light mask and replace the old lamps plus bake new AO for the bumpers.
[ external image ]
[ external image ]
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