[REL][WIP] RMP: Heilbronn 1:1
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.3] 1.47 (Update 19.03.23)
Unbelievable!
I am so happy to drive many more kilometers on your map again! Huge thanks!!
I am so happy to drive many more kilometers on your map again! Huge thanks!!
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.3] 1.47 (Update 19.03.23)
Thank you klauzzy, so good to be able to drive on this map again
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.3] 1.47 (Update 19.03.23)
For all people wo cant play the map because of crashing, when loading in it.
You need all MAP DLC's especially the Iberia DLC !
You need all MAP DLC's especially the Iberia DLC !
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.3] 1.47 (Update 19.03.23)
Hi! I have crash in this version (as on the previous version of the map, in the same place). In other pieces of map no problem, only this road. I have all Map DLCs, mods that change the map and traffic are not installed.
Last messages from log:
Video of crash:
[youtube]https://www.youtube.com/watch?v=Ltdtzd3 ... Dreamliner[/youtube]
Log file:
Last messages from log:
Code: Select all
00:05:18.748 : <WARNING> [model] Model geometry '/model/sign27/sign27.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
00:05:47.299 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba445000095
00:05:47.501 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba46d40000c
00:05:48.350 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba403800044
00:05:48.633 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba48d000042
00:05:48.800 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530a93891400001
00:05:49.166 : <ERROR> Failed to compute bounding sphere for prefab item 0x35308a548dc00000
00:05:49.183 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba4df400043
00:05:49.183 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba44380003d
00:05:49.433 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530a93415400001
00:05:49.484 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba43d400048
00:05:49.484 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba44840003f
00:05:49.716 : <ERROR> Failed to compute bounding sphere for prefab item 0x35308a509bc00000
00:05:49.766 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba407c00049
00:05:49.817 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba43dc0003e
00:05:49.950 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba40c000096
00:05:50.000 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530a92cf2400004
00:05:50.000 : <ERROR> Failed to compute bounding sphere for prefab item 0x35308a4c18800000
00:05:50.050 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba48ec00040
00:05:50.067 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba45540004a
00:05:50.169 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba49bc0002e
00:05:50.286 : <ERROR> Failed to compute bounding sphere for prefab item 0x35308a40c0000000
00:05:50.350 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba439000041
00:05:50.450 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba418000032
00:05:50.551 : <ERROR> Failed to compute bounding sphere for prefab item 0x35308a4423800000
00:05:50.616 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530a92cf4400001
00:05:50.634 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba452400051
00:05:50.650 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba44980004b
00:05:50.783 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba439c00035
00:05:50.883 : <ERROR> Failed to compute bounding sphere for prefab item 0x35308a3c35800000
00:05:50.917 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba405000053
00:05:50.933 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba408c0004d
00:05:51.091 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba468400036
00:05:51.183 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba425000052
00:05:51.233 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba4ab00004c
00:05:51.335 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba4fd800098
00:05:51.452 : <ERROR> Failed to compute bounding sphere for prefab item 0x35308a38e8000000
00:05:51.466 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530a92498000001
00:05:51.534 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba46a000056
00:05:51.616 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba4ae400033
00:05:51.651 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba496c00054
00:05:52.033 : <ERROR> Failed to compute bounding sphere for prefab item 0x35308a34ff000000
00:05:52.133 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba484c00055
00:05:52.200 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba42c800037
00:05:52.516 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba415800038
00:05:52.583 : <ERROR> Failed to compute bounding sphere for prefab item 0x35308a2cc1400000
00:05:53.099 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba42040009b
00:05:53.150 : <ERROR> Failed to compute bounding sphere for prefab item 0x35308a182f800000
00:05:53.250 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530a9209ec00001
00:05:53.399 : <ERROR> Failed to compute bounding sphere for prefab item 0x35308a08edc00001
00:05:53.517 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530a91865800001
00:05:53.667 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba4fcc0009c
00:05:53.966 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba44f80009d
00:05:54.166 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530a90c1c800001
00:05:54.216 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba4b64000a0
00:05:54.416 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530a910aa000001
00:05:54.716 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530a908ad000001
00:05:54.849 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba42d4000ad
00:05:55.016 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba4010000b2
00:05:55.133 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba4a34000b0
00:05:55.269 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba4424000b4
00:05:55.283 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530a9045f800001
00:05:55.816 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba4e0c000b5
00:05:55.849 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530a8fc27c00001
00:05:56.166 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530a8f86c000001
00:05:56.266 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530912068c00001
00:05:56.366 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba4614000b6
00:05:56.750 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530a8f4f2c00001
00:05:56.750 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530921032c00000
00:05:56.866 : <ERROR> Failed to compute bounding sphere for prefab item 0x353091244e000001
00:05:56.899 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba42a4000b1
00:05:56.954 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba40b8000b7
00:05:57.116 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530ac2023000001
00:05:57.149 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530912ca9800001
00:05:57.216 : <ERROR> Failed to compute bounding sphere for prefab item 0x353096f08b000001
00:05:57.283 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530a8f04f800001
00:05:57.450 : <ERROR> Failed to compute bounding sphere for prefab item 0x35309130a7800001
00:05:57.483 : <ERROR> Failed to compute bounding sphere for prefab item 0x35309708f2400001
00:05:57.516 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba44a8000c4
00:05:57.583 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530a8ec47800001
00:05:57.733 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530913054400004
00:05:57.750 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530921822400000
00:05:57.750 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba439c000bc
00:05:57.850 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba4374000c0
00:05:57.916 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530a8a810800001
00:05:58.016 : <ERROR> Failed to compute bounding sphere for prefab item 0x35309134f8800001
00:05:58.101 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba42a0000c2
00:05:58.203 : <ERROR> Failed to compute bounding sphere for prefab item 0x353091ec79800001
00:05:58.316 : <ERROR> Failed to compute bounding sphere for prefab item 0x353091384d800001
00:05:58.316 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530971031c00004
00:05:58.350 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba451c000bb
00:05:58.383 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba41c0000c1
00:05:58.469 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530ac3406800000
00:05:58.525 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 12892
00:05:58.525 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 79664
00:05:58.525 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 6268
00:05:58.525 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 860404
00:05:58.525 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 58288
00:05:58.525 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 1197752
00:05:58.525 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 57748
00:05:58.525 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 37764
00:05:58.525 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 4408
00:05:58.525 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 28728
00:05:58.549 : <ERROR> Failed to compute bounding sphere for prefab item 0x353091385c000004
00:05:58.616 : <ERROR> Failed to compute bounding sphere for prefab item 0x3530971403c00001
00:05:58.650 : <ERROR> Failed to compute bounding sphere for prefab item 0x35358ba44a0000c3
00:05:58.671 : <ERROR> d:\buildbot\slaves\win_slave\final_build_ets2_trunk_windows_bin_steam_x64\build\prism\src\p3core\collections\arrays\arrays_base_impl.h(491): ??A?$array_t@Ur_buffer_segment_t@prism@@@prism@@QEAAAEAUr_buffer_segment_t@1@_K@Z: Index outside array boundaries.
[youtube]https://www.youtube.com/watch?v=Ltdtzd3 ... Dreamliner[/youtube]
Log file:
-
- Posts: 11
- Joined: 21 Mar 2023 00:55
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.3] 1.47 (Update 19.03.23)
Hello klauzzy, at first: I´m so happy to see this wonderful map updating! Thanks a lot for coming back! I really love this map and the details. I thought, it is good to let you know about my wishes for the map. I don´t know, what we can expect in the future, but I love details like signs on every junction, traffic lights with an arrow for left or right, the kilometer signs on the Autobahn and so on. And maybe better street textures. I hope, youcan give even more love in your map! Thanks, I appreciate your work! <3
Last edited by Florian2601 on 21 Mar 2023 01:02, edited 1 time in total.
- Bulldozer 1973
- Posts: 1191
- Joined: 21 Dec 2012 00:27
- Location: Treuchtlingen / Germany
- Contact:
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.3] 1.47 (Update 19.03.23)
Would be good if you would post a game.log.txt here so that one can see where the error is!!!
Greetings,
Harald
---
Sorry for my bad english, i from germany. I use Translators deepl.com / google.de
---
I will not distribute a modified mods without permission from the original creator / author!
Harald
---
Sorry for my bad english, i from germany. I use Translators deepl.com / google.de
---
I will not distribute a modified mods without permission from the original creator / author!
- LeafeonGold
- Posts: 1832
- Joined: 09 Jun 2013 03:11
- Location: Philadelphia, PA
- Contact:
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.3] 1.47 (Update 19.03.23)
im wondering the same thing as TM95, does 1.1.3 work OK on 1.46?
"Don't try extra hard to make your presence known, but make sure your absence is noticed."
Intel I7-4790K |//| EVGA GeForce GTX 1080 FTW |//| 32GB RAM
Workshop |//| ATS Screens |//| ETS2 Screens
Intel I7-4790K |//| EVGA GeForce GTX 1080 FTW |//| 32GB RAM
Workshop |//| ATS Screens |//| ETS2 Screens
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.3] 1.47 (Update 19.03.23)
I tested. It does not. Doesnt really crash, just gives an error that the savegame cant be loaded.LeafeonGold wrote: ↑21 Mar 2023 04:30 im wondering the same thing as TM95, does 1.1.3 work OK on 1.46?
- Bulldozer 1973
- Posts: 1191
- Joined: 21 Dec 2012 00:27
- Location: Treuchtlingen / Germany
- Contact:
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.3] 1.47 (Update 19.03.23)
No the map is only compatible from 1.47.
The format of the map and the sectors has changed.
The format of the map and the sectors has changed.
Greetings,
Harald
---
Sorry for my bad english, i from germany. I use Translators deepl.com / google.de
---
I will not distribute a modified mods without permission from the original creator / author!
Harald
---
Sorry for my bad english, i from germany. I use Translators deepl.com / google.de
---
I will not distribute a modified mods without permission from the original creator / author!
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.3] 1.47 (Update 19.03.23)
Thank you.
Didn’t think so many want to play in 1.46. I’ll also convert it to 1.46 today.
@Florian2601 As i was driving the last couple of days, i saw so many old places from the beginning when i started years ago. I use street texture and tree mods.
But my time is very limited. We’ll have to wait for the rework of the rpm team.
They showed me a lot of they’re work at the weekend. It’s just an insane quality they’re building!!!
But i think it’ll still take a lot of time till they’ll be able to include my map into they’re map.
I try to keep this map up to date till then.
Didn’t think so many want to play in 1.46. I’ll also convert it to 1.46 today.
@Florian2601 As i was driving the last couple of days, i saw so many old places from the beginning when i started years ago. I use street texture and tree mods.
But my time is very limited. We’ll have to wait for the rework of the rpm team.
They showed me a lot of they’re work at the weekend. It’s just an insane quality they’re building!!!
But i think it’ll still take a lot of time till they’ll be able to include my map into they’re map.
I try to keep this map up to date till then.
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