VAK Trailers by Kast (13.05.22)

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Vladapo63
Posts: 32
Joined: 15 Dec 2013 19:29

Re: VAK Trailers by Kast (13.05.22)

#701 Post by Vladapo63 » 09 Mar 2023 13:36

Both owned and those in quick drive. Thought it had something to do with pain jobs bit even stock they have some glow/glittering, in garage all seems to be normal but on the road it is different.
Attachments
glow.jpg
Last edited by Vladapo63 on 09 Mar 2023 13:39, edited 1 time in total.
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kast
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Re: VAK Trailers by Kast (13.05.22)

#702 Post by kast » 09 Mar 2023 13:38

i try to find out the issue, probably some materials are messed up
Vladapo63
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Joined: 15 Dec 2013 19:29

Re: VAK Trailers by Kast (13.05.22)

#703 Post by Vladapo63 » 09 Mar 2023 13:40

Thank you very much!
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kast
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Re: VAK Trailers by Kast (13.05.22)

#704 Post by kast » 09 Mar 2023 14:11

I repacked the mod with latest tools, maybe it fixed it :D
Redownload and check if it still have issues, i didnt see anything right now, but im not sure what conditions it pop up.
Vladapo63
Posts: 32
Joined: 15 Dec 2013 19:29

Re: VAK Trailers by Kast (13.05.22)

#705 Post by Vladapo63 » 09 Mar 2023 16:06

Ok, so I downloaded from forum new version, ingame removed old mod, replaced in folder with new and activated it in game again and it seems to look the same after loading same save file, sadly! If it would mean anything it started happening back when SCS changed their lighting technology in game, so goes a bit back, maybe it has something to do with reflections. In general its nothing game breaking just looking a bit wonky at night :)
Attachments
day time.jpg
night time.jpg
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kast
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Re: VAK Trailers by Kast (13.05.22)

#706 Post by kast » 09 Mar 2023 18:12

hmm, probably the old shader then, i kind a lost the blend files for VAK, gonna be pain and time consuming to fix it.
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Ikkebana
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Location: Where ever the wheels take me to!

Re: VAK Trailers by Kast (13.05.22)

#707 Post by Ikkebana » 09 Mar 2023 19:23

@kast @Vladapo63

Just tried vak trailers in my game and all works perfectly. No issues on my end like those on pictures. Maybe a mod conflict? Or graphics settings?
[ external image ]ets2_20230309_210743_00 by Ikke Bana, on Flickr
[ external image ]eut2_hq_640a2fd9 by Ikke Bana, on Flickr
Vladapo63
Posts: 32
Joined: 15 Dec 2013 19:29

Re: VAK Trailers by Kast (13.05.22)

#708 Post by Vladapo63 » 09 Mar 2023 19:52

Strange since I only use his trailer mods :) and playing all maxed on 1080 with no other graphics modification beside what vanilla game gives. But thank you both for info! Much appreciated, cheers!
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kast
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Re: VAK Trailers by Kast (13.05.22)

#709 Post by kast » 09 Mar 2023 20:35

can you send a gamelog, maybe can read something out of that.
Vladapo63
Posts: 32
Joined: 15 Dec 2013 19:29

Re: VAK Trailers by Kast (13.05.22)

#710 Post by Vladapo63 » 09 Mar 2023 22:13

This is the log from todays last post, I edited some personal info out of it just to be clear about that. The rest is as is. Hope it helps. Found some picture from April 2021 with b-double having same night glowing. Hope this could shed some light into it. Really appreciate you taking your time looking into it!
Attachments
vak-bug.jpg
game.log.txt
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