Version: 1.32.2.63 (64 bit)
Stop signs
1. (sec-0027-0001);-105791;18.7408;-12.859;1.36248;-0.0172966
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2. (sec-0027-0001);-105677;18.9936;-67.0327;-1.78803;0.028779
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3. (sec-0027-0001);-105547;21.2089;-144.368;-0.0601414;-0.172803
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4. (sec-0027+0000);-105325;20.209;560.626;1.57294;-0.115266
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Stop line
1. (sec-0027+0000);-105272;20.1559;603.516;1.47503;-0.0346325
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Missing stop signs/lines, yield signs and general signs [Thread]
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Tsolakoglou
- Posts: 1374
- Joined: 11 Aug 2016 22:48
- Location: Greece
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Tsolakoglou
- Posts: 1374
- Joined: 11 Aug 2016 22:48
- Location: Greece
Re: Missing stop signs/lines, yield signs and general signs [Thread]
Version: 1.32.2.63 (64 bit)
Yield sign
1. (sec-0029-0001);-112646;18.7981;-3601.6;-0.171115;-0.240273
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Stop line
1. (sec-0028+0000);-109732;9.92354;1027.66;0.193045;-0.161366
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Traffic signs
A.
1. At the blue arrows are missing stop ahead warning signs.
2. At the red arrows are missing stop signs.
3. At the orange arrows are missing yield ahead warning signs.
4. At the green arrows are missing yield signs.
(sec-0029+0000);-112560;229.395;1253.62;-1.51753;-1.22114
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B. Cross road ahead sign
1. (sec-0027-0001);-107465;33.2418;-426.538;0.854076;-0.303637
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2. Cross road sign at blue arrow.
Stop lines at red arrows.
(sec-0028-0001);-108571;347.879;-942.094;0.859831;-1.34037
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3. Traffic lights ahead sign at red arrows.
Cross road sign at green arrows.
(sec-0029-0002);-114817;177.757;-4044.07;2.16436;-1.3248
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4. Traffic lights ahead sign at red arrows.
Cross road sign at green arrows.
(sec-0029-0002);-115113;231;-4700.17;1.84862;-1.22689
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5. Traffic lights ahead signs.
(sec-0029-0002);-114770;139.021;-4601.75;1.22658;-1.04834
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Yield sign
1. (sec-0029-0001);-112646;18.7981;-3601.6;-0.171115;-0.240273
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Stop line
1. (sec-0028+0000);-109732;9.92354;1027.66;0.193045;-0.161366
[ external image ]
Traffic signs
A.
1. At the blue arrows are missing stop ahead warning signs.
2. At the red arrows are missing stop signs.
3. At the orange arrows are missing yield ahead warning signs.
4. At the green arrows are missing yield signs.
(sec-0029+0000);-112560;229.395;1253.62;-1.51753;-1.22114
[ external image ]
B. Cross road ahead sign
1. (sec-0027-0001);-107465;33.2418;-426.538;0.854076;-0.303637
[ external image ]
2. Cross road sign at blue arrow.
Stop lines at red arrows.
(sec-0028-0001);-108571;347.879;-942.094;0.859831;-1.34037
[ external image ]
3. Traffic lights ahead sign at red arrows.
Cross road sign at green arrows.
(sec-0029-0002);-114817;177.757;-4044.07;2.16436;-1.3248
[ external image ]
4. Traffic lights ahead sign at red arrows.
Cross road sign at green arrows.
(sec-0029-0002);-115113;231;-4700.17;1.84862;-1.22689
[ external image ]
5. Traffic lights ahead signs.
(sec-0029-0002);-114770;139.021;-4601.75;1.22658;-1.04834
[ external image ]
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Tsolakoglou
- Posts: 1374
- Joined: 11 Aug 2016 22:48
- Location: Greece
Re: Missing stop signs/lines, yield signs and general signs [Thread]
Version: 1.32.2.63 (64 bit)
At red arrow is missing a stop sign.
At blue arrows are missing cross road ahead signs.
(sec-0028-0001);-109589;78.5333;-502.332;-2.18017;-0.303643
[ external image ]
At red arrow is missing a stop sign.
At blue arrows are missing cross road ahead signs.
(sec-0028-0001);-109589;78.5333;-502.332;-2.18017;-0.303643
[ external image ]
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supersobes
- Global moderator
- Posts: 13726
- Joined: 07 Dec 2016 21:53
- Location: Raleigh, NC
Re: Missing stop signs/lines, yield signs and general signs [Thread]
You don't need "Yeild" signs at a merge where there is an acceleration lane.george23820 wrote: 23 Aug 2018 12:25 3. At the orange arrows are missing yield ahead warning signs
4. At the green arrows are missing yield signs.
(sec-0029+0000);-112560;229.395;1253.62;-1.51753;-1.22114
[ external image ]
Here is this interchange in real-life. Since there is an acceleration lane provided, there is no need for a "Yeild" sign.
Here is an example of a merge where a "Yield" sign is needed. Notice that this merge does not have an acceleration lane. "Yeild" signs are only needed at merges where there is either no acceleration lane, or the acceleration lane is below a certain length.
Also, not every intersection that has traffic signals needs a "Traffic Signal Ahead" sign. These signs are only needed at intersections where the traffic signal is obstructed from the driver's view while approaching the intersection, or on high speed roads.
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Tsolakoglou
- Posts: 1374
- Joined: 11 Aug 2016 22:48
- Location: Greece
Re: Missing stop signs/lines, yield signs and general signs [Thread]
@supersobes: But, at the same entrance (at different place of the map) there is a yield sign.. (I will find an example later.)
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supersobes
- Global moderator
- Posts: 13726
- Joined: 07 Dec 2016 21:53
- Location: Raleigh, NC
Re: Missing stop signs/lines, yield signs and general signs [Thread]
@george23820 That is a bug then, and you should report it.
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Tsolakoglou
- Posts: 1374
- Joined: 11 Aug 2016 22:48
- Location: Greece
Re: Missing stop signs/lines, yield signs and general signs [Thread]
Version: 1.32.2.63 (64 bit)
Stop sign
1. (sec-0029-0002);-115058;17.3012;-6572.93;2.42241;-0.160592
[ external image ]
Yield sign
1. (sec-0029-0002);-114971;19.7504;-5969.42;2.93973;-0.189359
[ external image ]
Stop sign
1. (sec-0029-0002);-115058;17.3012;-6572.93;2.42241;-0.160592
[ external image ]
Yield sign
1. (sec-0029-0002);-114971;19.7504;-5969.42;2.93973;-0.189359
[ external image ]
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bobgrey1997
- Posts: 3577
- Joined: 30 Nov 2015 02:13
- Location: Minnesota, Iowa, Dekotas, and Nebraska
Re: Missing stop signs/lines, yield signs and general signs [Thread]
About the acceleration lane yield signs, the junctions in-game do not have acceleration lanes, so they do need yield signs, regardless of their real-life counterparts.
Also, those "bugs" of missing signs at parking lot exits are not exactly a "bug". While most in-game do have stop signs, only some in reality do. Most parking lots do not have stop signs because stop signs are only legally needed at road junctions. Parking lots are not "roads".
Also, those "bugs" of missing signs at parking lot exits are not exactly a "bug". While most in-game do have stop signs, only some in reality do. Most parking lots do not have stop signs because stop signs are only legally needed at road junctions. Parking lots are not "roads".
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Tsolakoglou
- Posts: 1374
- Joined: 11 Aug 2016 22:48
- Location: Greece
Re: Missing stop signs/lines, yield signs and general signs [Thread]
Version: 1.32.2.63 (64 bit)
Cross road ahead warning signs
1. At the red arrows this type.
2. At the green arrows this type.
3. At the orange arrow this type.
(sec-0029-0002);-114957;543.558;-6619.94;0.447376;-1.37521
[ external image ]
Cross road ahead warning signs
1. At the red arrows this type.
2. At the green arrows this type.
3. At the orange arrow this type.
(sec-0029-0002);-114957;543.558;-6619.94;0.447376;-1.37521
[ external image ]
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mred47
- Posts: 37
- Joined: 11 Dec 2017 16:12
Re: Missing stop signs/lines, yield signs and general signs [Thread]
more signs like reduce speed limit needs to be added
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