[ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.9][1.41][1.43FIX][15-07-21]
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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- Posts: 12
- Joined: 18 Jul 2020 21:29
Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.9][1.41][15-07-21]
Hi Sogard, when are you going to update the mod to 1.43? As you can see in the photo, the axis that was supposed to be in the air was the front and not the rear axis, you can correct and update the mod, please.
Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.9][1.41][15-07-21]
The axis problem is easy to correct yourself
Open the archive with WinRar and go to def/vehicle/trailer_owned/krone.profiliner.s3 or krone.megaliner/chassis.
In there are the relevant sii files.
Open them with a text editor, e.g. Notepad++, and look for the entries
liftable_axle and steerable_axle
The whole thing looks like this:
liftable_axle[]: false
liftable_axle[]: false
liftable_axle[]: true
Now SCS has reversed the order. So this has to be changed to
liftable_axle[]: true
liftable_axle[]: false
liftable_axle[]: false
With steerable_axle it is the other way round, it looked like this
steerable_axle[]: true
steerable_axle[]: false
steerable_axle[]: false
This is changed to
steerable_axle[]: false
steerable_axle[]: false
steerable_axle[]: true
In the case of two-axle vehicles, there is one entry less in each case.
If there is no true entry, leave it as it is, because then there is neither a lift axle nor a steering axle.
Open the archive with WinRar and go to def/vehicle/trailer_owned/krone.profiliner.s3 or krone.megaliner/chassis.
In there are the relevant sii files.
Open them with a text editor, e.g. Notepad++, and look for the entries
liftable_axle and steerable_axle
The whole thing looks like this:
liftable_axle[]: false
liftable_axle[]: false
liftable_axle[]: true
Now SCS has reversed the order. So this has to be changed to
liftable_axle[]: true
liftable_axle[]: false
liftable_axle[]: false
With steerable_axle it is the other way round, it looked like this
steerable_axle[]: true
steerable_axle[]: false
steerable_axle[]: false
This is changed to
steerable_axle[]: false
steerable_axle[]: false
steerable_axle[]: true
In the case of two-axle vehicles, there is one entry less in each case.
If there is no true entry, leave it as it is, because then there is neither a lift axle nor a steering axle.
Yesterday is history, tomorrow is a mystery, but today is a gift. That is why it is called the present.
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- Posts: 346
- Joined: 08 Oct 2019 22:37
Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.9][1.41][15-07-21]
King Leo wrote: ↑14 Dec 2021 10:14 The axis problem is easy to correct yourself
Open the archive with WinRar and go to def/vehicle/trailer_owned/krone.profiliner.s3 or krone.megaliner/chassis.
In there are the relevant sii files.
Open them with a text editor, e.g. Notepad++, and look for the entries
liftable_axle and steerable_axle
The whole thing looks like this:
liftable_axle[]: false
liftable_axle[]: false
liftable_axle[]: true
Now SCS has reversed the order. So this has to be changed to
liftable_axle[]: true
liftable_axle[]: false
liftable_axle[]: false
With steerable_axle it is the other way round, it looked like this
steerable_axle[]: true
steerable_axle[]: false
steerable_axle[]: false
This is changed to
steerable_axle[]: false
steerable_axle[]: false
steerable_axle[]: true
In the case of two-axle vehicles, there is one entry less in each case.
If there is no true entry, leave it as it is, because then there is neither a lift axle nor a steering axle.
looks like somebody got a grip on it hm??
i dont care if you like my Opinion i shove it in your face anyway ....unlike you i have one.
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- Posts: 12
- Joined: 18 Jul 2020 21:29
Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.9][1.41][15-07-21]
Thx mateKing Leo wrote: ↑14 Dec 2021 10:14 The axis problem is easy to correct yourself
Open the archive with WinRar and go to def/vehicle/trailer_owned/krone.profiliner.s3 or krone.megaliner/chassis.
In there are the relevant sii files.
Open them with a text editor, e.g. Notepad++, and look for the entries
liftable_axle and steerable_axle
The whole thing looks like this:
liftable_axle[]: false
liftable_axle[]: false
liftable_axle[]: true
Now SCS has reversed the order. So this has to be changed to
liftable_axle[]: true
liftable_axle[]: false
liftable_axle[]: false
With steerable_axle it is the other way round, it looked like this
steerable_axle[]: true
steerable_axle[]: false
steerable_axle[]: false
This is changed to
steerable_axle[]: false
steerable_axle[]: false
steerable_axle[]: true
In the case of two-axle vehicles, there is one entry less in each case.
If there is no true entry, leave it as it is, because then there is neither a lift axle nor a steering axle.
Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.9][1.41][15-07-21]
@seth_haveron , I told you, I just need to be told what to find where and what to do. Then I can build on that.
Yesterday is history, tomorrow is a mystery, but today is a gift. That is why it is called the present.
Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.9][1.41][1.43FIX][15-07-21]
I added a link with fix for 1.43 on 1st post!
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- Posts: 57
- Joined: 19 Sep 2021 08:18
- Location: Bulgaria
Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.9][1.41][1.43FIX][15-07-21]
Hey Sogard3 can you please fix some of the taillights for the megaliner and the profiliner the issue is with the reverse lights being bugged and not being properly updated to 1.40 lighting system and they are 1 extremely bright, 2 being showed like a meter back of the trailer and they are in a weird shape and makes it almost impossible to reverse since you only see blinding white light in your mirror
Re: [ADDON KRONE DLC REQUIRED]Krone Mega/Coil Liner by Sogard3[v3.9][1.41][1.43FIX][15-07-21]
Hi @Sogard3 , At first you've made a great mod! Only I have a question about it. At the Megaliner and Coilliner you can choose between various types of taillights, but at the Loadcarrier, you can't. Is it for a reason? Maybe you can make it possible in a future update? Thanks for your reaction.
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