xXCARL1992Xx Screens & Blender work

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xXCARL1992Xx
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Re: xXCARL1992Xx Screens & Blender work

#1911 Post by xXCARL1992Xx » 05 Mar 2023 10:56

the stacks can get really annoying when you want to couple a trailer, and since we now can have multiple pages on the secondary screen the solution was clear :grin:

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and if i dont need it i just turn of the display

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having 2x the GPS is redundant, so i added images to it i found on Kenworth webpage

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Re: xXCARL1992Xx Screens & Blender work

#1912 Post by xXCARL1992Xx » 10 Mar 2023 09:28

heated mirrors are now an option :grin:

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Re: xXCARL1992Xx Screens & Blender work

#1913 Post by xXCARL1992Xx » 11 Mar 2023 22:11

never though i would drive the more classic trucks in the game but here we are

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Re: xXCARL1992Xx Screens & Blender work

#1915 Post by xXCARL1992Xx » 13 Mar 2023 21:51

*cough*

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the most painless conversion i had ever to do, just add the 3rd axle write 2 new def file and change 1 def file, shadow isnt included but i can reuse the existing ones
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Re: xXCARL1992Xx Screens & Blender work

#1916 Post by Anna K » 13 Mar 2023 21:57

That length looks way more to what I'd expect. *she says while stretching her trucks*
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Re: xXCARL1992Xx Screens & Blender work

#1917 Post by xXCARL1992Xx » 14 Mar 2023 16:16

i was lazy and just added an axle, i think this chassis is a bit short for a 3 rear axles :rofl:
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Re: xXCARL1992Xx Screens & Blender work

#1918 Post by Anna K » 14 Mar 2023 17:50

Did something similar with my 9900i here [has 8x6 version too] and here. Looks terrible but works without errors, at least. :lol:
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Re: xXCARL1992Xx Screens & Blender work

#1920 Post by xXCARL1992Xx » 30 Mar 2023 17:18

created my own font, i though it would be a nightmarish job but it isnt, like the other things with this game :rofl:

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