xXCARL1992Xx Screens & Blender work

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Csabee
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Re: xXCARL1992Xx Screens & Blender work

#2041 Post by Csabee » 24 Dec 2023 22:07

In Blender. :D

( He made it.)
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xXCARL1992Xx
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Re: xXCARL1992Xx Screens & Blender work

#2042 Post by xXCARL1992Xx » 20 Jul 2026 22:34

MAN TG3 TGX, a lot of work went into it, and even more after I learned how to fix SCS blunder with this truck after it was pointed out, and I couldn't unsee it anymore (who in there right mind thought gradient AO is in any way OK on a truck).
Other than that, paintable chassis now that it is doable, and also strange choice of color I made :lol:

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Interior, with the 1.60 Beta this was the first one I updated by making it from scratch, fortunately it wasn't much in terms of 3D modeling I had to redo (basically nothing) but just copy/pasting and applying materials.
Also, 3rd truck to reach 100k km after my Scania (retired) and W900B. And smaller display, the bigger one was wasted because I don't use the corner cam (still works though).
My iPhone to make CarPlay more believable and a functioning AC are also included :D

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And last shot a night shot, the glowing logos were made before SCS released the Holland Style DLC.

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yeah, I am back, lol. Also, Linux FTW, glad I made the jump away from Windows 10 because Garbage 11 is not worth anything
Last edited by xXCARL1992Xx on 21 Jul 2026 08:31, edited 1 time in total.
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Drive Safely
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Re: xXCARL1992Xx Screens & Blender work

#2043 Post by Drive Safely » 20 Jul 2026 22:52

That interior sure does look more utilized. Nice modifications!
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JoeAlex23
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Re: xXCARL1992Xx Screens & Blender work

#2044 Post by JoeAlex23 » 20 Jul 2026 22:54

Look who's back! Seems like you have been busy! Glad someone had the audacity to fix the AO on that MAN, looks so much better. :D
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abasstreppas
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Re: xXCARL1992Xx Screens & Blender work

#2045 Post by abasstreppas » 20 Jul 2026 23:17

Cheers mate, good to see you're back from ghosting :lol:

It's really nice to see a completely white SCS truck cab. I like that charger cable ;)
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xXCARL1992Xx
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Re: xXCARL1992Xx Screens & Blender work

#2046 Post by xXCARL1992Xx » 21 Jul 2026 10:29

@Drive Safely Thank you, took a bit to gather stuff to make it more "lived in", the iPhone is one of the more recent addition with the second toll device (the right one).

@JoeAlex23 After someone pointed it out I had to, glad I found a solution to do it.

Left SCS, right what I redid. It is a bit lighter than the NGD for example, but I wanted to get rid of the gradient.
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@abasstreppas As you see above, good AO makes the truck white and not gray :shock:, Yes the cable, that took some time to do, Blender is finicky with the setup of the curve modifier, if I do it anywhere else then the center of the scene it screws up, idk what I do wrong.

------

Something from over the pond.

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CrazyGijs
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Re: xXCARL1992Xx Screens & Blender work

#2047 Post by CrazyGijs » 21 Jul 2026 10:35

It's been a long time, Carl. Good to see you back!

I did something similar with the TG3 some time ago, as it really put me off of using it any furter with that strange gradient. Altough I never really bothered fully finishing it :mrgreen:

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xXCARL1992Xx
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Re: xXCARL1992Xx Screens & Blender work

#2048 Post by xXCARL1992Xx » 21 Jul 2026 10:38

Yeah, it takes time and trial&error, rear fender are one of those, there was always a part baked pitch black, and I couldn't figure out why. At the end it was the mesh where the rubber straps go through, to secure the top part, that "blocked" the surface to be baked properly.
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tinusman
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Re: xXCARL1992Xx Screens & Blender work

#2049 Post by tinusman » 21 Jul 2026 19:54

Hi xXCARL1992Xx, nice to see you back👍
Blender has some addons that are easier to use than that curve modifier
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automaton
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Re: xXCARL1992Xx Screens & Blender work

#2050 Post by automaton » 21 Jul 2026 21:35

xXCARL1992Xx wrote: 21 Jul 2026 10:29 Left SCS, right what I redid. It is a bit lighter than the NGD for example, but I wanted to get rid of the gradient.
What were they thinking...? :?

Good work.
musings: ATS • ETS2

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