BORAH PEAK - "The Gate of Heaven in IDAHO
This is the highest point in the state it is not possible to reach the top by vehicles only by walking or climbing. But it is possible to reach by car to the base and the mountain.
Borah Peak - Basic info:
https://en.wikipedia.org/wiki/Borah_Peak
It has some sources claim that it is possible to view neighboring states on days that are completely cloudless and sunny.
Mount Borah Earthquake Fault - Challis Idaho
Route: BAKER. OR - CALDWELL. ID.
https://www.google.com.br/maps/dir/44.7 ... 0?hl=pt-BR
Camping - Baker city. OR.
https://www.google.com.br/maps/place/Mt ... 8?hl=pt-BR
https://www.google.com.br/maps/@44.7961 ... 6?hl=pt-BR
0:39
https://www.google.com.br/maps/@44.7961 ... 6?hl=pt-BR
0:50
https://www.google.com.br/maps/@44.7961 ... 6?hl=pt-BR
2:28 Signal 1mile CEMENT PLANT - EXIT 330 OR.
2:28 - Ash Grove Cement - 4:40 OR.
https://www.google.com.br/maps/place/As ... 2?hl=pt-BR
Sugestion Load: standard loading of cements. Special cements.
Site company:
https://www.ashgrove.com/
Products:
https://www.ashgrove.com/our-products
6:25 River - 7:05 OR.
6:32 Weigh Station - 6:51 OR.
7:10 Exit Road Signal OR.
7:13 Exit 356 signal OR.
8:00 Road 201 - Snake River. OR.
10:12 - Cattle loader. OR.
It would be interesting to put as a regular event at this point:
Livestock loading / unloading.
This event would be visible from the highway.
Event must have:
* Animation of Cowboys transporting cattle to cattle loading.
* Animation of Cowboys transporting cattle from the loading area to the farm.
* Animation of cowboys loading cattle in the truck.
>>> thus preparing a first version of the animations to Texas and cattle transport.
* Pick ups.
* grazing dogs.
*Horse trailer + pickup.
Livestock loading / unloading animations, this is very important.
SCS Software's games are missing the loading and unloading animations so as not to get that monotonous thing. We never have cargo loading and unloading - normal transport and it would be interesting and very realistic. We have animations only special transports.
An example of loading horses in a game mod in GTA 5, it would be important to have a more realistic loading system. This point is ideal on the Oregon / IDAHO border.
18:50 - 25:47
This is a place that can be done.
It would be interesting on this ATS map on the border between OREGON and IDAHO to experiment with animations.
Inserting some form of animation, very similar with this video of this cowboy game.
Obviously we players to transport the cattle, we will not do the work of the cowboy (artificial intelligence or standard animation). But it would be important to see the cowboy working the cattle transporting cattle to the loading dock, and also transporting the cattle from the loading dock to the farm via road.
Imagine the perspective of players passing I-84 at this point and seeing the cattle load, or parking trailer after accepting cattle load offer at that point.
Then he'll see animation of the latest cattle heads coming in while parking the truck ...
While waiting for the load, he watches the work of the cowboy putting the cattle into the truck.
It would be absolutely amazing and very realistic.
Prospects to see cattle in the trailer.
https://www.google.com.br/maps/dir/44.7 ... 0?hl=pt-BR
Look at this horizon, curved road, cattle could be shown being carried by cowboys along this road. A breaking animation would go to the monotonous landscape, a rare event to see.
How about standing still at this point? and use the aerial camera?
Watch the cattle go by and be placed in the loading area.
How about waiting a little longer?
See a truck (from the game itself) park.
Cawboys load cattle in the truck.
A little more wait ....
We could see cowboys saddling their horses and watch them put on pick-up trailers, driving down the private road.
WOW MYSTERIOUS FARM
It would be fantastic .... to see and transgress more realistically.
Now I'm curious and you? where are the houses of this farm? Answer is on the private road that we would not have access to.
https://www.google.com.br/maps/@44.2581 ... 6?hl=pt-BR
i-84
https://www.google.com.br/maps/@44.2564 ... 6?hl=pt-BR
How about waiting a little longer?
See a truck (from the game itself) park.
Cawboys load cattle in the truck.
https://www.google.com.br/maps/@44.2561 ... 6?hl=pt-BR
A little more wait ....
We could see cowboys saddling their horses and watch them put on pick-up trailers, driving down the private road.
https://www.google.com.br/maps/@44.2580 ... 6?hl=pt-BR
WOW MYSTERIOUS FARM
It would be fantastic .... to see and transgress more realistically.
Now I'm curious and you? where are the houses of this farm? Answer is on the private road that we would not have access to.
NOTE:
SCS Software if you are going to adopt this idea to make this part of the map attractive as far as cattle transport is concerned.
You should pay close attention to something very basic, that all games so far about cattle and Cowboys have failed!
"You don't sell cows for slaughter!"
Hardly a livestock farmer, will dispose of their cows to send them slaughter, for example.
Cows can be sold at auctions, but they are not sold for slaughter.
In auctions cows can be sold to other livestock producers. Usually sells males.
In cattle auctions there is the buying / selling of male and female animals, but males and a larger proportion and this is important to have in realism, when making the system of loads.
The games created so far pay no attention to this very basic detail: "no cow (young cow) are brought to slaughter." OK. very hard cows that go to slaughter just at the end of their reproductive life.
Summary Live longer than dairy cows.
Dairy cows are sold for slaughter at the end of their "high yield" lactation life.
Dairy cows are generally disposed of through sale at cattle auctions to other low-income breeders so that you pass on cows of great genetics to people who in theory would not be able to acquire such high genetics. performance.
As dairy farming evolves, it is difficult for dairy cows to go to slaughter, but it still occurs, but to a much greater extent than beef cattle.
Dairy cows are slaughtered in an infinitely smaller amount than beef cattle (male) and dairy cattle ( male).
Warning: Impacting animal slaughter scenes in GTA 5.
The video above we can see some extremely gross mistakes made in the video and even from the GTA game producer.
1st slaughterhouses are extremely clean places and organized the discharge sites are abundantly clean and disinfected, not the garbage that is shown.
2st The gross mistake is to simulate the slaughter of dairy cows exclusively, as if it were routine when not really. For slaughtering is exceptionally exceptional.
The standard slaughtering is usually males of breeds specializing in meat production.
Game developers, as opposed to animal slaughter, simulated GTA V very badly.
Males are slaughtered from dairy cattle, usually males from dairy farms, are sold and transported to cattle fattening farms. In these places, these cattle will then gain weight and age until they are about to be slaughtered.
So in the video should be dairy males and how do we know they are dairy females? It's very simple - big udders - it's part of the anatomy of dairy cattle females.
The final scenes are realistic and the slaughter actually occurs as shown, it is usually performed with an ultra-speed pistol in order not to cause pain or suffering to the animal.
SUGGESTION:
In SCS Software slaughterhouse games, we only need them to have the livestock loading and unloading area and all the operational details through animations.
It is not in our interest to know what goes on inside the slaughterhouses.
Warning may contain some sensitive scenes!
Informative video made only for those who want to understand what happens to cattle between unloading and entering the slaughterhouse.
What is missing in SCS Software games is display; the unloading and resting area of the cattle.
And some excitement about the work of transporting cattle from the rest area into the slaughterhouse. And we stop here.
The gate into the slaughterhouse is no longer in our interest.
But showing a little of what happens after we unload cattle mainly during the day is interesting.
What interests us is just seeing how cattle are unloaded and this can be simulated.
Young people could understand how different unloading of cattle is: cattle auctions, cattle farms, and highways.
The beginning of the video has a very interesting camera perspective, inside the trailer, with the animals. My suggestion is to add it to the game and maybe it can be accompanied on the display inside the cabin, during the trip for the driver, so take care of the speed relation with the animal. Aanimal welfare to make a peaceful trip.
At the end of the journey then receive a score as a live animal driver, if the animals arrived too stressed, or little stressed. and this as a way of career points as more deliveries with quiet animals, occur but level up - stars - as transporters of live cattle.
11:12 Bridge in manutence: Snake river. OR/ID. 2019. 12:31
12:33 Signal Rest Stop / Idaho. ID.
https://www.google.com.br/maps/place/We ... 7?hl=pt-BR
12:37 - Rest Stop/ Idaho - 13:12 ID.
Snake River View - Eastbound / Oregon State Department of Transportation Rest Area:Idaho Rest Stop (Westbound).
https://www.google.com.br/maps/place/Or ... 2?hl=pt-BR
13:22 IDAHO STATE LAW SIGNAL. ID.
https://www.google.com.br/maps/@43.9898 ... 6?hl=pt-BR
13:41 Signal Road ROAD 95 ACESS. EXIT 3. ID.
https://www.google.com.br/maps/@43.9859 ... 6?hl=pt-BR
13:55 Acess Caldwell Camping , Caldwell, ID.
https://www.google.com.br/maps/@43.6894 ... 6?hl=pt-BR
14:01 - Caldwell Camping - 14:23 ID.