[REL] Daniels ETS2 Random Events

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danbywinby
Posts: 2871
Joined: 20 Dec 2012 18:45

Re: [REL] Daniels Random Events

#511 Post by danbywinby » 25 Dec 2021 17:26

@ZeFrango can you please give me some more information on the exact issue? A screenshot showing the event with the issue would be extremely helpful.

Also I would like to wish everyone a Merry Christmas.
ZeFrango
Posts: 468
Joined: 30 Jan 2020 14:47

Re: [REL] Daniels Random Events

#512 Post by ZeFrango » 25 Dec 2021 23:30

i play in promods 2.60 and i think the mod have bugs.
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danbywinby
Posts: 2871
Joined: 20 Dec 2012 18:45

Re: [REL] Daniels Random Events

#513 Post by danbywinby » 26 Dec 2021 11:03

@ZeFrango Thank you for those screenshot so I can see that the issue you are having is that the crashed vehicles are not showing. Are you getting any errors in the game.log? I would recommend trying removing any traffic mods that you may have running as well and try again.

With regards to the screenshot showing the event inside a tunnel that will only be able to be fixed by the map maker as that section of road will need to be marked as having the shoulder blocked so that the random events that require a shoulder do not spawn there.
ZeFrango
Posts: 468
Joined: 30 Jan 2020 14:47

Re: [REL] Daniels Random Events

#514 Post by ZeFrango » 26 Dec 2021 11:43

i use real traffic density by cip. work good but now no crash car after 1.43
danbywinby
Posts: 2871
Joined: 20 Dec 2012 18:45

Re: [REL] Daniels Random Events

#515 Post by danbywinby » 26 Dec 2021 12:01

@ZeFrango That's strange as I've used that mod myself with no issues. Perhaps either there's been a recent change or its a an issue with Promods itself.
ZeFrango
Posts: 468
Joined: 30 Jan 2020 14:47

Re: [REL] Daniels Random Events

#516 Post by ZeFrango » 26 Dec 2021 13:00

danbywinby wrote: 26 Dec 2021 12:01 @ZeFrango That's strange as I've used that mod myself with no issues. Perhaps either there's been a recent change or its a an issue with Promods itself.
It might be. but as i said the mod works, only the cars don't show up, now the detours or accidents are working.
The irregularities, as I mentioned before that don't show up in "Convoy" mode
https://i.imgur.com/NEuuUEa.png
danbywinby
Posts: 2871
Joined: 20 Dec 2012 18:45

Re: [REL] Daniels Random Events

#517 Post by danbywinby » 26 Dec 2021 16:02

@ZeFrango Can you provide me with your game.log please after passing one of those accidents?
ZeFrango
Posts: 468
Joined: 30 Jan 2020 14:47

Re: [REL] Daniels Random Events

#518 Post by ZeFrango » 26 Dec 2021 16:35

@danbywinby how can i send?
when I go through an event I save and send.
danbywinby
Posts: 2871
Joined: 20 Dec 2012 18:45

Re: [REL] Daniels Random Events

#519 Post by danbywinby » 26 Dec 2021 17:05

@ZeFrango

This will explain how to get the game.log file:

viewtopic.php?f=3&t=16653
ZeFrango
Posts: 468
Joined: 30 Jan 2020 14:47

Re: [REL] Daniels Random Events

#520 Post by ZeFrango » 26 Dec 2021 21:25

@danbywinby I find save. another foto again and gamelog.

https://pastebin.com/K0ahiU6U
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