[REL] Daniels ETS2 Random Events

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hahnson
Posts: 74
Joined: 18 Aug 2019 14:15

Re: [REL] Daniels Random Events

#561 Post by hahnson » 20 Feb 2022 09:52

Flequi wrote: 20 Feb 2022 06:15 Hi there. Is this compatible with 1.42 + ProMods 2.57? (and with traffic mods, for that matter)

Apologies if similar questions have been asked a million times. :oops:

Cheers.
Yes it works fine with Promods and also with trafficmods, (i use cip's and Jazzycats) , i dont know if it works with ets 1.42 thou,
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Ciobby
Posts: 138
Joined: 26 May 2021 06:20
Location: Sibiu, Romania

Re: [REL] Daniels Random Events

#562 Post by Ciobby » 20 Feb 2022 16:16

As far as I know the mod is backwards compatible.
Flequi
Posts: 17
Joined: 13 Feb 2022 21:09

Re: [REL] Daniels Random Events

#563 Post by Flequi » 20 Feb 2022 16:50

Ok thanks to both of you, I'll give it a try as soon as I finish my current job.
danbywinby
Posts: 2871
Joined: 20 Dec 2012 18:45

Re: [REL] Daniels Random Events

#564 Post by danbywinby » 22 Feb 2022 20:41

Hello All

Today i would like to show you some work in progress screenshots of my latest work on the next versions of my random events mod.

In the next versions i will be adding Hard Shoulder Accident Events along with this i am currently experimenting with adding people to these events and non-damaged vehicles to allow me to use a bigger variety of vehicles in these events.

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ZeFrango
Posts: 468
Joined: 30 Jan 2020 14:47

Re: [REL] Daniels Random Events

#565 Post by ZeFrango » 23 Feb 2022 09:51

i like it. good work
Kinas
Posts: 75
Joined: 27 Aug 2016 16:05

Re: [REL] Daniels Random Events

#566 Post by Kinas » 04 Mar 2022 12:08

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new bugs ? :?
danbywinby
Posts: 2871
Joined: 20 Dec 2012 18:45

Re: [REL] Daniels Random Events

#567 Post by danbywinby » 04 Mar 2022 15:10

@Kinas Do you have the co-ordinates for this location please?
danbywinby
Posts: 2871
Joined: 20 Dec 2012 18:45

Re: [REL] Daniels Random Events

#568 Post by danbywinby » 28 Mar 2022 21:20

Hello All

Today i would like to show you some work in progress screenshots of my latest work on the next versions of my random events mod.

In the next versions i will be adding Accident Cleanup Events i previously had these in an earlier version of my ETS2 Random Events mod however i removed them once i converted a load of my accident events to be dynamic. Finally i have now gotten around to converting them to be dynamic and at the same time added in a lot more variety of them.

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ZeFrango
Posts: 468
Joined: 30 Jan 2020 14:47

Re: [REL] Daniels Random Events

#569 Post by ZeFrango » 28 Mar 2022 22:09

nice work. amazing job
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abasstreppas
Posts: 7492
Joined: 06 Feb 2013 20:32
Location: Back on Öland again
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Re: [REL] Daniels Random Events

#570 Post by abasstreppas » 29 Mar 2022 13:21

Everything you add is like Christmas :P :D
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