[REL] Daniels ETS2 Random Events
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [REL] Daniels Random Events
@danbywinby I'm still having bugs on the console. I attach a couple of screenshots:
https://imgur.com/a/esz1NHO
https://imgur.com/a/dbLi1ZA
How can I solve it?
https://imgur.com/a/esz1NHO
https://imgur.com/a/dbLi1ZA
How can I solve it?
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- abasstreppas
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Re: [REL] Daniels Random Events
@danbywinby
journey_road_event.dwrw1l
journey_road_event.dwaccnar
journey_road_event.dwacchway
journey_road_event.dwacc1lfd
journey_road_event.dwacc1l
Also the "HGV Wheel Change" could be put under a separate weight section as that one should be way more common than for example the trailer with dropped pipes (make it like 2-3 times more common)
journey_road_event.dwrw1l
Code: Select all
200
Code: Select all
3
Code: Select all
"ACCIDENT" 10
"CARGO" 20
"GERMAN" 10
"RARE" 5
Code: Select all
1
Code: Select all
2
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Re: [REL] Daniels Random Events
@abasstreppas
Crikey those are very low numbers, thank you for providing them.
With regards to the "HGV Wheel Change" I do actually have plans to split into its own category and make it more dynamic with more vehicles able to spawn and get a wheel change like cars, vans etc.
Crikey those are very low numbers, thank you for providing them.
With regards to the "HGV Wheel Change" I do actually have plans to split into its own category and make it more dynamic with more vehicles able to spawn and get a wheel change like cars, vans etc.
Re: [REL] Daniels Random Events
hi dan, hi everybidy! whats the latest version? working with 1.43? thanks!
edit: sorry, was the first page
edit: sorry, was the first page
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Re: [REL] Daniels Random Events
@fedeg_1 Apologies for the late reply, i was not able to see the error messages in your screenshots clearly on my tablet and so had to wait till i was at my computer. Without seeing your full game.log i can not 100% determine the cause of those errors however i have confirmed that those vehicles mentioned in those error messages are specified in the 'def/vehicle/traffic_storage_car_custom' file so if you are using my latest hotfix version 1.5.1 then it must be another mod that is conflicting potentially because it is still using the old 'def/vehicle/traffic_storage_custom' file.
- krzysztof23
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Re: [REL] Daniels Random Events
@danbywinby
unfortunately I also have errors in the log, and a visible lack of (ordinary) vehicles in road incidents, the emergency ones are
my log
https://pastebin.com/iaeWiWi2
unfortunately I also have errors in the log, and a visible lack of (ordinary) vehicles in road incidents, the emergency ones are
my log
https://pastebin.com/iaeWiWi2
- ATLANTIK7773
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Re: [REL] Daniels Random Events
krzysztof23 Works without errors in the log. The mod must have a high priority.
If errors continue, remove all mods and add one at a time to find out which mod is conflicting
If errors continue, remove all mods and add one at a time to find out which mod is conflicting
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Re: [REL] Daniels Random Events
@krzysztof23 I can see from your game log that you have lots and lots of mods and many of them related to the traffic so most likely one of these is conflicting with my mod and causing some of the vehicles to not spawn at the events. I would reccommend removing the mods and re-adding them one by one to figure out which one is conflicting.
Re: [REL] Daniels Random Events
HI!
Have next in the log:
Mod ver. 1.5.1
Have next in the log:
Code: Select all
09:08:02.511 : <ERROR> [traffic_vehicle_chain] Unable to find vehicle data 'traffic.a6_crashed.event'!
09:08:02.511 : <ERROR> [parked_vehicle] "Unable to parse allowed vehicle definition!" [104439.3;21.7;-18269.0]
09:08:02.511 : <ERROR> [parked_vehicle] "No suitable vehicle model found!" [104439.3;21.7;-18269.0]
09:08:02.875 : <ERROR> [traffic_vehicle_chain] Unable to find vehicle data 'traffic.volvo_crash.event'!
09:08:02.875 : <ERROR> [parked_vehicle] "Unable to parse allowed vehicle definition!" [104443.7;21.7;-18271.8]
09:08:02.875 : <ERROR> [parked_vehicle] "No suitable vehicle model found!" [104443.7;21.7;-18271.8]
09:08:36.658 : Creating save-game file (/steam/profiles/5A75696D/save/autosave_drive_8/game.sii) ...
09:08:54.571 : <ERROR> [traffic_vehicle_chain] Unable to find vehicle data 'traffic.a6_crashed.event'!
09:08:54.571 : <ERROR> [parked_vehicle] "Unable to parse allowed vehicle definition!" [104439.3;21.7;-18269.0]
09:08:54.571 : <ERROR> [parked_vehicle] "No suitable vehicle model found!" [104439.3;21.7;-18269.0]
09:08:55.000 : <ERROR> [traffic_vehicle_chain] Unable to find vehicle data 'traffic.volvo_crash.event'!
09:08:55.001 : <ERROR> [parked_vehicle] "Unable to parse allowed vehicle definition!" [104443.7;21.7;-18271.8]
09:08:55.001 : <ERROR> [parked_vehicle] "No suitable vehicle model found!" [104443.7;21.7;-18271.8]
09:09:35.869 : <ERROR> [traffic_vehicle_chain] Unable to find vehicle data 'traffic.p3008.event'!
09:09:35.869 : <ERROR> [parked_vehicle] "Unable to parse allowed vehicle definition!" [104955.1;10.7;-18710.7]
09:09:35.869 : <ERROR> [parked_vehicle] "No suitable vehicle model found!" [104955.1;10.7;-18710.7]
09:12:57.186 : [trigger] Handled action (Parking HUD activation (auto reset))
09:13:50.659 : Creating save-game file (/steam/profiles/5A75696D/save/autosave_drive_9/game.sii) ...
09:13:52.533 : [trigger] Reset action (Parking HUD activation (auto reset))
09:18:04.284 : <ERROR> [traffic_vehicle_chain] Unable to find vehicle data 'traffic.volvo_crash.event'!
09:18:04.284 : <ERROR> [parked_vehicle] "Unable to parse allowed vehicle definition!" [111170.5;-16.7;-21354.8]
09:18:04.284 : <ERROR> [parked_vehicle] "No suitable vehicle model found!" [111170.5;-16.7;-21354.8]
Re: [REL] Daniels Random Events
@zuim Snippets really aren't useful. Like the last guy, you probably have more than one traffic mod and they are conflicting.
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