[REL] Daniels ETS2 Random Events

Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
User avatar
Trucker55
Posts: 17
Joined: 23 Aug 2021 08:06

Re: [REL] Daniels ETS2 Random Events

#921 Post by Trucker55 » 09 Aug 2025 17:02

I didn't come across this by accident, I removed the modifications one by one and checked if the problem was still there, and it turned out to be two modifications, TRANS-ALL Garage D-Deck mod and Daniels Random Events, other modifications don't do this, of course I don't use both anymore, I found the problem on the map "RusMap" 2.55
CPU: Core i7-10700K 3,8 GHz Boost 5,1 GHz
ATX: ASUS TUF GAMING Z590-PLUS - Intel Z590
RAM: Kingston Fury Beast RGB 32GB DDR4 3600 [MHz]
GPU: ASUS GeForce DUAL-RTX 3070 8GB GDDR6
Storage: 2x Samsung SSD 970 EVO PLUS, M.2 - 500GB
PSU: Seasonic Focus GX 850 Gold
User avatar
Trucker55
Posts: 17
Joined: 23 Aug 2021 08:06

Re: [REL] Daniels ETS2 Random Events

#922 Post by Trucker55 » 09 Aug 2025 17:18

Gentlemen, I don't do anything randomly, I go after the problem purposefully until I find out where the problem is, I've been playing ETS2 since the game came out, I'm not a modder but I can put together the modifications, how they should go together, I started with ETS the first game that came out and I'm continuing with ETS2, I'm not a novice in this game, I'll edit a small mod myself here and there, but I don't enjoy digging around, I'll just play it anyway.

[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
CPU: Core i7-10700K 3,8 GHz Boost 5,1 GHz
ATX: ASUS TUF GAMING Z590-PLUS - Intel Z590
RAM: Kingston Fury Beast RGB 32GB DDR4 3600 [MHz]
GPU: ASUS GeForce DUAL-RTX 3070 8GB GDDR6
Storage: 2x Samsung SSD 970 EVO PLUS, M.2 - 500GB
PSU: Seasonic Focus GX 850 Gold
User avatar
Trucker55
Posts: 17
Joined: 23 Aug 2021 08:06

Re: [REL] Daniels ETS2 Random Events

#923 Post by Trucker55 » 09 Aug 2025 19:42

AleksaVP wrote: 09 Aug 2025 16:03 I don't understand how he came up with the idea that this mod is causing this to happen or did he just randomly say this mod here. :D
Friend, I didn't mention anything by accident, I understand that you are using the base map and in that case you are not solving anything, I just wrote that there was a problem and I figured it out by gradually adding individual modifications. Otherwise, the problem was successfully solved and the SibirMap Pink fix was released.

https://truckymods.io/euro-truck-simula ... fix-222771
CPU: Core i7-10700K 3,8 GHz Boost 5,1 GHz
ATX: ASUS TUF GAMING Z590-PLUS - Intel Z590
RAM: Kingston Fury Beast RGB 32GB DDR4 3600 [MHz]
GPU: ASUS GeForce DUAL-RTX 3070 8GB GDDR6
Storage: 2x Samsung SSD 970 EVO PLUS, M.2 - 500GB
PSU: Seasonic Focus GX 850 Gold
User avatar
PikPikker
Posts: 778
Joined: 16 Jun 2015 07:32
Location: Driver's Seat

Re: [REL] Daniels ETS2 Random Events

#924 Post by PikPikker » 10 Aug 2025 01:10

Trucker55's statements are correct. Random Events mod is very special by its structure but in it's part it's a map mod too, and thus there is nothing surprising it might conflict with the other map mods.

Especially in his case with such a huge map combo, I had such experiences many years ago also, and those mod builds are really "vulnerable" and catch bugs from amazingly unexpected sides (from my own experience once again).

Installing tons of various fixes there is a normal operation too :D
(As well as waiting for them to be done and released...)
User avatar
Trucker55
Posts: 17
Joined: 23 Aug 2021 08:06

Re: [REL] Daniels ETS2 Random Events

#925 Post by Trucker55 » 10 Aug 2025 06:40

PikPikker wrote: 10 Aug 2025 01:10 Trucker55's statements are correct. Random Events mod is very special by its structure but in it's part it's a map mod too, and thus there is nothing surprising it might conflict with the other map mods.

Especially in his case with such a huge map combo, I had such experiences many years ago also, and those mod builds are really "vulnerable" and catch bugs from amazingly unexpected sides (from my own experience once again).

Installing tons of various fixes there is a normal operation too :D
(As well as waiting for them to be done and released...)

Thanks, but as I wrote, it's already been resolved 😊👍
CPU: Core i7-10700K 3,8 GHz Boost 5,1 GHz
ATX: ASUS TUF GAMING Z590-PLUS - Intel Z590
RAM: Kingston Fury Beast RGB 32GB DDR4 3600 [MHz]
GPU: ASUS GeForce DUAL-RTX 3070 8GB GDDR6
Storage: 2x Samsung SSD 970 EVO PLUS, M.2 - 500GB
PSU: Seasonic Focus GX 850 Gold
User avatar
LionAUT
Posts: 33
Joined: 03 Nov 2018 22:51
Location: Graz

Re: [REL] Daniels ETS2 Random Events

#926 Post by LionAUT » 13 Aug 2025 16:26

Is that version Daniels Random Events v1.6.3.2 (1.55) on Don't post links to stolen mods real or not?
User avatar
KrysEmlyn
Posts: 743
Joined: 17 Mar 2017 12:32

Re: [REL] Daniels ETS2 Random Events

#927 Post by KrysEmlyn » 13 Aug 2025 17:19

If it isn't from these SCS Forums, consider the file to be stolen and not properly updated.
The only correct version is the one linked on the first page of this thread.
User avatar
LionAUT
Posts: 33
Joined: 03 Nov 2018 22:51
Location: Graz

Re: [REL] Daniels ETS2 Random Events

#928 Post by LionAUT » 13 Aug 2025 18:13

Yeah thought so, danbywinby wasn´t around in a while. Found it weird that it pops up there. Time to nuke that version then.
Werpet
Posts: 47
Joined: 21 Jul 2021 01:30
Location: Poland

Re: [REL] Daniels ETS2 Random Events

#929 Post by Werpet » 19 Sep 2025 21:23

Hey @danbywinby in future updates could you give link to packed your two mods (base and more bumpy) as one mod? Its very helpful for players who driving in convoy mode what is limited to 100 mods. Thank you!
User avatar
Madkine
Global moderator
Posts: 21844
Joined: 08 Oct 2018 16:35
Location: Australia

Re: [REL] Daniels ETS2 Random Events

#930 Post by Madkine » 20 Sep 2025 00:59

@Werpet Daniel isn't actively updating this mod. At best he 'might' make a fix for a critical issue.
He's given permission for someone else to take it over, but so far no one has been interested.
---------------------------------------------------------------------------------------------
WoT Profile
ATS Workshop

"never attribute to malice that which is adequately explained by stupidity"

Return to “Others”

Who is online

Users browsing this forum: CCBot [Bot]