Realistic Rain v4.7.1 [15/12/2023]

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Darkcaptain
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Re: Realistic Rain v4.21 [Updated 30-07-2022]

#292 Post by Darkcaptain » 31 Jul 2022 16:38

@Sasa_S Thanks for the video :D

New version available for download (4.21)
Changelog v4.21

- Fixed compatibility for Optional Mod in Convoy mode
- Slight increase of raindrops on the windows/windshield
- Optimized and slightly reduced the particles/spray of water
- Better balanced sounds of rain
- Updated description
- Other minor tweaks
ZeFrango
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Re: Realistic Rain v4.21 [Updated 30-07-2022]

#293 Post by ZeFrango » 31 Jul 2022 16:44

thanks
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Finder
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Re: Realistic Rain v4.21 [Updated 30-07-2022]

#294 Post by Finder » 31 Jul 2022 18:34

@Darkcaptain, are you going to update your mod on steam? In ETS 2 workshop still appears 1.42 version of Realistic Rain modification.
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Darkcaptain
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Re: Realistic Rain v4.21 [Updated 30-07-2022]

#295 Post by Darkcaptain » 31 Jul 2022 18:52

@Finder Yes, I will update it in the next few hours
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RunnyPilot
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Re: Realistic Rain v4.21 [Updated 30-07-2022]

#296 Post by RunnyPilot » 08 Aug 2022 13:29

Hi Darkcaptain, I noticed that when I use your mod, sometimes the sound just cuts off, even though it's still raining pretty heavily.

I have a feeling it's something to do with JBX Graphics. Do you think it's possible if you could fix this, please?

It's okay if you can't.
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Darkcaptain
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Re: Realistic Rain v4.21 [Updated 30-07-2022]

#297 Post by Darkcaptain » 08 Aug 2022 13:41

@RunnyPilot I don't use JBX Graphics, so I can't check, this mod doesn't contain sounds, right? It shouldn't cause any conflict.

Someone recently told me that he was getting cuts, but at ATS, I thought it might be due to some old sounds from Zeemods (Workshop)

Either way, put Realistic Rain ALWAYS higher priority than any graphics, sound (even Sound Fixes Pack), traffic and any mods, on top of everything! xD
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RunnyPilot
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Re: Realistic Rain v4.21 [Updated 30-07-2022]

#298 Post by RunnyPilot » 08 Aug 2022 20:00

@Darkcaptain It may not contain sounds, but it contains a lot of skyboxes. I thought maybe it's because of that. Your rain mod is sitting at the highest priority over everything.

But yeah, sound just cuts out every now and then. Maybe FMOD cannot handle the amount of sounds somehow.
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Darkcaptain
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Re: Realistic Rain v4.21 [Updated 30-07-2022]

#299 Post by Darkcaptain » 09 Aug 2022 03:13

@RunnyPilot In my case I use many engine sounds from different modders (Kriechbaum...), also SFP, Cip traffic sounds and others... it works well for me in ETS2/ATS.

Did you try restarting the game? when adding sound mods, it is recommended to load the game, save game and restart the game (close the game completely, and run it again)

If the problem persists, I would like to see your screenshot list of sound mods, to find the "guilty" mod :D (you can send me by PM if you want)

It is very likely that one of the sound mods contains some higher priority sound bank (this can be modified in FMOD studio when you are making the modification) and may cause other sounds to be cut off.

In case I don't find the mod that creates this "conflict", I'll try to make some modification to my mod to solve it, but I'll need a few days.
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Darkcaptain
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Re: Realistic Rain v4.3 [Updated 27-08-2022]

#300 Post by Darkcaptain » 27 Aug 2022 18:35

New version available for download
- Some small sound tweaks to fix sound clipping from other mods
- Updated description
- Other minor tweaks
Update available tomorrow for Workshop
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