Road to the Black Sea Discussion

Shiva
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Re: Road to the Black Sea Discussion

#2061 Post by Shiva » 26 Mar 2020 19:49

NTM's B-Double Telescopic Skeletal Container Carrier. Youtube video on how it works. W & S thread.
B-Double trailer and short modes: EN 7.82 swap body, 20’ or 30’ containers.
Standalone 40' mode: EN 7.82 swap body, 20', 30', 40' or 2 x 20' trailer.


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daniel_bel
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Re: Road to the Black Sea Discussion

#2063 Post by daniel_bel » 26 Mar 2020 20:17

DICEEE wrote:
26 Mar 2020 18:20
Ofcourse we did....duuuh...we are geniuses
Ahh, I thought so. Thks for confirming.
Domin Illum Mea
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Some newbie driver
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Re: Road to the Black Sea Discussion

#2064 Post by Some newbie driver » 26 Mar 2020 20:38

They are really making the passengers give traction to the train as the Flintstones. :lol:

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Yusuf_AzgarWafflez
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Re: Road to the Black Sea Discussion

#2065 Post by Yusuf_AzgarWafflez » 01 Apr 2020 11:07

Rural areas are so nice in this dlc

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jackalnxt
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Re: Road to the Black Sea Discussion

#2066 Post by jackalnxt » 06 Apr 2020 06:21

Did the road in far-South Plovdiv get an update? On release it was an old and rundown, but when I drove there yesterday it was in much better condition, resembling the real life speedway that was constructed there. Either that or I'm just going crazy.

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orizon
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Re: Road to the Black Sea Discussion

#2067 Post by orizon » 06 May 2020 16:24

I'm really, really disappointed about how SCS treated this DLC. I fully understand that it was launched in rush without being fully developed because the deadline approaches. But I can not find any excuses for launching 1.37 and after about half of year after launching this DLC Romania is full of bugs and no-one cares. Speed limits not resolved, signing still buggy, obvious bugs like AI cars stop on pedestrian crossings, GPS routing wrong, no Special Transport and so on. I don't want to talk about how the routes are implemented and weird choosing of roads that was added.

It was clear an unfinished job and left alone, because only Romania suffers this kind of issues.

Bocaj
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Re: Road to the Black Sea Discussion

#2068 Post by Bocaj » 06 May 2020 16:33

Quantity of Updates over quality of content is the new norm from SCS.
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orizon
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Re: Road to the Black Sea Discussion

#2069 Post by orizon » 06 May 2020 16:41

A forgot to add a short example about what I'm talking about speed limits bugs. Here are just 2 examples, but are all over the place on all the roads in Romania. I understand that you can rush things to launch at the deadline, but you can comeback and finish the testing and QA and add the fixes later. Since it passed half a year and a version update without fixing, it's seems SCS abandoned this DLC forever.

Look at the GPS speed limit and speed limit on the traffic sign (if exists any) at minutes 15:04 and 22:47 on this video

https://youtu.be/9f5xxDR1naM

Some newbie driver
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Re: Road to the Black Sea Discussion

#2070 Post by Some newbie driver » 06 May 2020 19:14

Speed limit bugs had been all over all roads since the base map and there still are a good amount of them. That's why the forum is full of speed limit bugs reports they keep fixing. So, isn't good to see they keep releasing DLCs with them but it's not an evidence that last DLC has been more rushed than others.

Time ago I saw a user to suggest a way to try to automate the search for those kind of bugs. At first glance it seemed a nice idea, but without knowing the internal data structure of the roadmap of the game I can't say if it was a practical idea.

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