Road to the Black Sea Discussion

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CarbonGTGaming
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Re: Road to the Black Sea Discussion

#2241 Post by CarbonGTGaming » 12 Feb 2023 16:38

I’ve noticed the new camper in one of the photos which is located in Istanbul
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Marcello Julio
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Re: Road to the Black Sea Discussion

#2242 Post by Marcello Julio » 12 Feb 2023 17:07

They updated the screenshots probably because of the New Lighting System. The old screenshots were still in the old lighting. Gradually they are updating the pages of the DLCs released before the New Lighting System update.
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Re: Road to the Black Sea Discussion

#2243 Post by CarbonGTGaming » 12 Feb 2023 19:59

I thought the lighting feature came in 1.40
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Marcello Julio
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Re: Road to the Black Sea Discussion

#2244 Post by Marcello Julio » 13 Feb 2023 13:31

Yes, it was in 1.40, on March 24, 2021, where Iberia was released in April being the first map expansion to benefit.
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Re: Road to the Black Sea Discussion

#2245 Post by Trakaplex » 14 Feb 2023 03:59

Yes, it did come out in 1.40. Forget all this. Did so except for GE as well.
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Aziz
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Re: Road to the Black Sea Discussion

#2246 Post by Aziz » 15 Feb 2023 21:18

Wait wait. So at the time, only Iberia benefited from the update? I forgot the process, though I know it was a long one, were none other older prefabs and stuff remodeled for the lighting update? Because if that is so, changing the screenshots won't do much if the buildings and foliage and others still can't reflect the changes.
I mean you can see in the screenshots above that the light definitely changed hue, but that's about it.
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Re: Road to the Black Sea Discussion

#2247 Post by xXCARL1992Xx » 15 Feb 2023 21:23

the update was done when 1.40 came out, this was the whole reason why Iberia came later so they dont have to do the work twice for the DLC, the changes made were to textures/materials and i think vertex color of models were also touched up to the new changes
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Re: Road to the Black Sea Discussion

#2248 Post by oldmanclippy » 15 Feb 2023 21:42

If you know what you're looking for there's a pretty substantial difference. First off there's SSAO which is independent of the lighting update. Then with the lighting update you can see softer shadows, better depth cueing, more realistic ambient light (notice how the tops of the trucks are now tinted blue like the sky), etc.
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Re: Road to the Black Sea Discussion

#2250 Post by jackalnxt » 06 Mar 2023 16:28

RttBS is getting custom city intros in 1.47. Funny that it came out on Twitter before the blog post went up.
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