[REL/WIP] Arnook's Container Pack (V17 - 1.49 - 05/03/2024)
- xXCARL1992Xx
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)
what point ?
you cant select a container, this isnt how the mod works
you cant select a container, this isnt how the mod works
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)
@cronosspain you can´t select the skin yourself,read first post---------->- "The skin-selection is made randomly by the game (same system as SCS's original containers)"
You only buy the container trailer without the container, you get the container at the loading point when you have accepted an order!
You only buy the container trailer without the container, you get the container at the loading point when you have accepted an order!
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)
I already know how it works, thank you very much for helping me
- TheRanger2604
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)
Thanks for that information on the new Krone Chassis! Wasn't sure about that, so I was waiting with the DL. But.... yeah let's go XD
Are you planning to add more used liveries in future terms? I personally love them more than the "clean" ones. Shows some more history to those contis.
But great package so far, and thanks for always developing it farther!
Regards from Germany
Are you planning to add more used liveries in future terms? I personally love them more than the "clean" ones. Shows some more history to those contis.
But great package so far, and thanks for always developing it farther!
Regards from Germany
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)
@Arnook
Some of the refrigerated loads in V11 are missing 40ft container options, I just picked up a load of pears and had no container, however I have managed to fix this by adding the relevant files and checking the other cargo folders.
however whilst doing this I noticed just how many refrigerated loads were variations of fish!
Atlantic Cod Fillet
Canned Tuna
Fish & Chips
Fresh Fish
Frozen Octopi
Frozen Hake
Salmon Fillets
smoked Sprats
Smoked Eel
out of 30 refrigerated loads.
Also I think Apples should be a refrigerated cargo
Some of the refrigerated loads in V11 are missing 40ft container options, I just picked up a load of pears and had no container, however I have managed to fix this by adding the relevant files and checking the other cargo folders.
however whilst doing this I noticed just how many refrigerated loads were variations of fish!
Atlantic Cod Fillet
Canned Tuna
Fish & Chips
Fresh Fish
Frozen Octopi
Frozen Hake
Salmon Fillets
smoked Sprats
Smoked Eel
out of 30 refrigerated loads.
Also I think Apples should be a refrigerated cargo
Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)
@schulzkr2604 I won't rework the existing skins but as I already do with each update, i'll continue adding liveries in varied stages of use (from new, to lightly used, to very used). I like diversity and not all containers that you see in real life are old and battered.
@Space_Night The choice about the Apples cargo was made by SCS, I don't plan on changing as I think there are already enough reefer cargos.
I will fix the Pears cargo along with a couple of minor def issues i've found in the next update.
@Space_Night The choice about the Apples cargo was made by SCS, I don't plan on changing as I think there are already enough reefer cargos.
I will fix the Pears cargo along with a couple of minor def issues i've found in the next update.
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)
Thanks Arnook.
I dont get why SCS did that though.
and theres quite a few reefer cargoes that lack the 40ft boxes
I dont get why SCS did that though.
and theres quite a few reefer cargoes that lack the 40ft boxes
Last edited by Space_Night on 03 Jan 2022 15:33, edited 1 time in total.
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)
I dont know how to change the files to play without the krone dlc. Can anyone help me?
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)
@CookiePolska download this file off Arnook https://www.mediafire.com/file/9p3s1x4q ... 1.zip/file
OR
Remove these lines from def/vehicle/traffic_storage_trailer_semi.arnook.sii
OR
Remove these lines from def/vehicle/traffic_storage_trailer_semi.arnook.sii
Code: Select all
###Krone Boxliner###
@include "trailer/krone_boxliner_traffic_20ft.arnook.sui"
@include "trailer/krone_boxliner_traffic_40ft.arnook.sui"
@include "trailer/krone_boxliner_traffic_40ft_reefer.arnook.sui"
@include "trailer/krone_boxliner_traffic_2x20ft.arnook.sui"
@include "trailer/krone_boxliner_traffic_20tank.arnook.sui"
@include "trailer/krone_boxliner_traffic_40ft_hc.arnook.sui"
@include "trailer/krone_boxliner_traffic_40ft_frhc.arnook.sui"
@include "trailer/krone_boxliner_traffic_40ft_tank.arnook.sui"
@include "trailer/krone_boxliner_traffic_40ft_reefhc.arnook.sui"
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- Posts: 99
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- Location: Poland
Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)
I just finished Try to my all active mods on other profile. That in works. On my main profile still crash when I go to cargo market . It's horible and very strange. When all the same mods works well on other profile it's no mod conflict I'm right ? Now only solution is go to the single company push enter and then when I click cargo market is ok. When I try see cargo market from menu view-crash.
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