[REL/WIP] Arnook's Container Pack (V17 - 1.49 - 05/03/2024)

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xXCARL1992Xx
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1171 Post by xXCARL1992Xx » 29 Dec 2021 17:30

what point ?

you cant select a container, this isnt how the mod works
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zippe
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1172 Post by zippe » 29 Dec 2021 17:33

@cronosspain you can´t select the skin yourself,read first post---------->- "The skin-selection is made randomly by the game (same system as SCS's original containers)"
You only buy the container trailer without the container, you get the container at the loading point when you have accepted an order!
cronosspain
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1173 Post by cronosspain » 29 Dec 2021 18:14

I already know how it works, thank you very much for helping me
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TheRanger2604
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1174 Post by TheRanger2604 » 02 Jan 2022 14:45

Thanks for that information on the new Krone Chassis! Wasn't sure about that, so I was waiting with the DL. But.... yeah let's go XD

Are you planning to add more used liveries in future terms? I personally love them more than the "clean" ones. Shows some more history to those contis.
But great package so far, and thanks for always developing it farther!

Regards from Germany
Space_Night
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1175 Post by Space_Night » 02 Jan 2022 16:47

@Arnook
Some of the refrigerated loads in V11 are missing 40ft container options, I just picked up a load of pears and had no container, however I have managed to fix this by adding the relevant files and checking the other cargo folders.

however whilst doing this I noticed just how many refrigerated loads were variations of fish!

Atlantic Cod Fillet
Canned Tuna
Fish & Chips
Fresh Fish
Frozen Octopi
Frozen Hake
Salmon Fillets
smoked Sprats
Smoked Eel

out of 30 refrigerated loads.

Also I think Apples should be a refrigerated cargo
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Arnook
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1176 Post by Arnook » 02 Jan 2022 19:42

@schulzkr2604 I won't rework the existing skins but as I already do with each update, i'll continue adding liveries in varied stages of use (from new, to lightly used, to very used). I like diversity and not all containers that you see in real life are old and battered.

@Space_Night The choice about the Apples cargo was made by SCS, I don't plan on changing as I think there are already enough reefer cargos.
I will fix the Pears cargo along with a couple of minor def issues i've found in the next update.
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1177 Post by Space_Night » 02 Jan 2022 20:00

Thanks Arnook.

I dont get why SCS did that though.

and theres quite a few reefer cargoes that lack the 40ft boxes ;-)
Last edited by Space_Night on 03 Jan 2022 15:33, edited 1 time in total.
CookiePolska
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1178 Post by CookiePolska » 03 Jan 2022 10:44

I dont know how to change the files to play without the krone dlc. Can anyone help me?
Space_Night
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1179 Post by Space_Night » 03 Jan 2022 14:55

@CookiePolska download this file off Arnook https://www.mediafire.com/file/9p3s1x4q ... 1.zip/file

OR

Remove these lines from def/vehicle/traffic_storage_trailer_semi.arnook.sii

Code: Select all

###Krone Boxliner###

@include "trailer/krone_boxliner_traffic_20ft.arnook.sui"
@include "trailer/krone_boxliner_traffic_40ft.arnook.sui"
@include "trailer/krone_boxliner_traffic_40ft_reefer.arnook.sui"
@include "trailer/krone_boxliner_traffic_2x20ft.arnook.sui"
@include "trailer/krone_boxliner_traffic_20tank.arnook.sui"
@include "trailer/krone_boxliner_traffic_40ft_hc.arnook.sui"
@include "trailer/krone_boxliner_traffic_40ft_frhc.arnook.sui"
@include "trailer/krone_boxliner_traffic_40ft_tank.arnook.sui"
@include "trailer/krone_boxliner_traffic_40ft_reefhc.arnook.sui"
wujek600kv
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1180 Post by wujek600kv » 04 Jan 2022 02:07

I just finished Try to my all active mods on other profile. That in works. On my main profile still crash when I go to cargo market . It's horible and very strange. When all the same mods works well on other profile it's no mod conflict I'm right ? Now only solution is go to the single company push enter and then when I click cargo market is ok. When I try see cargo market from menu view-crash.
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