[REL/WIP] Arnook's Container Pack (V17 - 1.49 - 05/03/2024)

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ATLANTIK7773
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1302 Post by ATLANTIK7773 » 15 May 2022 05:20

Dear Arnook! Amazing work!
The idea of placing containers on a railway platform is fantastically realistic.
This is great!
It is possible to consider the issue of replacing containers in the seaport in the future. It will be just amazing
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1303 Post by JUseeTV » 15 May 2022 08:07

@ATLANTIK7773 Arnook and I have been considering this idea but there are two things to consider:
1. We replace all containers with our models: This would have a significant impact on the performance since our containers have obviously a higher quality than the prefab containers (model and texture wise)
2. We use the prefab containers made by SCS: In that matter we couldn't maintain the quality we have before since we would be using rather small textures, so the visual improvement would be rather small.
But of course that doesn't mean that it can't happen. Before we focus on these aspects, we are going to finish up our current plans and development for the mod.
I am not giving any sort of support, requests or Q&A through private messages, such messages will be ignored. Please use the appropriate topics, they are there for a reason.
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ATLANTIK7773
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1304 Post by ATLANTIK7773 » 15 May 2022 08:55

Arnook and JUseeTV Thank you for your work and personal time spent on improving the game!
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You make the game more realistic and interesting for the gameplay!
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1305 Post by shipping_container » 15 May 2022 13:53

when do you think that the new update will be out?
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1306 Post by Trucker_71 » 15 May 2022 14:55

2022 :?: :roll:
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Arnook
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1307 Post by Arnook » 15 May 2022 19:39

I can confirm that V12 might still come in 2022
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1308 Post by YazidScania » 16 May 2022 13:27

https://imgur.com/a/qmo5Ty5 @Arnook you can fix it ?.. i don't know what problem's....sorry i bad english :)
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Re: [REL/WIP] Arnook's Container Pack (V11 - 1.42/1.43 - 10/12/2021)

#1309 Post by Arnook » 16 May 2022 15:48

Yes, it will be fixed in the next update (V12)
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Re: [REL/WIP] Arnook's Container Pack (V12 - 1.43/1.44 - 16/05/2022)

#1310 Post by Arnook » 16 May 2022 17:55

V12 is now released ! Check the first post for more info !
As always, be mindful of the load order !

Special Thanks to everyone who has made this big update possible, especially @JUseeTV & @KrysEmlyn as well as all my beta-testers (@Csabee, @niepa and everybody else)


Changelog :
V12 : 16/05/2022
- Added 20 skins to the new 20ft Open Top container
- Added a new custom Cargo : Open-Top contained
- Added the 20ft & 2x20ft OT to the traffic
- Added compatibility to Ventyres' Blumhardt 20ft chassis
- Added a new Add-On that adds containers from this mod to AI Trains (made by Krys Emlyn)
- Fixed the missing wheel LOD for the 45ft chassis in traffic
- Updated the no-Krone DLC traffic addon
- Several def fixes
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