[REL] Ford Trucks F-MAX v2.0

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bona
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Re: Project: Ford Trucks F-MAX (WIP)

#11 Post by bona » 30 Jun 2019 01:47

Dear Simulation, Welcome to the SCS Forum.

Ford Trucks F-MAX project is truly exciting. As far as I can see, it is a project created with sacrificing quality standards and eye-catching details. I would like to thank Emre Aydın, Bertan Baday and Hasan Öfke for their efforts in production and publication.
Their efforts are a good example for all mod makers. I am looking forward to the publication of the project.
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johnismerry
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Re: Project: Ford Trucks F-MAX (WIP)

#12 Post by johnismerry » 30 Jun 2019 01:48

Will it have the same FPS as the default SCS trucks?
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Dominik1995CZE
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Re: Project: Ford Trucks F-MAX (WIP)

#13 Post by Dominik1995CZE » 30 Jun 2019 02:06

Guys, this is AWESOME! What means LL chassis? Lowdeck? 😁
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Got it, Low Liner :D
Last edited by Dominik1995CZE on 30 Jun 2019 03:48, edited 1 time in total.
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Mile54Productions
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Re: Project: Ford Trucks F-MAX (WIP)

#14 Post by Mile54Productions » 30 Jun 2019 02:59

Keep up the great work!
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Дорожный рассвет
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Re: Project: Ford Trucks F-MAX (WIP)

#15 Post by Дорожный рассвет » 30 Jun 2019 06:18

what will this mod have with optimization, I understand it is high poly?
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RomaSvyatogor
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Re: Project: Ford Trucks F-MAX (WIP)

#16 Post by RomaSvyatogor » 30 Jun 2019 06:40

Holy moly, this is an awesome! Keep going, man!
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The Nightgames
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Re: Project: Ford Trucks F-MAX (WIP)

#17 Post by The Nightgames » 30 Jun 2019 07:09

That's a very nice truck mod.
I'm looking forward to driving it sometime.
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simulation
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Re: Project: Ford Trucks F-MAX (WIP)

#18 Post by simulation » 30 Jun 2019 07:25

thanks everyone :D

a few missing faq

Will detailed modeling lead to lags in the game?
No. F-MAX model drawings are re-drawn separately as both high polygon and low polygon. Emre Aydın and Bertan Baday are experienced in both the programs they use and the transfer stage. So it will be completely optimized and trouble-free vehicle mod.

What software is used in the project?
In the Ford Trucks F-MAX mod project, models are drawn in the Autodesk 3DS Max program. Adobe Photoshop, DXTBMP and Zmodeler3, Blender are used for stages of the game.
Last edited by simulation on 30 Jun 2019 08:15, edited 1 time in total.
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Drive Safely
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Re: Project: Ford Trucks F-MAX (WIP)

#19 Post by Drive Safely » 30 Jun 2019 07:25

Uhh, where did the original post go?

Edit: Never mind, it's back now :)
Last edited by Drive Safely on 30 Jun 2019 07:59, edited 1 time in total.
PerrydPelle
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Re: Project: Ford Trucks F-MAX (WIP)

#20 Post by PerrydPelle » 30 Jun 2019 07:31

This project looks very promising! But is that extra dealer and test track really necessary? All people who use ProMods can't play your mod, and those are 728819! That test track will probably cause problems, with roextended.
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