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Hi.
i believe this is a crucial piece for a game calling itself American Truck Simulator.
This is my attempt at creating something that for once, would resemble the real truck (с) MrOverfloater
Features
- All 4 essential cabs (90", 90" Aerodne, 112", and 112" Aerodyne)
- All the fairings and wind deflectors based on factory options.
- Factory paint schemes.
- Matching interiors. But, slightly simplified compared to real life, because I'm not RTA, nor Steve Roache.
Get the mod:
ATS Workshop [1.51-1.54]
1.4 change notes:
- 1.51 compatibility
- fixing cabin and chassis suspensions
- fixing interior mirrors
- GPS fix
- on-board computer fix
- added interiors shadows
- added interiors soundproofing
- added relevant DLC Steering Wheels
- added relevant DLC Toys
- added CB radio
- added default engines (Cummins and Paccar)
- now you will be able to close the top windows
- improving interiors: fixing colors, fixing lighting of parts, replacing some materials with correct ones
! This update only contains the interiors of Splendor! Other interiors will be added later !
============ extras ===========
Skin templates - template_k100e_of.zip - 15.4 MB
UV1 --> alternate_uvset: false
UV2 --> alternate_uvset: true
Outdated
============ Credits! ===========
SCS - chassis models, lights, sounds.
Kriechbaum - Sounds in previous versions
Overfloater - K100 models
Sherman - Updates and support
Kenworth K100E
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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Seerman
- Posts: 1837
- Joined: 31 Mar 2021 13:59
- Location: Grimsburg, WA
Kenworth K100E
Last edited by Seerman on 05 Jun 2025 13:09, edited 89 times in total.
> MY MODS IN WORKSHOP ARE HERE <
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Western Star 5700XE Rework | Kenworth K100E | Peterbilt 389 Rework
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Western Star 5700XE Rework | Kenworth K100E | Peterbilt 389 Rework
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R3AP3R
- Posts: 560
- Joined: 10 Jan 2016 12:43
Re: [1.35] Kenworth K100-E (version 0.90)
I love you! Thanks!
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BK Vissers
- Posts: 11428
- Joined: 05 Nov 2016 16:02
- Location: Canada
Re: [1.35] Kenworth K100-E (version 0.90)
This looks like a quality mod. I've been watching your little hint posts and shots in the Show Your Truck thread. I didn't want to ask anything because if you're at all human, getting bombarded with IS IT DONE YET comments is the last thing you're looking forward to. 
Thank you!
Thank you!
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natvander
- SCS Software
- Posts: 3008
- Joined: 01 Feb 2015 01:42
- Location: NSW, Australia
Re: [1.35] Kenworth K100-E (version 0.90)
I think your preview video deserves a comment. No mucking around, just gets into it and all over in 2 minutes. That's one of the best preview videos I've seen. Well done (and the model looks great as well).
Never argue with idiots. They bring you down to their level and beat you with experience.
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Frontiersman
- Posts: 842
- Joined: 21 Feb 2016 14:24
- Location: Missouri USA
Re: [1.35] Kenworth K100-E (version 0.90)
Indeed! He can mod AND make a great showcase video, too! Thank you overfloater!
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murdoch82
- Posts: 1400
- Joined: 16 Jul 2013 11:52
- Location: Sweden
Re: [1.35] Kenworth K100-E (version 0.90)
Awesome! Getting this right away, was gonna sleep but I have to try this one out first! 
PC: AMD Ryzen R9 5900X, 64 Gb 3200 Mhz, MSI X570S Tomahawk WifI MAX, 6750XT 12Gb, 2x LG 27GL650B-F, 144 Hz, 1080p, G29 + H-Shifter, 8Bito Ultimate 2C, TrackIR5
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82Diesel
- Posts: 87
- Joined: 30 Apr 2017 05:11
Re: [1.35] Kenworth K100-E (version 0.90)
Wowwww!!! This is amazing, I've been relentlessly waiting for a new Top-Notch Cabover to be Made & Released... If you want to do some more, Please PM me... I have like 5-6 Cabover models I want someone to put in-game & Some Conventionals that are not for sale anywhere Privately made!!!
But I got Permission from the author to have them In-gamed & Released.
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Einjzmolf
- Posts: 71
- Joined: 07 Oct 2014 03:57
Re: [1.35] Kenworth K100-E (version 0.90)
outstanding. the paint jobs aren't even fair, i want one of each.. in multiple colorways..
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LincolnCFCruz
- Posts: 522
- Joined: 28 May 2017 21:10
- Location: Minas Gerais , Brasil
Re: [1.35] Kenworth K100-E (version 0.90)
I just have to thank you for the incredible work! You made me have an incredible feeling when I was only 5 years old and playing 18 WOS Haulin. I barely understood how things worked out at the time about trucks but loved that simple game that fed my evenings.
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room217au
- Posts: 2748
- Joined: 17 Jul 2015 01:55
- Location: Lakeside
Re: [1.35] Kenworth K100-E (version 0.90)
Absolutely.
AND.. proper SCS bg playing.. none of that techno, whizzbang, doof doof nonsense.
I was downloading this mod before the video ended.
May your tanks be full and your mirrors empty.
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