[REL] Iveco Turbostar 2.0 by Ralf84's Garage (1.48.x. - 1.49)

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Linoslav
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Re: [REL] Iveco Turbostar by Ralf84 (1.43)

#441 Post by Linoslav » 01 Jan 2022 11:15

How do you attach it to the trailer? As it seems the fifth wheel can't get under the trailers. Am I doing something wrong? I feel odd, as I just end up bumping into trailers. V1.43 promods v2.60
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klassieker
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Re: [REL] Iveco Turbostar by Ralf84 (1.43)

#442 Post by klassieker » 01 Jan 2022 12:26

You could reject the trailer when you are at the garage where the trailer is based and than choose it again. it wil attach itself than
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EvilBlacker
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Re: [REL] Iveco Turbostar by Ralf84 (1.43)

#443 Post by EvilBlacker » 25 Jan 2022 09:13

How to register this mod in ModStudio?
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Digital X
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Re: [REL] Iveco Turbostar by Ralf84 (1.43)

#444 Post by Digital X » 25 Jan 2022 09:45

Click Vehicles and in the SCS Vehicle Database click "load vehicle from mod". Select the mod file and then tick the box with the mod vehicle when it pops up with that option.

Press select then configure if you need to on the next pop up screen with general information.

After you have finished just click save and put it in "User Vehicles". Next time you make a skin template you should that new mod truck in the list to select.
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EvilBlacker
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Re: [REL] Iveco Turbostar by Ralf84 (1.43)

#445 Post by EvilBlacker » 25 Jan 2022 10:20

Digital X wrote: 25 Jan 2022 09:45 Click Vehicles and in the SCS Vehicle Database click "load vehicle from mod". Select the mod file and then tick the box with the mod vehicle when it pops up with that option.

Press select then configure if you need to on the next pop up screen with general information.

After you have finished just click save and put it in "User Vehicles". Next time you make a skin template you should that new mod truck in the list to select.
I am familiar with this procedure, it does not work with this mod.
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EvilBlacker
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Re: [REL] Iveco Turbostar by Ralf84 (1.43)

#446 Post by EvilBlacker » 25 Jan 2022 10:30

Digital X wrote: 25 Jan 2022 09:45 Click Vehicles and in the SCS Vehicle Database click "load vehicle from mod". Select the mod file and then tick the box with the mod vehicle when it pops up with that option.

Press select then configure if you need to on the next pop up screen with general information.

After you have finished just click save and put it in "User Vehicles". Next time you make a skin template you should that new mod truck in the list to select.
I registered it manually, I also need to add the internal name of the cabin for the skin to work.
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Nando CEV
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Re: [REL] Iveco Turbostar by Ralf84 (1.43)

#447 Post by Nando CEV » 14 Feb 2022 21:39

Hello there @Ralf84 , I tried your "other" mod and it's awesome, congratulations on making this already nice mod even better! :D
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Rafaelkai
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Re: [REL] Iveco Turbostar by Ralf84 (1.43)

#448 Post by Rafaelkai » 20 Mar 2022 09:38

Does anyone have this missing icon when using the trailer included in the mod? It would be nice if it could be fixed.
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beastschiss
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Re: [REL] Iveco Turbostar by Ralf84 (1.43)

#449 Post by beastschiss » 23 Apr 2022 10:37

any chance to get this flaps painted ?

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galaxie76
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Re: [REL] Iveco Turbostar by Ralf84 (1.43)

#450 Post by galaxie76 » 29 Apr 2022 06:39

work in 1.39 ? I tested more than 5 and none worked, even in version 1.38.
:geek:
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