EuRoadNet is an alternative for Promods, so it wil never compatible with ProModsKubaLinBunio wrote: ↑04 Sep 2022 11:41 If EuRoadNet... was really compatible with ProMods, it would be fun to see more details of not only European road signs.
[REL][WIP] EuRoadNet V1.5 [1.49]
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [REL][WIP] EuRoadNet V1.3 [1.44]
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
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Re: [REL][WIP] EuRoadNet V1.3 [1.44]
It is a great pity that this will not happen. One thing puzzles me - what is the difference between them?
My current laptop specifications
Video Cards: NVIDIA GeForce GTX 1060 with Max-Q Design and Intel® HD Graphics 630
CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
RAM: 16 GB
Video Cards: NVIDIA GeForce GTX 1060 with Max-Q Design and Intel® HD Graphics 630
CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
RAM: 16 GB
- The Nightgames
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Re: [REL][WIP] EuRoadNet V1.3 [1.44]
Good morning
have you seen the work of the EuRoadNet Map it is built quite different and the detail grade is also quite different
They have built into their map what the Promods has not and with such things it can be extremely biting
have you seen the work of the EuRoadNet Map it is built quite different and the detail grade is also quite different
They have built into their map what the Promods has not and with such things it can be extremely biting
Discord Server: https://discord.gg/H4B9gWTRyc (ERN-Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
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Re: [REL][WIP] EuRoadNet V1.3 [1.44]
Which of two aforementioned mods could someone even recommend to me? Use of ProMods or EuRoadNet?
I'm currently playing ETS2 with ProMods and I don't worry with that, although this mod has almost all built details of (the) different things on the European map that it could have compared to Google Map in any place, where anyone would be.
I'm currently playing ETS2 with ProMods and I don't worry with that, although this mod has almost all built details of (the) different things on the European map that it could have compared to Google Map in any place, where anyone would be.
My current laptop specifications
Video Cards: NVIDIA GeForce GTX 1060 with Max-Q Design and Intel® HD Graphics 630
CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
RAM: 16 GB
Video Cards: NVIDIA GeForce GTX 1060 with Max-Q Design and Intel® HD Graphics 630
CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
RAM: 16 GB
- The Nightgames
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- Joined: 19 May 2019 11:03
- Location: Düsseldorf / Germany
Re: [REL][WIP] EuRoadNet V1.3 [1.44]
You can decide that for yourself
I would recommend that you watch a few videos on the two projects and then you can decide for yourself which map is best for you.
I would recommend that you watch a few videos on the two projects and then you can decide for yourself which map is best for you.
Discord Server: https://discord.gg/H4B9gWTRyc (ERN-Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
Re: [REL][WIP] EuRoadNet V1.3 [1.44]
I am not sure what you are meaning exactly.
But we are not compatible with Promods cause we wanted to provide an alternative for those who can't play the PM map and also this provides a chance for having different places which Promods does not have.
And in addition we have some own versions of Cities like Flensburg and Bremerhaven for example which are in a other style build.
Hamburg is also an own version that cannot easily merged into Promods cause PM Team has shifted the city
So it would be not so easy to Integrate our map to Promods or the other way
But you have the chance of variety play one Profile with Euroadnet and another with Promods for example .
I do also this way
But we are not compatible with Promods cause we wanted to provide an alternative for those who can't play the PM map and also this provides a chance for having different places which Promods does not have.
And in addition we have some own versions of Cities like Flensburg and Bremerhaven for example which are in a other style build.
Hamburg is also an own version that cannot easily merged into Promods cause PM Team has shifted the city
So it would be not so easy to Integrate our map to Promods or the other way
But you have the chance of variety play one Profile with Euroadnet and another with Promods for example .
I do also this way
EuRoadNet
Senior Tester and assistant Mapper
Senior Tester and assistant Mapper
Re: [REL][WIP] EuRoadNet V1.3 [1.44]
hi!!
1.46 update?
Thank you
1.46 update?
Thank you
- The Nightgames
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Re: [REL][WIP] EuRoadNet V1.3 [1.44]
It will take a while until they are ready
They will be finished when they are finished.
They will be finished when they are finished.
Discord Server: https://discord.gg/H4B9gWTRyc (ERN-Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
- ItzHonzula
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Re: [REL][WIP] EuRoadNet V1.3 [1.44]
we are reaching the finish line right now, we should release very soon, pinky promise
EuRoadNet and Projekt Česko developer.
silly nonbinary existence :3
silly nonbinary existence :3
Re: [REL][WIP] EuRoadNet V1.3 [1.44]
Well a downside with Promods is it stops working as soon as SCS change the version number of ETS 2 I haven't seen that problem with EuRoadNet.KubaLinBunio wrote: ↑05 Sep 2022 10:53 Which of two aforementioned mods could someone even recommend to me? Use of ProMods or EuRoadNet?
I'm currently playing ETS2 with ProMods and I don't worry with that, although this mod has almost all built details of (the) different things on the European map that it could have compared to Google Map in any place, where anyone would be.
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