[REL][WIP] EuRoadNet V1.5 [1.49]

Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
User avatar
The Nightgames
Posts: 442
Joined: 19 May 2019 11:03
Location: Düsseldorf / Germany

Re: [REL][WIP] EuRoadNet V1.3 [1.44]

#391 Post by The Nightgames » 17 Jul 2022 07:43

The map does not change in lighting
Do you have a graphic mod that has not been tested with our map?
Discord Server: https://discord.gg/H4B9gWTRyc (ERN-Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
misterm23
Posts: 5
Joined: 22 Dec 2021 16:36
Location: Deutschland

Re: [REL][WIP] EuRoadNet V1.3 [1.44]

#392 Post by misterm23 » 03 Aug 2022 20:59

Please update for 1.45
User avatar
galaxie76
Posts: 163
Joined: 07 Dec 2015 21:52

Re: [REL][WIP] EuRoadNet V1.3 [1.44]

#393 Post by galaxie76 » 03 Aug 2022 23:46

The Nightgames wrote: 08 Jul 2022 11:16 The ERN MAP does not run with the TSM map and the TSM map has been discontinued.

The last TSM Map version was for patch 1.34.
I found a package and managed to make it work in 1.39 :mrgreen:
:geek:
MG Mike
Posts: 356
Joined: 10 Jun 2018 10:48

Re: [REL][WIP] EuRoadNet V1.3 [1.44]

#394 Post by MG Mike » 04 Aug 2022 16:23

@ galaxie76

this is the thread for the Euroadnetmap. It has nothing to do with TSM map. The TSM map is discontinued long time ago due to the big amount of models and files that had to be converted for the new ETS2 Version 1.35. also i think there were some trouble inside the team or something like that.

All you can find regarding fixes for the TSM to play on ETS2 1.39 is nothing official and is asumed to be pirated stuff.

And in addition, the ERN map is not and was never compatible with TSM. The fact that we have part of TSM in our map goes back on the movement of one former TSM mapper who left the team and joyned us and brought his map parts with him. This included the Harz mountains and the small additions to Berlin, Hoppegarten and Vogelsdorf. We have also the Elbtalarea which also was part of TSM, but we have the Löbau/Zittau Area which would overlap with the Elbtal. Maybe we find later a solution for having both, but this is not to be seen yet.

please stop to hype again the old TSM, as written there is no official patch for a version after ETS2 1.34 and also this is the Euraodnet thread and not the TSM thread.

Thanks in advance
happy trucking
MG Mike
EuRoadNet
Senior Tester and assistant Mapper
icemandfr
Posts: 3
Joined: 01 Oct 2015 11:53

Re: [REL][WIP] EuRoadNet V1.3 [1.44]

#395 Post by icemandfr » 13 Aug 2022 22:41

Hi EUROADNET Team,

Just wanted to say I think you have done a fantastic job with this map mod.I am looking forward to the next update.

Thanks Guys

Ice
User avatar
Der Kantrowicz
Posts: 109
Joined: 04 Jan 2017 16:08
Location: Hamburg

Re: [REL][WIP] EuRoadNet V1.3 [1.44]

#396 Post by Der Kantrowicz » 30 Aug 2022 17:30

I don't think it works for 1.45, does it?
User avatar
ItzHonzula
Posts: 185
Joined: 19 Jan 2019 19:22
Location: Reichenberg, Czech Republic
Contact:

Re: [REL][WIP] EuRoadNet V1.3 [1.44]

#397 Post by ItzHonzula » 30 Aug 2022 17:42

It works, but you won't have the new Hannover. Plus, you may encounter severe bugs around there. However, we're already working on a compatibility update which could be ready soon.
EuRoadNet and Projekt Česko developer.

silly nonbinary existence :3
nataku
Posts: 5
Joined: 20 Mar 2017 20:20

Re: [REL][WIP] EuRoadNet V1.3 [1.44]

#398 Post by nataku » 30 Aug 2022 18:16

sorry for my bad english , if i remember correctly there is no garage in Liege do you plan to put one in?
User avatar
Der Kantrowicz
Posts: 109
Joined: 04 Jan 2017 16:08
Location: Hamburg

Re: [REL][WIP] EuRoadNet V1.3 [1.44]

#399 Post by Der Kantrowicz » 30 Aug 2022 18:31

Hamburg was important to me, but I can also wait.
KubaLinBunio
Posts: 224
Joined: 03 Aug 2020 23:41

Re: [REL][WIP] EuRoadNet V1.3 [1.44]

#400 Post by KubaLinBunio » 04 Sep 2022 11:41

If EuRoadNet... was really compatible with ProMods, it would be fun to see more details of not only European road signs. :(
My current laptop specifications

Video Cards: NVIDIA GeForce GTX 1060 with Max-Q Design and Intel® HD Graphics 630
CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
RAM: 16 GB
Post Reply

Return to “Maps”

Who is online

Users browsing this forum: No registered users and 16 guests