[REL] ATS prefabs

Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
User avatar
Geno
Posts: 850
Joined: 20 Dec 2021 02:56

Re: [REL] ATS prefabs ( december 2021 )

#21 Post by Geno » 27 Feb 2022 06:36

How do i install this? does files have to be changed to sii?
Mapper -Collins Mods East Meets Mid-North


My discord https://discord.gg/TTKjVX8zMn
KubaLinBunio
Posts: 241
Joined: 03 Aug 2020 23:41

Re: [REL] ATS prefabs

#22 Post by KubaLinBunio » 04 Dec 2022 16:14

The next update of mod for 1.46 would have been useful :(
My current laptop specifications

Video Cards: NVIDIA GeForce GTX 1060 with Max-Q Design and Intel® HD Graphics 630
CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
RAM: 16 GB
zufettzumfliegen
Posts: 55
Joined: 29 Mar 2019 13:41

Re: [REL] ATS prefabs

#23 Post by zufettzumfliegen » 08 Jan 2024 21:23

Is the project dead or is there still something going on here???
User avatar
Geno
Posts: 850
Joined: 20 Dec 2021 02:56

Re: [REL] ATS prefabs

#24 Post by Geno » 08 Jan 2024 23:08

de nice to have the ones that's broken fixed at least
Mapper -Collins Mods East Meets Mid-North


My discord https://discord.gg/TTKjVX8zMn
User avatar
brainiac
Posts: 79
Joined: 09 Jul 2016 21:43
Location: Belgrade

Re: [REL] ATS prefabs

#25 Post by brainiac » 09 Jan 2024 11:31

My project is on hold, but I will continue one day. After several game updates many prefabs are broken and it will take much time to fix all of them.
tallmadgeinsanityyt
Posts: 3
Joined: 22 Oct 2023 21:47

Re: [REL] ATS prefabs

#26 Post by tallmadgeinsanityyt » 26 Apr 2024 21:24

fix compatibility for 1.49 and 1.50?
mrdubya
Posts: 76
Joined: 03 Feb 2021 20:05
Location: South West United Kingdom

Re: [REL] ATS prefabs

#27 Post by mrdubya » 24 May 2024 22:48

Slightly noob question, but where do we place these for use in the editor?
[ external image ]
https://www.worldoftrucks.com/en/profile/5913642
i5-11600k - RTX5070 - W10/64GB - SSDs for OS/Steam library
mrdubya
Posts: 76
Joined: 03 Feb 2021 20:05
Location: South West United Kingdom

Re: [REL] ATS prefabs

#28 Post by mrdubya » 26 May 2024 16:18

mrdubya wrote: 24 May 2024 22:48 Slightly noob question, but where do we place these for use in the editor?
Just for anyone else asking, put the scs file into the mod folder when using the editor. Once the map mod is created and packed, I guess any prefabs used are in the archive and the prefabs package isn't needed anymore...
[ external image ]
https://www.worldoftrucks.com/en/profile/5913642
i5-11600k - RTX5070 - W10/64GB - SSDs for OS/Steam library
User avatar
FLD
Posts: 64
Joined: 20 Dec 2012 16:46
Location: Slovakia

Re: [REL] ATS prefabs

#29 Post by FLD » 19 Jul 2024 20:19

new version is ready, please visit first post for download
packed 12.0 ( July 2024 )
-support for version 1,5xx
-prefabs - new version PPD (24)

have fun
attom01
Posts: 3
Joined: 23 Jul 2024 00:49

Re: [REL] ATS prefabs

#30 Post by attom01 » 01 Aug 2024 17:09

Thank you so much for your time, and effort, as mapper or Ontario, Quebec I have an idea how long this takes.

Return to “Map assets”

Who is online

Users browsing this forum: CCBot [Bot]