Adding to the points mentioned by Madkine, this seems like a vicious circle. If SCS does a rescale of base maps & all released DLCs at 1:15, people would complain that now with a bigger scale, SCS should re-do the cities & especially mountains that look like hills due to scale factor & draw distance limitations present in the game now. If SCS does that & grows cities by adding more details, we'll again be discussing about rescaling the map at 1:10 for Eastern states to give them more space coz now we would be comparing cities built in 1:15 & getting scared of how much corners would be cut to fit the smaller Eastern states in 1:15.Madkine wrote: ↑19 May 2022 09:02 To rescale all current maps from 1:20 - 1:15 could take 3 years + assuming no new maps were being worked on at the same time.
The rescale has to be implemented on the entire map at once, it can't be done bit by bit.
And once done, new state releases will be slower as each state is now larger than it used to be.
There are more cons than pros with a rescale due to the large effort involved.
Seeing it the other way round, SCS does not touch old cities & just adds more roads to fill the gaps created by the scale change (1:20 to 1:15). They then move to the smaller states east side & build detailed cities, we'll back here discussing rebuild of older cities to the quality levels of Eastern states.
The only way I think would be, SCS keeps the released states & cities as is, adds more roads, hills, mountains, valleys to fill the gaps & keep the same quality levels when doing the smaller states. I bet there would be a discussion on how SCS failed yet again to improve on map quality now that they have more space to build. But as mentioned in a post above we are way too far to even contemplate a return to a re-scale again.