Base Map Rebuild (CA, NV, AZ) General Discussion Thread

Shiva
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#11721 Post by Shiva » 31 Jul 2026 11:14

LBTrucker10 wrote: 31 Jul 2026 00:30 @flight50 I hope we get Nevada 318 throught Lund to Ely as that is the actual truck route for 93 where it splits off at Ash Springs, while trucks can curve to the right and run 93, I highly don't recommend it as it adds 2 hours to get to Ely plus it has lots of mountains, curves and very narrow as 318 is mostly straight and flat.
It would be nice if both Nevada 318 and US-93 was in.
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#11722 Post by interstate trav » 31 Jul 2026 20:07

So many possibilities with Nevada. I’m looking forward to seeing what is added. Also a new Las Vegas
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flight50
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#11723 Post by flight50 » 31 Jul 2026 22:12

Vegas has to be one of the most anticipated cities post LA. How much strip will we get? How will it look at night. Will Logistics be much better? East of I-15, the depots didn't make much sense imo. West of I-15 is more of the truck zone. Vegas has room to expand West a tad. What cross streets will we get connecting I-15 to I-11. US-95 out of Vegas to Fallon will be accurate now. Will Allegiant be there. The airport may or may not have space...we'll see. All these will get answered in due time and I can wait to see what we get.

Driving thru Vegas like we did should return. But I think we could get even better this go around.
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#11724 Post by rbsanford » 31 Jul 2026 23:56

With PRT in the picture, there's more reason for a driveable Strip; I think that should be a high priority for Las Vegas surface roads. Extending Las Vegas Blvd. all the way to I-11, through downtown Las Vegas (ayckshully, the more famous part of the Strip is in the city of Paradise), would be awesome, and could maybe work if the city were stretched north a bit, but still might be a long shot with all the stuff going on there. I think the least we should get is between the Las Vegas Sign parking area and Sands Ave., but even then I'm sure a lot of stuff would get cut.

Another thing they could do is extend the Boulevard down to Primm, with at least part of it being secret; LVB goes as far south as Borax, and from there to Primm it's just dirt roads. This part of the Boulevard could also be accessed at Sloan, which has industrial potential (the deathclaw-filled quarry) and Easter egg potential (Speed Vegas). Speaking of eggs, I'd be over the (blue) moon if we got Goodsprings, or some other nod to Fallout: New Vegas. (I brought this up when we were talking about Chicago, but imagine if there were Easter egg AI vehicles that would only spawn in certain areas; in Vegas there could be a red '73 Caprice Classic Convertible, or a '65 Mercedes-Benz 220SE, to name a couple.)

The airport would be worth pursuing, IMO. In addition to that, between the 15 and the 11 are the usual box stores, supermarkets, and suburban housing developments that are kind of boring, but would help fill in that void. There's also the Sphere, and the Las Vegas Strip Circuit in that space. Other than that, that inter-highway zone is kind of dead from a trucking point of view, so I can see the airport's cargo terminals being left out in favor of a more efficient use of the space.

Mentioning secret roads has me wondering now if the 66 between Barstow and Ludlow will ever be accessible. It's modeled, and I know someone here drove it, but it's blocked off for some reason. I guess at the time it was considered too redundant to I-40, but the eastern secret segment of the 66 in New Mexico hugs the Interstate too, so why not?
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#11725 Post by Brendan0620 » 01 Aug 2026 01:24

So far the crown jewels of the map reworks have been the California Bay Area (San Francisco, Oakland, San Jose), Los Angeles CA, and (a surprising one here) Albuquerque NM. Las Vegas NV and Phoenix AZ are supposedly the next crown jewels given how their road networks are setup in real life. I expect a fully fleshed out Vegas (don't care if I'm setting myself up for disappointment there :P ), hoping for the Vegas-Paradise Airport but I won't be "upset" if it doesn't come, there needs to be space for things in Vegas, like the strip.

With RT in mind, maybe one of the hotels could become a depot for the mode. Just putting food for thought out into the world in that regard. :)
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#11726 Post by flight50 » 01 Aug 2026 06:04

Vegas and Phoenix are definitely the last two crown jewels of the base map and I totally agree on Albuquerque. I believe that was Barbara iirc. If she can do Vegas, ohhh we are in for a treat.

I'm not sure if there's enough space for the strip to go too far. Up to the curve is the minimum for me. As long as Tropicana and Flamingo make it for the cross streets, and all the way down to the Welcome Sign, I think the strip would be worth the drive for sure. I'd be okay without the airport honestly if that means more space for the strip and scenery between the strip and I-11.

I made this about 3 years ago and posted it a few times...but I can never find it when I need it. So I just repost. But this is an ideal Vegas w/wo the airport for me. I'd like to see more industry West of I-15. Current Vegas is too 2016 and back then, there was very little accuracy. SCS has grown a ton since then and things are quite immersive. If Vegas grows West, that gives US-95 the best chance to be more accurate. Rainbow Blvd gives us a North and South drive thru Vegas for surface streets for West Vegas. Flamingo, Tropicana and Sunset gives us East to West surface streets. I-11 and I-15 are obvious inclusions.
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What I hope doesn't get messed up is the Gorge in Arizona/Utah. That is very nicely done.

Industry wise, I think Nevada can add 2 brand new depots.
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#11727 Post by Brendan0620 » 01 Aug 2026 12:40

It was Ella who did Albuquerque, I think Barbara did the Hoover Dam and it's surroundings if I'm not mistaken.

I think soon, we'll find out who is doing which in a "Meet The Team" blog, I'd be shocked if there isn't a M-T-T blog because SCS seems to do that with every new project even if it's the same team from the previous one.
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#11728 Post by flight50 » 01 Aug 2026 14:09

I didn't bother to verify using the Route 66 M.T.T blog. Whoever did it, Albuquerque was wayyy better than I expected. The drive thru the city was night and day. Vegas needs that who every gets it. We only have I-15 and I-11 going thru it and that interchange for both is far North Vegas. We must get the same drive thru as the original but with the accuracy there this time. It's much easier when they can map with what Google Street view shows but truncated. The way SCS maps now is why things are getting so immersive and more popular.

Can't forget about Reno either. Reno was more like Resparks. I think this go around, Reno will be wayyyyy more accurate. Reno to Winnemucca is 165 miles apart. There is soooo much playroom to get Reno spanning East. Pull I-580 East and realign with curves to Carson City. Carson is small so it shouldn't be too hard to get I-580 and US-50 thru it and still have some decent industry.

But back to Reno. If we can't get the airport in Vegas, at least Reno has the space to do it easily. I do think Reno could push North a bit since there is so much space around it. That gives more distance between Reno and Carson City. I-80 East of Reno, that road has a ton of wiggle room for SCS to do whatever. That also helps get distance from Fallon to I-80. Nevada has the space to do almost anything SCS wants with today's standards of manipulating the map. Vegas is really the only area that is kind of confined due to state borders. But a well designed Vegas for round 3 should be awesome.
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#11729 Post by Shiva » 01 Aug 2026 15:07

rbsanford wrote: 31 Jul 2026 23:56 Another thing they could do is extend the Boulevard down to Primm, with at least part of it being secret; LVB goes as far south as Borax, and from there to Primm it's just dirt roads.
Easier to make things look bigger than they are, without that part.
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Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#11730 Post by flight50 » 01 Aug 2026 15:52

^The Boulevard is parallel with I-15 so its the same distance. I don't see anyone really taking it though when you can travel at a higher rate of speed on I-15. Now if they add it, they might as well pick up Jean and get the truck stop in the game to at least get an option to get off the Boulevard if we wish to. I'd rather see them try to get in NV-160 instead. Its a way to get Pahrump in the game and another way to Death Valley / US-395.

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