Base Map Rebuild (CA, NV, AZ) General Discussion Thread

User avatar
oldmanclippy
Posts: 9390
Joined: 15 Jul 2020 02:23
Location: Twin Cities, Minnesota

Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#9921 Post by oldmanclippy » 25 Jun 2025 16:30

Xefjord wrote: 25 Jun 2025 15:37 The idea that any kind of updating the map is a "negative effect of PRT" just because it isn't the area people wanted updated first is insane to me. I am playing the same game doing the same truck jobs and I end up driving New Mexico and Arizona like 20 times more than I ever drive in Nevada. It isn't just because I am avoiding Nevada either. There is just a lot of good routes leading to Arizona/New Mexico when my HQ is based out of Missouri and the broader south. If like me, you live on highway 66, improving all parts of the highway are hugely beneficial. Because it's almost always the preferred route the game tries to take me.
Based on your experience, I think you can imagine why the discrepancy between your reaction and the reactions of some others exists: you spend a lot of time driving in AZ/NM, whereas some others spend a lot of time driving in the northern half of the map, so NV being poor quality has an outsized impact on that sort of experience.

At the end of the day, I personally think the DLCs are generally good-to-great value for money, especially compared to some of the other luxuries I spend my money on. Even the 3 ATS and 1 ETS2 map DLCs that are likely coming this year will cost me less than a single Switch 2 game. So in the grand scheme of things, them reworking one part of the map before another is not a big deal. I will survive, lol. But the base map reworks are a key component of SCS's business model. They're not simply a gift to the players, they're a part of the calculation every player makes as to what degree they want to support the game going forward or not. If they had never bothered reworking anything, I think the game as a product would likely be in a less healthy state, and they certainly would have missed the boat entirely on launching on consoles because there's no way that the console market would accept 2016 ATS or 2010 UKTS quality in the 2020s.

Of course I'm not gonna pretend like reworking Nevada first is the 100% objectively correct decision and they should have bowed down to my omnipotent armchair wisdom and went with that strategy. Other users have brought up good points as to why Arizona first would have been a decent idea, although I don't necessarily agree but they are certainly valid arguments. Clearly SCS thinks the Route 66 corridor was the way to go. We'll see how it turns out, my mind very well could be changed after seeing more. Especially if both the I-40 and I-80 corridor reworks are in the works. That might be a best-of-both-worlds scenario.

As far as PRT goes: it's something that doesn't interest me very much, but it would have interested me a heck of a lot more if you could actually drive more segments of historic Route 66 or Lincoln Highway routings, maybe even better if they finagled it a bit to make it more coherent to drive in 1:20 vs real life, to really play into that romantic idea of the old Great American Road Trip idea they seem to have burned into their brains via movies and other media. Sure the western part of Route 66 will be cool after the reworks, but the eastern part and most of the Lincoln Highway is still not well-represented. So it doesn't make me super happy to see that PRT may have an outsized influence on their rework order strategy, while still having inconsistent levels of appeal in their actual mapping. That's the worst of both worlds for me.

It also probably doesn't help that I think the Lincoln Highway is more interesting than Route 66; it's likely my northern bias showing, but they really didn't do much for the Lincoln Highway at all unfortunately so that kind of killed a lot of the interest I would have had for PRT, driving a cool old car along the Lincoln Highway in a video game would be awesome.
Last edited by oldmanclippy on 25 Jun 2025 16:34, edited 1 time in total.
headquartered in Brussels and Sioux Falls
ETS2 blog screenshot maps + more links
User avatar
Xefjord
Posts: 535
Joined: 25 Oct 2023 20:00
Location: Springfield, Missouri

Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#9922 Post by Xefjord » 25 Jun 2025 16:33

If we do get an I-80 corridor rework, I do hope they touch up the salt flats in Utah a bit as well. I want more of it. But most of Utah is fine otherwise.
User avatar
oldmanclippy
Posts: 9390
Joined: 15 Jul 2020 02:23
Location: Twin Cities, Minnesota

Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#9923 Post by oldmanclippy » 25 Jun 2025 16:37

Yeah starting with Texas they've gotten really good at depicting flat, wide open areas, and the Salt Flats would really benefit from those advances in mapping.
headquartered in Brussels and Sioux Falls
ETS2 blog screenshot maps + more links
User avatar
hangman005
Posts: 1322
Joined: 02 May 2019 02:50

Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#9924 Post by hangman005 » 25 Jun 2025 16:38

The I-40 corridor is still about 20 levels ahead of I-80NV, I regularly drive I-40, because it is drivable. I-80 on the other hand.
ATS HQ: Las Vegas, NV & Omaha, NE
ETS HQ: Trondheim, Norway
Promods Euro HQ: Reykjavik, Iceland
User avatar
oldmanclippy
Posts: 9390
Joined: 15 Jul 2020 02:23
Location: Twin Cities, Minnesota

Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#9925 Post by oldmanclippy » 25 Jun 2025 16:43

Quark wrote: 25 Jun 2025 16:21 Kinda agree with you. People like to bring up gameplay reasons for supporting an accelerated rework of northern Nevada/I-80 but really the same can be said about I-40 in Arizona. It IS bad. Not quite as bad as the old stuff of I-80 but nearly as bad. Difference is mor or less neglectible. There are some too sharp corners too+ the landscaping sucks too. Towns along the way are not much better than Winnemuca or Elko. The Cities that are connected are no less important. Dallas/Ft.Worth via US-287, Oklahoma City, Little Rock, Albuquerque.
All are connected to southern California, and here especially Los Angeles, 2nd biggest city of USA.
Yeah this is the really nice consolation prize for those of us who wanted I-80 reworked first, we're still gonna get some great connections that open up SoCal to the southern half of the map. That will be very cool.
headquartered in Brussels and Sioux Falls
ETS2 blog screenshot maps + more links
disintegration7x
Posts: 427
Joined: 09 Jan 2016 23:19
Location: Pennsylvania, United States

Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#9926 Post by disintegration7x » 25 Jun 2025 16:43

I think an I-80 corridor rework is what the other team mentioned is working on. SCS drops the less positive news first, which will make it all the sweeter when it's announced.

But i'm honestly getting excited about this:

I-40 in NM, especially, is bad (i'd say 2nd-worst two-digit interstate IMO) so getting that fixed near-term gives us two good routes to Cali (70/15 and 44/40), just like I-80 would. With SD on the way, that makes I-90 to PNW more accessible as well, which makes coming down into Northern California more fun (I-84 in OR suffers a little from wild curves as well). I-10 still will need some work, but the "bad" section between El Paso and the CA border isn't all that lengthy. This gives them time to really dedicate to remaking Phoenix, Tuscon etc when they get around to Southern AZ.
Quark
Posts: 1406
Joined: 08 Feb 2019 07:48
Location: Germania

Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#9927 Post by Quark » 25 Jun 2025 16:54

@hangman005 don't think this is accurate. It is better, but never in this world 20 times better lol. I-40 in Arizona is old stuff with a bad quality. Let's not completely distort things here now.
oldmanclippy wrote: 25 Jun 2025 16:43 Yeah this is the really nice consolation prize for those of us who wanted I-80 reworked first, we're still gonna get some great connections that open up SoCal to the southern half of the map. That will be very cool.
Don't get me wrong. I really hpope I-80 (or complete Nevada) is the next of the projects SCS seem to work on. I-80 is important. i just don't see it as necessarily more important than I-40. Unlike I-10 in Arizona wich is kinda tolerable, if you close one eye and leave the 2nd half open lol.
User avatar
Xefjord
Posts: 535
Joined: 25 Oct 2023 20:00
Location: Springfield, Missouri

Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#9928 Post by Xefjord » 25 Jun 2025 17:02

I think oldmanclippy's point on my location biasing my experience a bit is fair. I do feel like of all the currently existing states in the game, the South is definitely more population heavy than the north though, so my experience won't be uncommon. Chicago will start to change things, but it uniquely benefits from the route 66 option as the originator of it. We do need a focus on I-80 pretty much immediately after. It's still a very important route to take full advantage of Chicago, and will only continue to get more important as we get deeper into the Great Lakes. Which the great lakes is a region I am extremely excited for. That and Canada.
User avatar
hangman005
Posts: 1322
Joined: 02 May 2019 02:50

Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#9929 Post by hangman005 » 25 Jun 2025 17:03

If I-80 is the other project and it better be, I just thought it would make more sense to blog that first... No one has been getting upset over the state of I-40 or the R66 Corridor... they have for I-80.

That said I hope the jump a gun a little bit, and they can still make it a work site, but incorporate the new I-40 US93 Interchange in Kingman, which is just 25% done IRL
ATS HQ: Las Vegas, NV & Omaha, NE
ETS HQ: Trondheim, Norway
Promods Euro HQ: Reykjavik, Iceland
User avatar
Sora
Posts: 2473
Joined: 22 Feb 2017 18:47

Re: Base Map Rebuild (CA, NV, AZ) General Discussion Thread

#9930 Post by Sora » 25 Jun 2025 17:08

Virtual Driver wrote: 25 Jun 2025 15:05 What's the point of rework one highway in the state/states?
You're asking this in the thread that's been going up and down the five stages of grief about I-80 for the last few years?

I... don't really prefer this approach, personally, as I've made clear a couple times about I-80 itself. Nonetheless, prioritizing the main freeway arteries makes a degree of sense, because it's those roads you're going to largely be traveling through. Even if the rest of a state is terrible, as long as the freeway through it is decent, you can mostly avoid the bad parts as you pass through it while going between better states.

Return to “General discussion about the game”

Who is online

Users browsing this forum: CCBot [Bot], Kesile, PetalBot [Bot]