[REL] ETS2 prefabs

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FLD
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Re: [REL] ETS2 prefabs ( september 2021 )

#61 Post by FLD » 14 Sep 2021 20:16

new version is ready, please visit first post for download
packed 30.0 version september 2021
pics:
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
have fun
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The Nightgames
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Re: [REL] ETS2 prefabs ( september 2021 )

#62 Post by The Nightgames » 15 Sep 2021 07:31

Good morning FLD
Thank you for the great update from you
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Re: [REL] ETS2 prefabs ( september 2021 )

#63 Post by Msg97 » 16 Sep 2021 15:42

Thanks and greetings from MaghrebMap
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Re: [REL] ETS2 prefabs ( september 2021 )

#64 Post by ItzHonzula » 17 Sep 2021 17:10

Thanks!
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Re: [REL] ETS2 prefabs ( september 2021 )

#65 Post by zufettzumfliegen » 22 Sep 2021 19:06

Ich möchte mich BEDANKEN FLD Vielen Dank das du uns immer noch mit Assets unterstüzt, und DAS KOSTENLOS
Und all deine tollen arbeiten offen sind. Ich finde das viel zu wenige deine Tolle ARBEIT schätzen MFG Frank Zuputo oder zufettzumfliegen °___°


I want to THANK YOU FLD Thank you for still supporting us with assets and THAT FOR FREE
And all of your great work is open. I think that far too few people appreciate your great WORK MFG Frank Zuputo or zufliegen ° ___ °
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FLD
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Re: [REL] ETS2 prefabs ( december 2021 )

#66 Post by FLD » 11 Dec 2021 20:22

hi,
new version is ready, please visit first post for download
packed 31.0 version december 2021
pics:

[ external image ]
[ external image ]
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The Nightgames
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Re: [REL] ETS2 prefabs ( december 2021 )

#67 Post by The Nightgames » 11 Dec 2021 20:34

Thank you very much for the quick update @FLD
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The Nightgames
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Re: [REL] ETS2 prefabs ( december 2021 )

#68 Post by The Nightgames » 11 Dec 2021 20:54

I see a number of bugs right now
there are bunches of textures on the hw_uk TZ map; hw TZ map, roundabout Tz map,
Road textures: alsphalt x 00, x old Hw 4 oneway fld, x old Hw 5 oneway fld
Last edited by The Nightgames on 18 Dec 2021 09:26, edited 1 time in total.
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Re: [REL] ETS2 prefabs ( december 2021 )

#69 Post by Arayas » 18 Dec 2021 12:37

Hello FLD...
a few things....You did a great job on your work but its pretty obvious you don't have a clue how this materials are used in maps (prefabs).
First mistake...you have deleted some prefabs from your pack in prefab.fld.sii not taking into consideration some maps are using it already and replacing a prefab in a map its pretty painful.
Second BIG mistake...you re-used the names from deleted materials to include other ones totally different.
To give you a hint i will refer to prefab 09, but sadly thats not the only one. In Southern Region that its a roundabout, in Mhagreb map its a hw1 something, and in Promods its uncommented (from the time you removed 09fld from your definition)

[ external image ]

If you are aware about how mod manager works (i am sure you are not) the game will read the first "on-top" prefab.fld.sii file ignoring the rest of it from other maps. In my example, if it reads the Mhagreb map file...the Southern Region is damaged. And vice-versa. If it reads the Promods file, both are damaged.

Now...because your own packs are NOT compatible one with the other, there is a huge mess using this in more than one standalone map. Even now is to late to fix it because you can't. Some maps placed prefab 09 on their layout as a hw1 thing, some maps have it as a roundabout. There is no fld09a or fld09b option.
I have seen this before and i don't understand why you don't use the only way to do it, just add new and keep the old. The old are untouchable, BECAUSE PEOPLE ARE HAVING THOSE IN THEIR MAPS. Old or not, ugly or not, those are active and if they want to change them with newer ones, is their choice based on their schedule.
If you find a way to fix this...ok...but based on my knowledge its a bad day for a map or another.
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The Nightgames
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Re: [REL] ETS2 prefabs ( december 2021 )

#70 Post by The Nightgames » 18 Dec 2021 13:21

This is a catastrophe I hope FLD fixes this problem
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