ATS IRL Map
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Bedavd
- Posts: 2043
- Joined: 31 May 2018 15:09
- Location: Michigan -> Washington
Re: ATS IRL Map
Northern Arizona and the I-40 corridor portion of New Mexico have been fully updated for the Route 66 Rework!
Check out my Michigan research map!
Check out my ATS IRL map! -> Leave any feedback in my thread!
Illinois added! Up-to-date blog photo locations for upcoming states also included.
Check out my ATS IRL map! -> Leave any feedback in my thread!
Illinois added! Up-to-date blog photo locations for upcoming states also included.
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1948LJMack
- Posts: 632
- Joined: 25 Aug 2021 14:55
Re: ATS IRL Map
How can you make this map interactive where street names can be visible on every city street?
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oldmanclippy
- Posts: 9115
- Joined: 15 Jul 2020 02:23
- Location: Saint Paul, Minnesota
Re: ATS IRL Map
I don't understand, this is overlaid on Google Maps, you can just zoom in and check.
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Bedavd
- Posts: 2043
- Joined: 31 May 2018 15:09
- Location: Michigan -> Washington
Re: ATS IRL Map
There is a way within MyMaps to add the names of lines onto the map, but I've found the way it shows them to be fairly messy and can be difficult to read/covers other information. Plus it seems to slow down the map by a fair bit. There's already a lot of information on it and that seems to reduce performance further.
Clicking on the lines themselves will give you the street name (or my version of it, if there isn't one typically). But having it show up on the map itself isn't great, yet.
Clicking on the lines themselves will give you the street name (or my version of it, if there isn't one typically). But having it show up on the map itself isn't great, yet.
Check out my Michigan research map!
Check out my ATS IRL map! -> Leave any feedback in my thread!
Illinois added! Up-to-date blog photo locations for upcoming states also included.
Check out my ATS IRL map! -> Leave any feedback in my thread!
Illinois added! Up-to-date blog photo locations for upcoming states also included.
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SJ_Stein
- Posts: 7
- Joined: 13 Feb 2016 15:58
Re: ATS IRL Map
Amazing work there Bedavd! I've been using your work from time to time to look up things in ATS.. this is brilliant. (and yes, i've somehow just only found the link to your thread here... sorry!)
Keep up the good stuff, thanks a million.
Greetings from the Netherlands!
Steiny.
Keep up the good stuff, thanks a million.
Greetings from the Netherlands!
Steiny.
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Bedavd
- Posts: 2043
- Joined: 31 May 2018 15:09
- Location: Michigan -> Washington
Re: ATS IRL Map
Check out my Michigan research map!
Check out my ATS IRL map! -> Leave any feedback in my thread!
Illinois added! Up-to-date blog photo locations for upcoming states also included.
Check out my ATS IRL map! -> Leave any feedback in my thread!
Illinois added! Up-to-date blog photo locations for upcoming states also included.
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pitufing213
- Posts: 2
- Joined: 10 Apr 2022 20:45
- Location: AZ🌵
Re: ATS IRL Map
Hello, may I suggest feedback? If so
- Kingman, AZ: Andy Devine Ave needs to be extended more toward the Route 66 museum, before it finally connects with Beale St.
- Phoenix, AZ: US-60 needs to get moved upward to connect with I-10 at Loop 202 & AZ-51 junction (similar to the shifting you did in San Diego with CA-15).
- Yuma, AZ: US-95 stops at Avenue 3E and moves down to Gila Ridge Rd. 16th Street then moves eastward and eventually turns into Gila Ridge Rd which then connects with US-95 (Yeah, not realistic but SCS will eventually reskin the area).
- El Segundo, CA: Should be added as an unmarked town.
- Lancaster, CA: The Chemso company doesnt exist in game anymore and needs to be removed.
Thanks!
- Kingman, AZ: Andy Devine Ave needs to be extended more toward the Route 66 museum, before it finally connects with Beale St.
- Phoenix, AZ: US-60 needs to get moved upward to connect with I-10 at Loop 202 & AZ-51 junction (similar to the shifting you did in San Diego with CA-15).
- Yuma, AZ: US-95 stops at Avenue 3E and moves down to Gila Ridge Rd. 16th Street then moves eastward and eventually turns into Gila Ridge Rd which then connects with US-95 (Yeah, not realistic but SCS will eventually reskin the area).
- El Segundo, CA: Should be added as an unmarked town.
- Lancaster, CA: The Chemso company doesnt exist in game anymore and needs to be removed.
Thanks!
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oldmanclippy
- Posts: 9115
- Joined: 15 Jul 2020 02:23
- Location: Saint Paul, Minnesota
Re: ATS IRL Map
What does this mean?pitufing213 wrote: 01 Jun 2026 06:26 - Lancaster, CA: The Chemso company doesnt exist in game anymore and needs to be removed.
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Bedavd
- Posts: 2043
- Joined: 31 May 2018 15:09
- Location: Michigan -> Washington
Re: ATS IRL Map
Thanks! I think I forgot to re-do the roads in Kingman after the NorAZ rework, which is also why AZ SR 66 extended past I-40. I've revised that. I've also marked El Segundo and removed the Bakersfield Chemso that I missed after the SoCal rework released. The smaller company logos can be really hard to spot sometimes.pitufing213 wrote: 01 Jun 2026 06:26 Hello, may I suggest feedback? If so
- Kingman, AZ: Andy Devine Ave needs to be extended more toward the Route 66 museum, before it finally connects with Beale St.
- Phoenix, AZ: US-60 needs to get moved upward to connect with I-10 at Loop 202 & AZ-51 junction (similar to the shifting you did in San Diego with CA-15).
- Yuma, AZ: US-95 stops at Avenue 3E and moves down to Gila Ridge Rd. 16th Street then moves eastward and eventually turns into Gila Ridge Rd which then connects with US-95 (Yeah, not realistic but SCS will eventually reskin the area).
- El Segundo, CA: Should be added as an unmarked town.
- Lancaster, CA: The Chemso company doesnt exist in game anymore and needs to be removed.
Thanks!
For Phoenix and Yuma, I appreciate the feedback! I've decided to leave them as is until the eventual reworks. They are mapped so inaccurately that I could fiddle with them forever and still not be satisfied with their layouts. Yuma in game is so far off of Yuma IRL that it's hard to make everything work. In game it's signed as US 95 from 16th Street (rather than as 16th St) north across I-8. Either way has it's flaws and is technically "incorrect" until the rework comes. Similarly with Phoenix, if I were to map it now I would probably shoot US 60 north to merge into AZ SR 202 and state it was "signed as US 60 in-game", but I'm betting that SCS will revise Phoenix to make US 60 connect more accurately in the future. For now, in order to protect myself from reworking the pre-rescale cities into perpetuity, I'm going to leave these cities as I mapped them back in 2020 until their reworks come.
Check out my Michigan research map!
Check out my ATS IRL map! -> Leave any feedback in my thread!
Illinois added! Up-to-date blog photo locations for upcoming states also included.
Check out my ATS IRL map! -> Leave any feedback in my thread!
Illinois added! Up-to-date blog photo locations for upcoming states also included.
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oldmanclippy
- Posts: 9115
- Joined: 15 Jul 2020 02:23
- Location: Saint Paul, Minnesota
Re: ATS IRL Map
Oh lol my bad, I assumed this was the base map thread when I saw it, didn't realize where I was. Never mind, @pitufing213oldmanclippy wrote: 01 Jun 2026 13:00What does this mean?pitufing213 wrote: 01 Jun 2026 06:26 - Lancaster, CA: The Chemso company doesnt exist in game anymore and needs to be removed.
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