[ Updates] grass_3.0

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juninho944
Posts: 311
Joined: 23 Apr 2018 22:38

Re: [ Updates 1.40] mod grass

#61 Post by juninho944 » 05 Apr 2021 14:13

celikosman: yes it can match, the grass mod must be above
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juninho944
Posts: 311
Joined: 23 Apr 2018 22:38

Re: [ Updates 1.40] mod grass

#62 Post by juninho944 » 05 Apr 2021 14:18

hrithin220900: France. the other dlcs but new ones already have good vegetation. and I don't want to take away the originality of the dlcs
hrithin220900
Posts: 7
Joined: 28 Apr 2020 17:13

Re: [ Updates 1.40] mod grass

#63 Post by hrithin220900 » 06 Apr 2021 11:47

juninho944 wrote: 05 Apr 2021 14:18 hrithin220900: France. the other dlcs but new ones already have good vegetation. and I don't want to take away the originality of the dlcs
Thank you for the updates buddy, really appreciate it

p.s pls release the france update soon, really looking forward to it :D
juninho944
Posts: 311
Joined: 23 Apr 2018 22:38

Re: [ Updates 1.40] mod grass

#64 Post by juninho944 » 09 Apr 2021 17:44

hrithin220900:I changed the grass of the dlc Vive la France, fixed some bugs
viewtopic.php?f=34&t=286147
hrithin220900
Posts: 7
Joined: 28 Apr 2020 17:13

Re: [ Updates 1.40] mod grass

#65 Post by hrithin220900 » 10 Apr 2021 11:17

juninho944 wrote: 09 Apr 2021 17:44 hrithin220900:I changed the grass of the dlc Vive la France, fixed some bugs
viewtopic.php?f=34&t=286147
Thanks a lot for the update buddy, really appreciate it, your mod in my opinion is the best vegetation mod out there, not kidding😃😄👍
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Kaminari
Posts: 73
Joined: 04 Jan 2017 03:36
Location: Paris, France

Re: [ Updates 1.40] mod grass

#66 Post by Kaminari » 10 Apr 2021 15:02

Nice mod with good potential, but there is too much green saturation. Your mod is supposed to make the colour palette of the older maps look closer to SCS DLCs, but unfortunately it does the opposite. The transition between Black Sea and Going East is very noticeable. Compare with another combo like Fael Environment + Better Road, the result is much more convincing.

Just a constructive comment, you do what you want with your mod ;)
Ryzen 2600X 4.2 GHz | Radeon RX 6650 XT 8 GB | DDR4 32 GB | Win10-64 Pro
hrithin220900
Posts: 7
Joined: 28 Apr 2020 17:13

Re: [ Updates 1.40] mod grass

#67 Post by hrithin220900 » 11 Apr 2021 16:00

Kaminari wrote: 10 Apr 2021 15:02 Nice mod with good potential, but there is too much green saturation. Your mod is supposed to make the colour palette of the older maps look closer to SCS DLCs, but unfortunately it does the opposite. The transition between Black Sea and Going East is very noticeable. Compare with another combo like Fael Environment + Better Road, the result is much more convincing.

Just a constructive comment, you do what you want with your mod ;)
Hey but I think that's how real life grass looks
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Watermark
Posts: 414
Joined: 26 Nov 2013 22:16

Re: [ Updates 1.40] mod grass

#68 Post by Watermark » 27 Apr 2021 14:04

Thank you for this, probably the best mod of it's kind out there, works flawlessly with Promods.
nodin747
Posts: 236
Joined: 27 Oct 2019 15:02

Re: [ Updates 1.40] mod grass

#69 Post by nodin747 » 27 Apr 2021 20:40

Dude you must improve plastic scs tree leafs textures! You have experience with grass now time to get experience with something large and tall) i know you can make it better then scs
juninho944
Posts: 311
Joined: 23 Apr 2018 22:38

Re: [ Updates 2.3 1.40] mod grass

#70 Post by juninho944 » 20 Jun 2021 20:35

Watermark: thank you so much
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