Mercedes Benz New Actros 2019 [Update 1.49/ 16.01.2024]

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LoaderSaints
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Re: Mercedes Benz New Actros 2019 [Update 1.46/ 27.11.2022]

#2421 Post by LoaderSaints » 03 Dec 2022 07:29

Trailer sinking into the truck is an SCS bug as far as I know.

@asmus12341 I would recommend using Blender with the official SCS Blender Tools plugin instead. ;)
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Bulldozer 1973
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Re: Mercedes Benz New Actros 2019 [Update 1.46/ 27.11.2022]

#2422 Post by Bulldozer 1973 » 03 Dec 2022 08:16

@LoaderSaints

Blender is much too complex.

Is very user unfriendly from the interface.

The program I what for graphics nerds.
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Harald

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xXCARL1992Xx
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Re: Mercedes Benz New Actros 2019 [Update 1.46/ 27.11.2022]

#2423 Post by xXCARL1992Xx » 03 Dec 2022 09:32

thats not user unfriendly, some people are just to lazy to learn how to use it, Blender can even use industry standard key binds if you select the option and is even used by the Industry

to make mods nothing else should be used to export the model, if you make a new one from scratch you can use whatever you want but for export Blender + Blender Tools is the only way to go
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Bulldozer 1973
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Re: Mercedes Benz New Actros 2019 [Update 1.46/ 27.11.2022]

#2424 Post by Bulldozer 1973 » 03 Dec 2022 13:57

Funny, I can do everything with Z-Mod and don't need an extra program or plugin to create a mod.
Greetings,
Harald

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Sorry for my bad english, i from germany. I use Translators deepl.com / google.de
---
I will not distribute a modified mods without permission from the original creator / author!
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xXCARL1992Xx
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Re: Mercedes Benz New Actros 2019 [Update 1.46/ 27.11.2022]

#2425 Post by xXCARL1992Xx » 03 Dec 2022 14:00

ZMod has a plugin integrated so you can export/import models, the same as Blender Tools but Blender Tools is superior because it is first party and not some reverse engineering that is guesstimated how it works, also Blender is free, why should i wast money for ZMod ?
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Bulldozer 1973
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Re: Mercedes Benz New Actros 2019 [Update 1.46/ 27.11.2022]

#2426 Post by Bulldozer 1973 » 03 Dec 2022 16:40

With Blender I cannot import PMGs directly

And you can't interact with the unpacked base either.

In Z-Mod I only need.
Specify the path to the base and the mod in Blender I have to import the base every time I want to import an scs file or from the mod a PMD what just Blender directly can not.
Greetings,
Harald

---
Sorry for my bad english, i from germany. I use Translators deepl.com / google.de
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I will not distribute a modified mods without permission from the original creator / author!
BlueG6o
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Re: Mercedes Benz New Actros 2019 [Update 1.46/ 27.11.2022]

#2427 Post by BlueG6o » 03 Dec 2022 16:47

After updating to the 1.91 Version my Actros has no lights, the front is invisible and on the onboard view there is no steering wheel. What did i do wrong?

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Lillen
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Re: Mercedes Benz New Actros 2019 [Update 1.46/ 27.11.2022]

#2428 Post by Lillen » 03 Dec 2022 16:53

Sry doublepost
Last edited by Lillen on 03 Dec 2022 16:57, edited 1 time in total.
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Re: Mercedes Benz New Actros 2019 [Update 1.46/ 27.11.2022]

#2429 Post by xXCARL1992Xx » 03 Dec 2022 16:55

if you think unpacking the base.scs every time just to get something from it after every patch is somehow an advantage against blender where i can import directly from the base.scs with ConverterPIXwrapper that export even all textures to an extra folder so they dont clutter my mod then i dont know, the handling of blender is way better, ZModeler only has the advantage that it is a tool for games that dont have tools, if the dev have tools then ZModeler isnt needed
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Lillen
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Re: Mercedes Benz New Actros 2019 [Update 1.46/ 27.11.2022]

#2430 Post by Lillen » 03 Dec 2022 16:55

@BlueG6o have you tried to buy the truck again?
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