Montana Discussion Thread
Re: Montana Discussion Thread
So I haven't seen it mentioned, but maybe I just missed it. But regarding the closed weigh stations. I was really hoping this would be a dynamic system where stations were randomly closed/open based on RNG. Seems like it's all baked in as all the closed stations are either not discoverable on the map, or are missing all the buildings that would allow them to work. It would be great if the system were dynamic. Maybe one day.
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- Carfreak200
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Re: Montana Discussion Thread
Is it just me or does Montana have a bunch of Hidden Roads to utilize that new feature from 1.44. I feel like I am constantly stumbling across them. Which is great!
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Re: Montana Discussion Thread
Some are just scenary, some have the required building but there is no weigh trigger to activate the warning.Bedavd wrote: ↑09 Aug 2022 16:59 So I haven't seen it mentioned, but maybe I just missed it. But regarding the closed weigh stations. I was really hoping this would be a dynamic system where stations were randomly closed/open based on RNG. Seems like it's all baked in as all the closed stations are either not discoverable on the map, or are missing all the buildings that would allow them to work. It would be great if the system were dynamic. Maybe one day.
- xXCARL1992Xx
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Re: Montana Discussion Thread
the trigger only appears if you have to go in, if not you wont see anything
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Re: Montana Discussion Thread
The bypass signals will also appear if you go into the trigger! I haven't checked all the stations but for the Culbertson I didn't find a trigger in editor.
Re: Montana Discussion Thread
Yeah, there are a lot of them, compared to other states, it seems.Carfreak200 wrote: ↑09 Aug 2022 17:23 Is it just me or does Montana have a bunch of Hidden Roads to utilize that new feature from 1.44. I feel like I am constantly stumbling across them. Which is great!
Re: Montana Discussion Thread
Montana is the first state released after the feature was introduced. So its kinda expected. Not to mention its the 3rd largest state in the lower 48 so there is space. I'd expect a lot of hidden with Texas as well.
My post are only thoughts and ideas. Don't assume it makes ATS.
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Re: Montana Discussion Thread
What's the point in having a parking lot where one could rest, fully rendered, with access allowed but not shown on the map and with no trigger to sleep?
Great Falls, behind USBB
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I mean, it's there. Why not use it?
Great Falls, behind USBB
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I mean, it's there. Why not use it?
- Marcello Julio
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Re: Montana Discussion Thread
Well, you can make a report in the bugs section.
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My threads:
ETS2:
West Balkans Expansion Discussion
New DAF arrived on Euro Truck Simulator 2
ATS:
The Dakotas (North and South) Discussion Thread
Mack Trucks Discussion Thread
Volvo Trucks Discussion Thread
Re: Montana Discussion Thread
I know but it's likely by design since there are tons of them in other parts of the US map as well. And while on this same topic, rest areas should have a sleeping trigger on each parking space. I really dislike having to guess which one will have the trigger..
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