[REL] Minor Urban Overhaul (12/01/2023)

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Quaristice
Posts: 150
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Re: [REL] Minor Urban Overhaul (08/04/2022)

#701 Post by Quaristice » 25 Aug 2022 04:22

Mod updated to 15.2. No major additions, but a lot of fixed gas price signs since they all had to be manually fixed because of the new "improved" gas station prefabs of 1.45.
shikishyu wrote: 17 Aug 2022 07:38 hi, the mod is really great with the change to traffic density, and I'm wondering if the change is constrained to CA and AZ or the whole map with other map mod such as C2C or Reforma. If so, it will be great. If not, is there any possible method to apply the change to the whole map?
Barring these mods editing traffic spawn parameters themselves (I know for a fact Reforma did at some point), traffic areas of increased spawn rates have to be inserted manually in the map editor. While areas in the vanilla map should be fine, modded areas outside of it might have unmanageable traffic if they use the highest spawn rate traffic areas in secondary roads instead of restricting them to controlled-access highways. Or just no noticeably denser traffic in some major cities because they lack any special traffic areas. I used to make "traffic compatibility" patches that would go over and edit areas in Reforma, but I have no plans of making that again as I've stopped using Reforma (not a fan of it overriding reworked California areas with its own older versions, personal preference)
The Dude wrote: 17 Aug 2022 17:17 I keep getting this every time I try to go to mediafire.

This site can’t provide a secure connectiondownload2275.mediafire.com sent an invalid response.
Try running Windows Network Diagnostics.
ERR_SSL_PROTOCOL_ERROR
This is likely an issue with your own browser, could also be an issue with your ISP blocking Mediafire as it's used for piracy purposes a lot, like any file sharing website. I had plans of also uploading this mod to truckymods, just for added visibility, but kinda just forgot about it, we'll see.
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The Dude
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Re: [REL] Minor Urban Overhaul (08/25/2022)

#702 Post by The Dude » 25 Aug 2022 13:16

Thank you and it worked fine this time, crazy internet.
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xCH3NO2x
Posts: 87
Joined: 03 Jul 2022 21:51

Re: [REL] Minor Urban Overhaul (08/25/2022)

#703 Post by xCH3NO2x » 28 Aug 2022 02:11

I keep getting a crash trying to go through Reno. Really don't know if it has anything to do with this mod or Reforma. Was hoping maybe someone would look at this file and see if they can tell whats going on. Any help would be greatly appreciated!
https://pastebin.com/kXNb9yv1
KubaLinBunio
Posts: 229
Joined: 03 Aug 2020 23:41

Re: [REL] Minor Urban Overhaul (08/25/2022)

#704 Post by KubaLinBunio » 28 Aug 2022 02:28

I have the same situation as you. Among other things, I start the fast cargo delivery mode (in game called as quick job) for example from Seattle to Spokane in Oregon. In the middle of own riding, the game crashes causing an immediate self-freezing and sending of me to the main desktop. I also expect support from someone if explains what causes such current trouble. I do not know which of my mods could cause such misfortune. In case of anything I will be able to send you link to my game log. For all it is given in a separate forum topic in ATS Map Combo 1.45.

I hope that Minor Urban Overhaul does not cause the above-mentioned unfortunate situations.
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Laqueesha
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Re: [REL] Minor Urban Overhaul (08/25/2022)

#705 Post by Laqueesha » 23 Oct 2022 07:00

Seems the new beta broke all map mods, the game won't load with any of them.
Brayyyo
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Re: [REL] Minor Urban Overhaul (08/25/2022)

#706 Post by Brayyyo » 23 Oct 2022 18:04

Laqueesha wrote: 23 Oct 2022 07:00 Seems the new beta broke all map mods, the game won't load with any of them.
Yep, almost all map mods broke.
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Geno
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Re: [REL] Minor Urban Overhaul (08/25/2022)

#707 Post by Geno » 23 Oct 2022 18:38

yes it did break maps they changed a prefab any map using that prefab will not work
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beto1912
Posts: 70
Joined: 13 Apr 2021 23:45

Re: [REL] Minor Urban Overhaul (08/25/2022)

#708 Post by beto1912 » 24 Oct 2022 00:41

I've been using the Beta ever since it launched and I never got the mod to work, even adjusting the mod files. No biggie for me though, will wait for the actual release and an official update
Quaristice
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Re: [REL] Minor Urban Overhaul (08/25/2022)

#709 Post by Quaristice » 07 Nov 2022 02:22

CTD is being caused by a broken company prefab ("tx chemical plant") being used at the Richmond Refinery in the Bay Area and the usual traffic spawn file changes. I've got the mod working again but will wait for the official release.
Quaristice
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Joined: 21 Jun 2019 00:08
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Re: [REL] Minor Urban Overhaul (11/08/2022)

#710 Post by Quaristice » 08 Nov 2022 16:50

Mod updated, compatibility-only update.

Next update will include new high AI traffic areas in Texas, so this is the last non-lite version update that won't require Texas.
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