[REL] Urban Traffic Overhaul (Formerly "Minor Urban Overhaul") (09/25/2026)

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digital31
Posts: 104
Joined: 21 Nov 2016 21:54

Re: [REL] Urban Traffic Overhaul (Formerly "Minor Urban Overhaul") (07/28/2025)

#1021 Post by digital31 » 22 Nov 2025 09:29

Hey @Quaristice , the latest update doesn't work for 1.57. Will you release an UTO update for 1.57 or will you be waiting for the Louisiana DLC to release it?
Quaristice
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Location: Los Angeles, USA

Re: [REL] Urban Traffic Overhaul (Formerly "Minor Urban Overhaul") (07/28/2025)

#1022 Post by Quaristice » 23 Nov 2025 23:52

With the last update AI traffic spawn rates can't seem to come anywhere close to what they were in 1.56 and before no matter what I do, making this mod pointless at the moment. When the DLC update arrives I'll check if things got fixed or something.
digital31
Posts: 104
Joined: 21 Nov 2016 21:54

Re: [REL] Urban Traffic Overhaul (Formerly "Minor Urban Overhaul") (07/28/2025)

#1023 Post by digital31 » 25 Nov 2025 00:04

That's too bad. I hate that the best mod for ATS in my book might be coming to an end.
taurus31
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Location: France

Re: [REL] Urban Traffic Overhaul (Formerly "Minor Urban Overhaul") (07/28/2025)

#1024 Post by taurus31 » 25 Nov 2025 17:38

I cannot play ATS without your mod, that is a pity SCS is doing wrong ...
digital31
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Joined: 21 Nov 2016 21:54

Re: [REL] Urban Traffic Overhaul (Formerly "Minor Urban Overhaul") (07/28/2025)

#1025 Post by digital31 » 30 Nov 2025 18:45

Quaristice wrote: 23 Nov 2025 23:52 With the last update AI traffic spawn rates can't seem to come anywhere close to what they were in 1.56 and before no matter what I do, making this mod pointless at the moment. When the DLC update arrives I'll check if things got fixed or something.
Honestly, recently I would tweak your spawn values because your rates were just to high for my current computer build. The "closest" you could get now would probably be exactly where I need it. But I know make this mod first and foremost for yourself and probably don't see a need to make it if it isn't working out the way you want it to.
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AmyTG2021
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Re: [REL] Urban Traffic Overhaul (Formerly "Minor Urban Overhaul") (07/28/2025)

#1026 Post by AmyTG2021 » 03 Dec 2025 19:35

Update to 1.57 is needed.
Quaristice
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Re: [REL] Urban Traffic Overhaul (Formerly "Minor Urban Overhaul") (12/07/2025)

#1027 Post by Quaristice » 08 Dec 2025 04:22

Mod updated for 1.57
Louisiana sectors added, sorry about the lack of no-DLC version for 1.57, was too busy fighting changes to the spawning system.
Expect an unrealistic amount of small truck traffic on freeways of large cities, sadly the only way I could get things somewhat back to normal, hopefully the spawning system is back to normal on 1.58
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The Dude
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Re: [REL] Urban Traffic Overhaul (Formerly "Minor Urban Overhaul") (12/07/2025)

#1028 Post by The Dude » 08 Dec 2025 13:07

Appreciate the effort, thank you.
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digital31
Posts: 104
Joined: 21 Nov 2016 21:54

Re: [REL] Urban Traffic Overhaul (Formerly "Minor Urban Overhaul") (12/07/2025)

#1029 Post by digital31 » 09 Dec 2025 03:46

Quaristice wrote: 08 Dec 2025 04:22 Mod updated for 1.57
Louisiana sectors added, sorry about the lack of no-DLC version for 1.57, was too busy fighting changes to the spawning system.
Expect an unrealistic amount of small truck traffic on freeways of large cities, sadly the only way I could get things somewhat back to normal, hopefully the spawning system is back to normal on 1.58
Yeah bro, thanks for your work @Quaristice. I totally see what you meant by how they messed up the spawning system. I was trying to use Cip's Real Traffic Density or whatever in place of yours. It's a good mod, but it's not UTO by far...Tried tweaking it a bit and raising the values and frequency to the levels that I tweaked your mod...and just as you said...impossible to get traffic levels not even back to where your mod had it....but even back to the lower level that I tweaked it before. Cities just seem dead. I wonder what they did that made your mod ineffective?? But thank you anyway again.
taurus31
Posts: 27
Joined: 01 Aug 2018 21:36
Location: France

Re: [REL] Urban Traffic Overhaul (Formerly "Minor Urban Overhaul") (12/07/2025)

#1030 Post by taurus31 » 09 Dec 2025 13:45

Thank you for your work. One technical question, why now are there multiple "Spawn density car urban high density" lines in traffic_rules_spawn_sui file ? What does it mean? Thank you for your reply !

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