Oklahoma Discussion Thread

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oldmanclippy
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Re: Oklahoma Discussion Thread

#1261 Post by oldmanclippy » 14 Mar 2023 18:20

@Bedavd Thanks! Is there any sign of US-271 or TX-24 coming up to Paris from the south? And do you think Paris looks like it could be marked?
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Re: Oklahoma Discussion Thread

#1262 Post by Shiva » 14 Mar 2023 18:33

I agree with Bedavd, so far it looks like H5, northeast Texas, Oklahoma and Kansas connectors for 1.48. Kansas maybe even later?
The almost finished parts look quite nice! in my opinion.

I-44 and connecting roads at Lawton, that can be seen https://www.google.com/maps/dir/33.9461 ... m2!4m1!3e0 .
SE Lee Bouleward and OK-7, are right at the Wichita Falls's map sectors northernmost point. Good Year tireplant is north of that map sector.

oldmanclippy, Paris sector is not ingame with 1.47B as things are now. Neither is Texarkana.
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Re: Oklahoma Discussion Thread

#1263 Post by halbtollekreatur » 14 Mar 2023 18:36

Sorry for being late. I have stress at work. Here are some infos found.
Here is a list of all Oklahoma Active Cotton Gins but non of them fits Pic 1 on my views.
I also checked most of the grain elevators, farms, etc. but I had a hard time finding something suitable. Maybe this one:
Pic 2 could be here at Humphreys Co-Op in Altus
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Bedavd
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Re: Oklahoma Discussion Thread

#1264 Post by Bedavd » 14 Mar 2023 18:38

Honestly it's difficult to tell. Everything seems to be very bare still. Honestly the only reason I think it's Paris is because it looks like the Culbertson Memorial Fountain is included. The intersections all seem off but that's my best guess. It could very well not be Paris but without road signs it's a bit difficult to tell what is representing which road.
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Re: Oklahoma Discussion Thread

#1265 Post by Shiva » 14 Mar 2023 18:40

US-271, I suspect will go north to Paris.
Atleast it looks like I-30 Exit 160 is ingame.
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Re: Oklahoma Discussion Thread

#1266 Post by paytonsnewheart » 14 Mar 2023 19:06

Koliva wrote: 08 Mar 2023 15:41 https://americantrucksimulator.com/okla ... mpaign=map

Published Microsite for Oklahoma
I've been looking for this microsite for months since Oklahoma was announced! Thank you for posting! Is there one for Kansas yet?
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Ohio Discussion Thread
parasaurolophus67
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Re: Oklahoma Discussion Thread

#1267 Post by parasaurolophus67 » 14 Mar 2023 19:08

@paytonsnewheart Nope, Might be way too early yet. Might need several more blogs on Kansas before we get a microsite for it.
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flight50
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Re: Oklahoma Discussion Thread

#1268 Post by flight50 » 14 Mar 2023 19:18

I'm with Bedavd as well. I don't think Texas 2.0 is 1.47 material. Makes more sense to be part of the Oklahoma compatibility update. We'd get way more polished roads than what was found if it was meant to be for 1.47.
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Re: Oklahoma Discussion Thread

#1269 Post by Shiva » 14 Mar 2023 19:22

flight50, a depot tied to H5. Looks like construction. Depot itself is missing atm.
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flight50
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Re: Oklahoma Discussion Thread

#1270 Post by flight50 » 14 Mar 2023 19:42

Well that's pretty cool to hear actually. Currently there is a lot of construction going on at the High 5 and East of it going back towards I-30. I really really really wish SCS would add concrete girders and steel I-beams for bridges and road construction. Make a specialized trailer for long cargo. Or just make a specialized trailer just like the road barrier trailer or even the one forestry trailer in which the equipment is the trailer. There is a ton of these beams being delivered to the High 5 area right now as they rework the I-635 corridor Eastbound. I have to travel thru that mess every day to work and back home. I wish there was enough space to have I-635 in the game but its impossible. The part of the High Five we will get should be good enough to get the point across. Much appreciated for the mapper getting it in. This thing is really massive though and I'm surprised they came up with something. It really an icon to Dallas. I'm sitting at my desk looking out at it right now, lol.

Now the High 5 is part of Texas 2.0 but we'll get it for the Oklahoma compatibility update that just might kick out in another 3-4 months when 1.48 rolls out.
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