Man E6 D2676 release engine sound 2022/06/26
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: Man E6 D2676 release engine sound 2021/06/13
Still hope for a official updated sound mixing from our master @kriechbaum
That will sure be realistic
That will sure be realistic
Re: Man E6 D2676 release engine sound 2021/06/13
This must be not update for D2676, but separate mod
Re: Man E6 D2676 release engine sound 2021/06/13
Seems the interior engine sound is way too loud after 1.43 new Sound Attenuation.
- holyblitznak
- Posts: 12
- Joined: 27 Dec 2021 10:18
Re: Man E6 D2676 release engine sound 2021/06/13
Using MAN TGX E6 by Gloover and on v1.43, I have a problem, I can barely hear the truck although volume is at max and other trucks/sounds work fine... Anybody else encounter this? Maybe I am missing something obvious...
Re: Man E6 D2676 release engine sound 2021/06/13
I am wondering if anyone else experienced small distorsions with blinker clicking sound on 1.43. Only other mode i use is promods 2.60 and their trailer and company pack 1.31. Everything else works perfectly, i put engine sound on 25% volume and it feel ok.
Re: Man E6 D2676 release engine sound 2021/06/13
Distortion no, but I do hear a synchronous short ticking sound.
I have no idea if that's the intention or not.
I have no idea if that's the intention or not.
Re: Man E6 D2676 release engine sound 2021/06/13
great sound with gloover's Man
Re: Man E6 D2676 release engine sound 2021/06/13
I have the same problem too. The engine sound is OK but the balancing between interior and exterior sounds is affected. As a result, I can hear the blinker sound only once when energize it but not during its operation.
Maybe there is a problem after 1.42 was released with this sound attenuation !
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Re: Man E6 D2676 release engine sound 2021/06/13
In my opinion, this sound was and is not well balanced at all.
Sure, due to the new sound attenuation it got worse. Nothing against Kriechbaums work, the engine itself sounds directly like in real life (we have a 2019 MAN TGX 26.480 in the company and it sounds exactly the same) but, well like I said, the balancing is not well made. Personally I hope he (or someone else, perhaps Max2712 ) will mix and balance the sounds new.
For the blinker-ticking, I really had to delete them (or in this case, replaced them with Max´s Scania blinker-sound), because this "after-ticking" in the sound hurt my ears while playing (yes I have sensitive ears).
Sure, due to the new sound attenuation it got worse. Nothing against Kriechbaums work, the engine itself sounds directly like in real life (we have a 2019 MAN TGX 26.480 in the company and it sounds exactly the same) but, well like I said, the balancing is not well made. Personally I hope he (or someone else, perhaps Max2712 ) will mix and balance the sounds new.
For the blinker-ticking, I really had to delete them (or in this case, replaced them with Max´s Scania blinker-sound), because this "after-ticking" in the sound hurt my ears while playing (yes I have sensitive ears).
Re: Man E6 D2676 release engine sound 2021/06/13
@Jevsenak @Captain Fixing the Blinker sound issue is easy. (at least for me )
What you need to do is extract the def file. "def\vehicle\truck\man.tgx_euro6\interior" here "sound_blinker_off.soundref" and "sound_blinker_on.soundref"
replace the files with the contents of the mod. After copying these files into the mod, do not forget to delete the "sound_" part in the names of the files.
I'm using a translation, I hope I was able to explain.
Have fun!
What you need to do is extract the def file. "def\vehicle\truck\man.tgx_euro6\interior" here "sound_blinker_off.soundref" and "sound_blinker_on.soundref"
replace the files with the contents of the mod. After copying these files into the mod, do not forget to delete the "sound_" part in the names of the files.
I'm using a translation, I hope I was able to explain.
Have fun!
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