Kansas Discussion Thread

parasaurolophus67
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Re: Kansas Discussion Thread

#551 Post by parasaurolophus67 » 14 May 2023 20:29

@Carfreak200 To be fair in Oklahoma where is blocked off there is some trucks like mack, International, Western star, etc are parked. so maybe next update.
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JoeAlex23
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Re: Kansas Discussion Thread

#552 Post by JoeAlex23 » 14 May 2023 20:39

They have been teasing that for a while with Cascadia's and LT's in rest stops and fuel stations.
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oldmanclippy
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Re: Kansas Discussion Thread

#553 Post by oldmanclippy » 14 May 2023 20:48

ETS2 has truck stops and hotels filled with all models. They've been fixing that in both games without announcing it as part of updates, which is good as it's not something they can brag about having kicked the can down the road for as long as they did.
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Re: Kansas Discussion Thread

#554 Post by TruckingWolfUSA » 14 May 2023 21:12

oldmanclippy wrote: 14 May 2023 20:48 ETS2 has truck stops and hotels filled with all models. They've been fixing that in both games without announcing it as part of updates, which is good as it's not something they can brag about having kicked the can down the road for as long as they did.
Yeah, it's very nice to see.
Hope they can continue that test truck stop that adjust the number of trucks parked there based on the time of day. Would like to see all the truck stops moving forwards implement that. Maybe even have the trucks start up and move too.
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JoeAlex23
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Re: Kansas Discussion Thread

#555 Post by JoeAlex23 » 14 May 2023 21:16

In ETS2 it has never been a problem for any truck models with a trailer attached to be parked on the truck stops and hotels since the AI truck models have always been very low quality (until the new DAF), but in ATS since the Lonestar was released, new trucks haven't been in any truck stops with a trailer attached, they tried once but it was making the game lag quite a lot since new trucks have better quality for the AI models and they just decided to no add any new trucks parked with a trailer, but it seems like they found a solution for that, it's something that Flight has been dying to see fixed :lol:
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Re: Kansas Discussion Thread

#556 Post by Optional Features » 14 May 2023 21:33

Carfreak200 wrote: 14 May 2023 19:53 Did anyone notice in pic 3 that there are several International LTs parked at the truck stop? Do we think SCS is finally is adding to the truck stop diversity?
Yeah, sadly two are daycabs.
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flight50
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Re: Kansas Discussion Thread

#557 Post by flight50 » 14 May 2023 21:49

@JoeAlex23 yep, I think its time to bring all available models that we can drive to truck stops. It was attempted when Vegas reworks leased but they yanked it. The truck variety has drastically improved since 2018 and for me if trucks are not in traffic and at truck some, the immersion is not there.
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Re: Kansas Discussion Thread

#558 Post by xXCARL1992Xx » 14 May 2023 22:06

i think i made a mod once where i added all available AI models to the parked vehicle list the game can choose from, so i can remove this if they add it themselves :grin:
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Re: Kansas Discussion Thread

#559 Post by SmalandAB » 14 May 2023 23:20

xXCARL1992Xx wrote: 14 May 2023 22:06 i think i made a mod once where i added all available AI models to the parked vehicle list the game can choose from, so i can remove this if they add it themselves :grin:
Do you have this mod available?
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Re: Kansas Discussion Thread

#560 Post by Carfreak200 » 18 May 2023 15:55

SCS is about to do an interview with researcher Anton. Looks to be Kansas related
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