SCS General Discussion Thread
- Wolfi
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Re: SCS General Discussion Thread
Rain sensor in game is pretty amazing. I use it on all of my trucks. Works great. And most importantly, since the wipers turn off automatically as well, you can remap the button you normally would use to turn them off.
The smallest details always make the biggest difference.
- abasstreppas
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Re: SCS General Discussion Thread
So, if we get light sensor too, would the lamps be brighter when it's gets darker???
sorry
sorry
Re: SCS General Discussion Thread
Feldbinder would be the reason ETS2 would get silos, and ETS2 should be the reason ATS also got silos. So yeah, I guess Feldbinder is for 1.45.xXCARL1992Xx wrote: ↑27 Jun 2022 16:59 so, ATS got silos, does it mean ETS2 will also get Silos ? wich would mean Feldbinder isnt far off
- eonellivlem
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Re: SCS General Discussion Thread
I like the no markers option, but since we have hidden roads now that wont work too well as i'll be trying to drive down every road.
I'm not familiar with every part and accessory for every truck but i would of liked the rain sensor to be an option when your customising your truck. That way you could of limited it to the right models. I mean not every interior gets a built in sat-nav and that's a vital piece of equipment. You get the choice to install a phone-nav.
I'm not familiar with every part and accessory for every truck but i would of liked the rain sensor to be an option when your customising your truck. That way you could of limited it to the right models. I mean not every interior gets a built in sat-nav and that's a vital piece of equipment. You get the choice to install a phone-nav.
- Polarlicht
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Re: SCS General Discussion Thread
But you always have to turn them on to 1st position everytime you switch truck?!?
I wish they would stay ON. Also with accesory lights! Whats the point of having these on your truck when you have to turn them ON every time? I wouldn't put them on my truck if i wanted them turned OFF
Last edited by Polarlicht on 27 Jun 2022 17:26, edited 1 time in total.
- Mohegan13
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Re: SCS General Discussion Thread
When you get close to an invisible wall it does reappear briefly, so as long as you take it slow you should be okay. It can be a pain though it's true. I've hit a few.eonellivlem wrote: ↑27 Jun 2022 17:19 I like the no markers option, but since we have hidden roads now that wont work too well as i'll be trying to drive down every road.
my advice is turn it off for doing jobs, turn it on for exploration.
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I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
- Wolfi
- Beta tester
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Re: SCS General Discussion Thread
Rain sensor stays on when turned on. The only time it switches off is when you go to a service station. Which actually is fairly realistic in that regard, the car service I'm using IRL does turn off my auto wipers every time as well...Polarlicht wrote: ↑27 Jun 2022 17:25 But you always have to turn them on to 1st position everytime you switch truck?!?
The smallest details always make the biggest difference.
- Bandit & The Snowman
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Re: SCS General Discussion Thread
My truck(s) would have to suffer damage from hitting an XXX barrier for the first time yet. They stop you in an instant and your rig may buck up a little, but otherwise they’re harmless.
- Polarlicht
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Re: SCS General Discussion Thread
I don't have auto wipers, but auto headlights in my car. Even when you turn them off, next time you turn the ignition they default to auto on again. Handy-dandyBandit & The Snowman wrote: ↑27 Jun 2022 17:42 My truck(s) would have to suffer damage from hitting an XXX barrier for the first time yet. They stop you in an instant and your rig may buck up a little, but otherwise they’re harmless.
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Re: SCS General Discussion Thread
Updated terrain in Montana and Texas is great, it's more in completion than when it was unfinished in 1.44
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