SCS General Discussion Thread

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Wolfi
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Re: SCS General Discussion Thread

#17721 Post by Wolfi » 27 Jun 2022 17:00

Rain sensor in game is pretty amazing. I use it on all of my trucks. Works great. And most importantly, since the wipers turn off automatically as well, you can remap the button you normally would use to turn them off.
The smallest details always make the biggest difference.
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abasstreppas
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Re: SCS General Discussion Thread

#17722 Post by abasstreppas » 27 Jun 2022 17:05

So, if we get light sensor too, would the lamps be brighter when it's gets darker??? :? :? :?


:lol: sorry
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harishw8r
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Re: SCS General Discussion Thread

#17723 Post by harishw8r » 27 Jun 2022 17:18

xXCARL1992Xx wrote: 27 Jun 2022 16:59 so, ATS got silos, does it mean ETS2 will also get Silos ? wich would mean Feldbinder isnt far off :thinking:
Feldbinder would be the reason ETS2 would get silos, and ETS2 should be the reason ATS also got silos. So yeah, I guess Feldbinder is for 1.45.
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eonellivlem
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Re: SCS General Discussion Thread

#17724 Post by eonellivlem » 27 Jun 2022 17:19

I like the no markers option, but since we have hidden roads now that wont work too well as i'll be trying to drive down every road.
I'm not familiar with every part and accessory for every truck but i would of liked the rain sensor to be an option when your customising your truck. That way you could of limited it to the right models. I mean not every interior gets a built in sat-nav and that's a vital piece of equipment. You get the choice to install a phone-nav.
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Polarlicht
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Re: SCS General Discussion Thread

#17725 Post by Polarlicht » 27 Jun 2022 17:25

Wolfi wrote: 27 Jun 2022 17:00 Rain sensor in game is pretty amazing. I use it on all of my trucks. Works great. And most importantly, since the wipers turn off automatically as well, you can remap the button you normally would use to turn them off.
But you always have to turn them on to 1st position everytime you switch truck?!?
I wish they would stay ON. Also with accesory lights! Whats the point of having these on your truck when you have to turn them ON every time? I wouldn't put them on my truck if i wanted them turned OFF :roll:
Last edited by Polarlicht on 27 Jun 2022 17:26, edited 1 time in total.
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Mohegan13
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Re: SCS General Discussion Thread

#17726 Post by Mohegan13 » 27 Jun 2022 17:25

eonellivlem wrote: 27 Jun 2022 17:19 I like the no markers option, but since we have hidden roads now that wont work too well as i'll be trying to drive down every road.
When you get close to an invisible wall it does reappear briefly, so as long as you take it slow you should be okay. It can be a pain though it's true. I've hit a few.

my advice is turn it off for doing jobs, turn it on for exploration.
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Wolfi
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Re: SCS General Discussion Thread

#17727 Post by Wolfi » 27 Jun 2022 17:33

Polarlicht wrote: 27 Jun 2022 17:25 But you always have to turn them on to 1st position everytime you switch truck?!?
Rain sensor stays on when turned on. The only time it switches off is when you go to a service station. Which actually is fairly realistic in that regard, the car service I'm using IRL does turn off my auto wipers every time as well... :?
The smallest details always make the biggest difference.
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Bandit & The Snowman
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Re: SCS General Discussion Thread

#17728 Post by Bandit & The Snowman » 27 Jun 2022 17:42

My truck(s) would have to suffer damage from hitting an XXX barrier for the first time yet. They stop you in an instant and your rig may buck up a little, but otherwise they’re harmless.
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Polarlicht
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Re: SCS General Discussion Thread

#17729 Post by Polarlicht » 27 Jun 2022 17:46

Bandit & The Snowman wrote: 27 Jun 2022 17:42 My truck(s) would have to suffer damage from hitting an XXX barrier for the first time yet. They stop you in an instant and your rig may buck up a little, but otherwise they’re harmless.
I don't have auto wipers, but auto headlights in my car. Even when you turn them off, next time you turn the ignition they default to auto on again. Handy-dandy :D
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Re: SCS General Discussion Thread

#17730 Post by Trucker Nik » 27 Jun 2022 17:59

Updated terrain in Montana and Texas is great, it's more in completion than when it was unfinished in 1.44
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